AMagicalLamp the Dungeon (0, 0, D) a +0 plate armour (3, 0, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of venom (4, 0, D) an uncursed staff of energy {!a} (40, 0, D) a +0 club a +0 club (41, 0, D) a +0 dagger a +0 dagger