ALMOSTDEAD Level 1 of the Dungeon (0, 0, D:1) a +0 centaur barding (17, -50, D:1) a +0 hand axe (30, -10, D:1) a stone (30, -9, D:1) a stone (32, -11, D:1) a stone (35, -44, D:1) a +0 spear (35, -15, D:1) a +0 club (35, -12, D:1) a +0 short sword (35, 6, D:1) a +0 club (39, -37, D:1) a +0 leather armour (45, -5, D:1) a +0 whip (60, -10, D:1) 13 exploding sling bullets Level 2 of the Dungeon (0, 0, D:2) 14 stones (13, 8, D:2) 24 stones (20, -20, D:2) a +0 leather armour (24, 4, D:2) a +0 plate armour (24, 40, D:2) a bat corpse (skeletalised by now) (25, 5, D:2) 18 stones (31, -12, D:2) a +0 club (32, -7, D:2) a +0 dagger (34, -4, D:2) 12 bolts (34, 7, D:2) a +0 club Level 3 of the Dungeon (1, 8, D:3) 18 bolts (3, 16, D:3) a +3 war axe of venom (4, 17, D:3) a bread ration (27, 24, D:3) a +0 dagger a +0 robe (29, 23, D:3) a +0 club (33, 1, D:3) a bread ration (34, 22, D:3) 14 gold pieces