Dungeon Sprint DCSS version 0.17-a0-2127-g1cb09f6 (webtiles) character file. 109 AMagicalLamp the Spear-Bearer (level 4, -2/33 HPs) Began as a Merfolk Skald on Oct 22, 2015. Slain by Sigmund ... wielding a +2 scythe of protection (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:51 (335 turns). AMagicalLamp the Spear-Bearer (Merfolk Skald) Turns: 335, Time: 00:00:51 Health: -2/33 AC: 3 Str: 12 XL: 4 Next: 89% Magic: 7/7 EV: 11 Int: 11 God: Gold: 54 SH: 0 Dex: 14 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 54 gold pieces. Skills: - Level 2.1 Fighting + Level 12.9 Polearms - Level 0.6 Armour - Level 1.3 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Infusion Chrm #..... 12% 1 ##..... Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing {@q1} h - 2 potions of magic Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration k - a chunk of flesh Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund ▒▒▒▒▒▒▒▒▒▒▒▒▒ ▒<.▒..)..▒{.+ ▒..'..▒..'m.▒ ▒..▒▒▒▒▒'▒▒▒▒ ▒..▒ ▒..▒ ▒..▒ ▒▒▒▒ ▒..▒ ▒⌠⌠▒ ▒▒▒▒ There were no monsters in sight! Message History You are very lightly contaminated with residual magic. Something hits you! There is an open door, spattered with blood here. You hit something but do no damage. You completely miss something. You barely miss something. Something hits you but does no damage. You hit something but do no damage. You closely miss something. You barely miss something. You barely miss something. Something hits you. You hit something but do no damage. You miss something. You miss something. You hit something. You hit something but do no damage. Something hits you. You hit something. You closely miss something. You hit something. You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You barely miss something. You hit something but do no damage. You barely miss something. You hit something. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. You miss something. You barely miss something. You barely miss something. Something hits you. You die... Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 23 | 25 || 48 Use: Potion | 1 | 2 || 3 Vault maps used: D: dungeon_sprint_1 Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | AMagicalLamp the Merfolk Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D | Noticed Ijyb 19 | D | Killed Ijyb 19 | D | Reached skill level 9 in Polearms 19 | D | Reached XP level 2. HP: 13/22 MP: 5/5 19 | D | Reached XP level 3. HP: 15/27 MP: 6/6 145 | D | Noticed an ogre 151 | D | Killed an ogre 151 | D | Reached skill level 12 in Polearms 151 | D | Reached XP level 4. HP: 22/33 MP: 7/7 304 | D | Noticed Sigmund 335 | D | Slain by Sigmund Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished.