Dungeon Sprint DCSS version 0.17-a0-2144-gd7f430c (webtiles) character file. 28 AMagicalLamp the Magician (level 3, -4/24 HPs) Began as a Merfolk Ice Elementalist on Oct 24, 2015. Slain by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:47 (279 turns). AMagicalLamp the Magician (Merfolk Ice Elementalist) Turns: 279, Time: 00:00:47 Health: -4/24 AC: 7 Str: 8 XL: 3 Next: 12% Magic: 3/10 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 2 memorised, 9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: icy armour, not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 5.8 Spellcasting Level 0.7 Conjurations + Level 3.2 Ice Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ozocubu's Armour Chrm/Ice #....... 24% 3 ###.... z - Freeze Ice ##.. 4% 1 None Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing {@q1} e - a potion of heal wounds {@q2} f - a potion of haste {@q3} g - 2 potions of magic Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Comestibles c - a bread ration Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: ▒▒▒▒▒▒▒▒▒▒ ▒<.▒..'..▒ ▒..'..▒mO+ ▒..▒▒▒▒▒+▒ ▒..▒ ▒..▒ ▒.)▒ ▒⌠⌠▒ ▒▒▒▒ You could see an ogre. Message History You open the door. There is an open door here. The ogre shouts! The ogre closely misses you. Aiming: Freeze Aim: an ogre, wielding a giant club You freeze the ogre. The ogre is lightly wounded. The ogre hits you with a giant club! Aiming: Freeze Aim: an ogre, wielding a giant club (lightly wounded) You freeze the ogre. The ogre is moderately wounded. Aiming: Freeze Aim: an ogre, wielding a giant club (moderately wounded) You freeze the ogre. The ogre is moderately wounded. The ogre barely misses you. Aiming: Freeze Aim: an ogre, wielding a giant club (moderately wounded) You freeze the ogre. The ogre is moderately wounded. The ogre barely misses you. Aiming: Freeze Aim: an ogre, wielding a giant club (moderately wounded) You freeze the ogre. The ogre is heavily wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Freeze || 9 Ozocubu's Armour || 1 Use: Potion || 1 Vault maps used: D: dungeon_sprint_1 Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | AMagicalLamp the Merfolk Ice Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 23 | D | Killed Ijyb 23 | D | Reached skill level 5 in Spellcasting 23 | D | Reached XP level 2. HP: 4/19 MP: 0/8 23 | D | Reached XP level 3. HP: 5/24 MP: 0/10 264 | D | Noticed an ogre 271 | D | Learned a level 3 spell: Ozocubu's Armour 279 | D | Slain by an ogre Vanquished Creatures Ijyb (D) 1 creature vanquished.