AMagicalLamp the Dungeon (0, 0, D) a +0 club (0, 3, D) a +0 plate armour (0, 4, D) a +0 pair of gloves (0, 5, D) a +0 pair of boots (0, 6, D) a +2 scimitar of flaming a +4 quarterstaff of speed the +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. a +2 dire flail of crushing the +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. a +2 rapier of venom (0, 7, D) an uncursed staff of energy {!a} (4, 18, D) a basilisk corpse (4, 27, D) a spiny frog skeleton a spiny frog skeleton (4, 34, D) an uncursed staff of wizardry {!a} (4, 35, D) 17 stones (0, 38, D) a +0 flail