Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 13350591683530419396 21 AIAndy the Changeling (level 2, -5/14 HPs) Began as an Octopode Shapeshifter on Aug 1, 2025. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (805 turns). AIAndy the Changeling (Octopode Shapeshifter) Turns: 805, Time: 00:01:27 Health: -5/14 AC: 1 Str: 13 XL: 2 Next: 87% Magic: 2/2 EV: 16 Int: 12 God: Gold: 104 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 3.8 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 32% 1 Inventory: Missiles d - 9 poisoned darts (quivered) Magical Staves c - a staff of alchemy {!a} Talismans a - a quill talisman (worn) b - a protean talisman Wands g - a wand of flame (19) Scrolls c - a scroll of blinking {unknown} d - a scroll of summoning {unknown} e - a scroll of vulnerability {unknown} Potions L - a potion of lignification f - a potion of enlightenment {unknown} j - a potion of attraction {unknown} k - a potion of moonshine {unknown} Baubles a - 2 flux baubles Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ ........###.<...#...# .####...###.....#.⌠.# .# #...#.....#.#...# .# #.....#.#..# #.....#..# ### #......(.##...## #......⌠j..j⌠.j# #.......j##...# ......#...p# ## .......##.#jj# <....... #.#jj.# ....#... ###.⌠.# #...### ...# .. #>## ## You could see 6 gnolls. Message History The gnoll throws a throwing net. The throwing net barely misses you. You barely miss the gnoll. The gnoll shouts! You grab the gnoll. You constrict the gnoll. The gnoll is struck by your quills. The gnoll hits you with a +0 flail! You tentacle-slap the gnoll but do no damage. The gnoll is heavily wounded. You constrict the gnoll. You lose your grip on the gnoll. You tentacle-slap the gnoll. Your grab misses the gnoll. You squeeze the gnoll, but do no damage. The gnoll is lightly wounded. The gnoll closely misses you. You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. The gnoll misses you. The gnoll closely misses you. You tentacle-slap the gnoll. The gnoll begins to glow. You grab the gnoll. You squeeze the gnoll, but do no damage. The gnoll is lightly wounded. You constrict the gnoll. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You tentacle-slap the gnoll. The gnoll glows dangerously bright. You squeeze the gnoll, but do no damage. The gnoll is moderately wounded. You constrict the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... Action || total ---------------------------++------- Melee: Unarmed || 35 Constrict || 9 Tentacles || 6 Stab: Sleeping || 3 Armour: Skin || 15 Dodge: Dodged || 23 Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, serial_shops, shop, dk_noncrumbling_3, st_stairs_2, minmay_hexomino_u4 D:2: layout_basic, chequers_avenue, grunt_ministairs_4, ebering_dispersal_statue_hall, kennysheep_generic_room_9 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIAndy the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 145 | D:1 | Found Vimeaq's Armour Shop. 168 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/2 804 | D:2 | HP: 1/14 [gnoll/+0 club (4)] 805 | D:2 | Slain by a gnoll Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 4 hobgoblins A quokka (D:1) 5 ball pythons (D:1) 4 bats (D:1) A kobold (D:1) 3 rats (D:1) 22 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 802 | 764 | 38 | 0 | 616 | 2 | 401.0 | Dungeon | 802 | 764 | 38 | 0 | 616 | 2 | 401.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 715 daAuts D:2: 87 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 20 | 11 | 35.5 | 13 | 9 | 40.9 +---------+---------+-------+---------+---------+------- D:1 | 16 | 11 | 40.7 | 11 | 9 | 45.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------