Dungeon Sprint DCSS version 0.34-a0-475-g86861419c1 (webtiles) character file. Game seed: 8779929543293328823 0 AIAndy the Magician (level 1, -2/22 HPs) Began as a Djinni Conjurer on Aug 2, 2025. Slain by Ijyb ... wielding a +2 dagger of draining (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:04 (13 turns). AIAndy the Magician (Djinni Conjurer) Turns: 13, Time: 00:01:05 Health: -2/22 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-3 HP) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing {@q1} h - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb ▒▒▒▒ ▒▒ ▒<.#..+ ▒.@g..# ▒..#### ▒..# ▒..# ▒..# ▒⌠⌠# ▒### You could see Ijyb. Message History * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +2 dagger of draining, wearing a +0 leather armour and carrying a wand of warping (heavily wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is severely wounded. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +2 dagger of draining. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +2 dagger of draining, wearing a +0 leather armour and carrying a wand of warping (severely wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is severely wounded. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +2 dagger of draining. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb hits you with a +2 dagger of draining. You die... Ijyb screams, "Time for next experiment!" Action || total ---------------------------++------- Cast: Magic Dart || 9 Use: Potion || 2 Armour: Robe || 7 Dodge: Dodged || 4 Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | AIAndy the Djinni Conjurer began the quest for the Orb. 0 | D | AIAndy set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed Ijyb 7 | D | HP: 1/15 [Ijyb/+2 dagger of draining (6)] 12 | D | HP: 1/15 [Ijyb/+2 dagger of draining (1)] 13 | D | Slain by Ijyb Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 1 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 1 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------