ANNNA Level 1 of the Dungeon (18, 5, D:1) a +0 whip (22, 24, D:1) a +0 falchion (23, 15, D:1) a +0 ring mail (26, 10, D:1) a +0 club (37, 33, D:1) a +0 hand axe (40, 23, D:1) a +2 leather armour of cold resistance (49, 35, D:1) a +0 dagger Level 2 of the Dungeon (2, 14, D:2) a +0 short sword (5, 10, D:2) a +0 whip (8, 1, D:2) a +0 flail (12, 9, D:2) a +0 dagger (16, -8, D:2) a +0 dagger (18, 2, D:2) a +0 helmet (57, 4, D:2) a +0 mace Level 3 of the Dungeon (4, -33, D:3) the +3 leather armour of Courage {rElec Will+} rElec: It insulates you from electricity. Will: It increases your willpower. (18, -10, D:3) a +0 dagger (27, -31, D:3) a +0 club (32, -29, D:3) a scarf of repulsion (unseen) (32, 5, D:3) a +0 plate armour (35, -27, D:3) a +0 cloak (42, -21, D:3) a +0 dagger (46, -25, D:3) a +0 dagger a +0 scale mail (51, 1, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Sall's Book Boutique a book of Winter (374 gold) the Tome of Dark Cleavage (418 gold) Spells Type Level a - Sandblast Earth 1 b - Vampiric Draining Necromancy 3 c - Lee's Rapid Deconstruction Earth 5 d - Simulacrum Ice/Necromancy 6 a book of Dreams (264 gold) a book of the Dragon (506 gold) a book of Unlife (396 gold) a book of Blasting (440 gold) a book of Air (242 gold) a There-And-Back Book (330 gold) (0, 0, D:4) a +0 dagger (6, -6, D:4) a +0 dagger (7, -45, D:4) a +0 ring mail (9, -13, D:4) a +0 giant spiked club (11, -44, D:4) a +0 club (11, -20, D:4) a scroll of vulnerability (11, -3, D:4) a +0 whip (13, -20, D:4) a potion of haste (21, -9, D:4) a +0 leather armour (26, -53, D:4) a +0 mace (32, -25, D:4) a +0 short sword (43, -14, D:4) a +0 ring mail (48, -33, D:4) a +0 club a +0 leather armour a +0 hand axe a +0 mace a +0 ring mail a +0 flail (54, -10, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, -23, D:5) a +0 ring mail (7, 6, D:5) a +0 short sword (8, -29, D:5) a +0 giant spiked club a +0 club a +0 club a +0 dagger (8, 6, D:5) a +0 mace a +0 scale mail (9, -30, D:5) a +0 dagger (9, -29, D:5) a +0 club a +0 dagger a +0 dagger (9, -28, D:5) a +0 club (9, 6, D:5) a +0 dagger a +0 robe (10, -30, D:5) 3 large rocks (10, -28, D:5) 3 large rocks (15, 25, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (13, -36, D:6) a +0 flail (13, -6, D:6) a +0 robe (18, -17, D:6) the +6 mace of Responsibility {drain, Will+ Stlth+} Will: It increases your willpower. Stlth: It makes you more stealthy. (39, 5, D:6) a +0 heavy falchion (54, -4, D:6) a +0 helmet (60, -11, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger the Ecumenical Temple a bailey (1, -2, Bailey) a +0 halberd (4, -10, Bailey) a +0 spear (5, -18, Bailey) a +0 spear a +0 spear a +0 spear (6, -18, Bailey) a +0 spear (6, -16, Bailey) a +0 trident (6, -15, Bailey) a +0 spear (6, -14, Bailey) a +0 spear (6, -13, Bailey) a +0 spear (6, -12, Bailey) a +0 spear (6, -11, Bailey) a +0 spear (6, -10, Bailey) a +0 halberd (6, 15, Bailey) a potion of magic (7, -17, Bailey) a +0 spear (7, -16, Bailey) a +0 spear (7, -15, Bailey) a +0 trident (7, -14, Bailey) a +0 halberd (7, -13, Bailey) a +0 halberd (7, -11, Bailey) a +0 spear (7, -10, Bailey) a +0 spear (9, 8, Bailey) a +0 spear (10, -10, Bailey) a +0 mace (12, 1, Bailey) a +0 trident (12, 6, Bailey) a +0 halberd (18, 9, Bailey) a +0 trident