ANNNA Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 9, D:1) a +4 whip (10, 13, D:1) a +0 dagger (16, 25, D:1) a +0 whip (16, 33, D:1) a +0 robe (39, 37, D:1) a +0 ring mail (46, 23, D:1) 2 boomerangs (46, 27, D:1) a +0 scale mail (46, 31, D:1) a +1 dagger of electrocution (52, 17, D:1) a +0 whip (57, 10, D:1) a +0 spear (60, 18, D:1) a +1 short sword of venom Level 2 of the Dungeon (5, -14, D:2) a +0 short sword (25, -11, D:2) a +0 dagger (40, -18, D:2) a +0 club (43, 15, D:2) a +0 short sword (45, 21, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club a +0 dagger (2, 0, D:3) a +0 dagger a +0 dagger (3, 1, D:3) a +0 club (3, 2, D:3) a +0 helmet a +0 animal skin a +3 whip of electrocution (6, 8, D:3) a +0 dagger (11, 21, D:3) a +0 whip (21, 29, D:3) a +0 rapier (28, 27, D:3) the +10 great mace of the Sun {distort, rC+} rC: It protects you from cold. (29, 27, D:3) a +0 whip (30, 23, D:3) a +0 chain mail a +0 dagger (30, 33, D:3) a +0 short sword (31, 14, D:3) a +0 pair of boots (31, 33, D:3) a +0 rapier (31, 34, D:3) a +0 scale mail a +0 club (37, 0, D:3) a +0 rapier (45, 9, D:3) a +0 club (48, 36, D:3) a +0 war axe (49, 31, D:3) a +0 flail (49, 32, D:3) a +0 whip (49, 36, D:3) a +0 ring mail a +0 animal skin (50, 31, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (9, -4, D:4) a +0 robe a +1 scythe of venom (11, -1, D:4) a +0 chain mail (12, 2, D:4) a +0 club (18, -14, D:4) a +0 ring mail (33, 1, D:4) a +0 leather armour a +0 falchion (34, 1, D:4) a +0 giant club (34, 12, D:4) a +0 club (35, -29, D:4) a +0 dagger (43, -27, D:4) a +0 ring mail Level 5 of the Dungeon (14, -20, D:5) a +0 leather armour (28, -9, D:5) a +0 spear (29, -28, D:5) a +0 robe (29, -10, D:5) a +0 whip (30, -10, D:5) a +0 whip (30, -9, D:5) a +0 club (43, -39, D:5) a staff of conjuration (46, -27, D:5) a +0 giant club (49, -26, D:5) a +0 robe (51, -37, D:5) a +0 leather armour (67, -37, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 short sword a +0 club (0, 1, D:6) a +2 short sword of protection (1, -15, D:6) a +0 ring mail (12, 2, D:6) a +0 dagger a +0 robe (13, 1, D:6) a +0 club (22, -15, D:6) a +0 giant club (34, -11, D:6) a +0 giant spiked club (35, -28, D:6) a +0 pair of gloves (35, 8, D:6) a +0 robe (40, -22, D:6) a +0 great sword (42, 12, D:6) a +0 dagger a +0 ring mail a +0 club (43, 12, D:6) a +0 chain mail a +0 flail (43, 13, D:6) a +0 robe a +0 dagger (55, -4, D:6) a +0 mace (55, -2, D:6) a +0 falchion (57, -4, D:6) a +0 spear (57, -2, D:6) a +0 hand axe (64, 9, D:6) 2 potions of degeneration Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of pain (11, 4, D:7) a +0 dagger (11, 5, D:7) a +0 club (11, 11, D:7) a +0 club (11, 13, D:7) a +0 club (13, 13, D:7) a +0 whip (14, 0, D:7) a +0 robe a +4 morningstar (14, 1, D:7) a +0 robe a +3 long sword a +0 robe a +2 mace a +0 robe a +0 great sword (16, 1, D:7) a +0 robe a +0 dire flail (18, 16, D:7) a +0 whip of draining (19, 29, D:7) a manual of Stealth (20, 43, D:7) a +0 whip of venom (21, 36, D:7) a scroll of amnesia (21, 43, D:7) a +0 hand axe a +0 scale mail 3 boomerangs a +0 club (22, 43, D:7) a +0 club (23, -3, D:7) a scroll of amnesia (23, 7, D:7) a +0 trident (23, 10, D:7) a +1 dagger of holy wrath (24, -3, D:7) a +0 scale mail (24, 5, D:7) a +0 robe a +2 dagger of speed (24, 6, D:7) a +0 robe a +0 dagger a +0 dagger a +0 club (25, 7, D:7) a +0 whip a +0 whip (25, 8, D:7) a +0 dagger a +0 leather armour (35, 41, D:7) a +0 halberd (36, 22, D:7) a +0 giant club (36, 42, D:7) a +0 leather armour (46, 45, D:7) a +0 plate armour (48, 51, D:7) a +0 rapier (54, 36, D:7) a +0 whip of flaming a +0 robe (58, 11, D:7) a +0 helmet Level 8 of the Dungeon [Shop] Zounkugh's Jewellery Shoppe a +6 ring of strength (468 gold) a ring of positive energy (260 gold) an amulet of magic regeneration (390 gold) the amulet of Asuetisi {Acrobat rF+ Int+2} (626 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+2). rF: It protects you from fire. a ring of positive energy (260 gold) a ring of magical power (260 gold) a ring of ice (325 gold) a ring of wizardry (390 gold) a ring of protection from cold (325 gold) [Shop] Anaoh's Assorted Antiques a scroll of poison (108 gold) a potion of degeneration (27 gold) 2 potions of lignification (162 gold) a +0 dagger (54 gold) a +0 quarterstaff (108 gold) a +2 scale mail of cold resistance (567 gold) a +0 robe (18 gold) a potion of flight (81 gold) [Shop] Lipsasky's Antique Weapon Boutique a +0 triple sword (210 gold) a +0 halberd (84 gold) a +0 short sword (63 gold) a +2 arbalest of draining (422 gold) a +0 vampiric war axe (262 gold) a +0 whip (52 gold) a +2 dagger of holy wrath (327 gold) a +0 falchion (63 gold) [Shop] Rilonlif's Assorted Antiques a +2 plate armour of cold resistance (1360 gold) a potion of lignification (102 gold) a +0 robe (23 gold) a staff of death (850 gold) a scroll of identify (68 gold) a +0 heavy flail (282 gold) a scroll of poison (136 gold) a +0 spear (102 gold) a potion of mutation (272 gold) a potion of mutation (272 gold) a +0 quarterstaff (136 gold) [Shop] Tailom's Antique Armour Shop a +0 plate armour (529 gold) a +0 robe (16 gold) a +0 plate armour (529 gold) a +0 robe (16 gold) a +0 leather armour (46 gold) a +1 scale mail of fire resistance (368 gold) a +0 scale mail (92 gold) a +0 chain mail (103 gold) the +6 plate armour of the Ageing Gods {Harm Str+3 Slay+6} (2104 gold) Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). Harm: It increases damage dealt and taken. +2 ice dragon scales (1656 gold) (1, -11, D:8) a +1 war axe (1, -9, D:8) 2 potions of brilliance (5, -22, D:8) a +1 cloak (9, 8, D:8) a +0 shortbow (11, -34, D:8) a +0 shortbow (13, -10, D:8) a +0 pair of boots (22, -4, D:8) a +0 chain mail a +0 club a +0 robe a +0 dagger (23, -4, D:8) a +0 robe a +0 dagger (26, -23, D:8) a +0 dagger a +0 dagger (27, -23, D:8) a +0 dagger a +0 short sword (32, -6, D:8) a +0 robe a +3 dagger (36, -3, D:8) a +0 war axe a +0 robe (37, -6, D:8) a +4 halberd a +0 robe (37, -3, D:8) a +0 trident a +0 robe (40, -8, D:8) a scroll of amnesia (40, -5, D:8) a +0 shortbow (41, -27, D:8) a +0 whip (41, -26, D:8) a +0 club a +0 short sword (41, -25, D:8) a +1 dagger of electrocution (43, -26, D:8) a +0 club (43, 4, D:8) a +0 dagger a +0 robe (44, 4, D:8) a +0 hand axe a +0 ring mail a +0 club (50, -20, D:8) a +0 club Level 9 of the Dungeon (0, 8, D:9) a scroll of teleportation (1, 8, D:9) 3 scrolls of fog (3, 18, D:9) a +0 shortbow (10, -12, D:9) a +0 shortbow (13, 2, D:9) a +0 dagger a +0 robe (13, 3, D:9) a +0 dagger a +0 robe (14, 2, D:9) a +0 battleaxe a +0 chain mail (16, -20, D:9) a +0 shortbow (22, -40, D:9) a +0 club (22, -39, D:9) a +0 leather armour a +0 flail of protection a +0 short sword (23, -40, D:9) a +0 plate armour a +0 hand axe (23, -38, D:9) a +0 short sword (25, -8, D:9) a +0 spear (25, -7, D:9) a +0 scale mail a +0 trident (26, -9, D:9) a +0 flail (26, -8, D:9) a +0 flail (27, -8, D:9) a +0 flail a +0 flail (29, -6, D:9) a +0 chain mail (39, -40, D:9) a +0 flail (42, 11, D:9) a +0 robe a +0 falchion (42, 12, D:9) a +0 robe a +0 battleaxe (43, 11, D:9) a +0 robe a +0 spear (43, 12, D:9) a +0 robe a +1 morningstar (43, 14, D:9) a ring of ice (44, 11, D:9) a +0 robe a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +2 heavy dire flail a +0 giant spiked club (7, 4, D:10) a +0 troll leather armour (8, 4, D:10) +0 acid dragon scales (8, 8, D:10) a +0 scale mail (9, 4, D:10) a scarf of shadows (12, -4, D:10) a +0 short sword (20, 4, D:10) a +0 battleaxe a +0 chain mail a +0 whip a +0 chain mail a +0 flail (21, 14, D:10) a +0 whip (21, 15, D:10) a +0 short sword a +0 plate armour (21, 16, D:10) a +0 dagger (23, -6, D:10) a +0 robe (39, -11, D:10) a +0 long sword (39, -9, D:10) the +1 great mace of Rotation {spect, Drain rN+ MP+9} rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. (51, -11, D:10) a +0 robe (51, -7, D:10) the +8 short sword of Tortfeasance {flame, Will+} Will: It increases your willpower. Level 11 of the Dungeon [Shop] Ziaheu's General Store a scroll of magic mapping (112 gold) a +0 arbalest (67 gold) a +0 battleaxe (97 gold) 4 stones (6 gold) a potion of curing (45 gold) 2 throwing nets (90 gold) 4 stones (6 gold) a +0 lajatang (225 gold) the +0 plate armour of Mays {rN+ rCorr} (597 gold) rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (10, 21, D:11) a +0 war axe (11, 27, D:11) a +0 dagger (11, 29, D:11) a +0 mace a +0 chain mail a +0 long sword (13, 36, D:11) a +0 pair of boots (16, 2, D:11) a +0 troll leather armour a +0 pair of boots (17, 2, D:11) a potion of magic (22, 16, D:11) a +0 whip of venom (still there?) an orc skeleton (still there?) (22, 17, D:11) a +0 dagger a +0 robe a kobold skeleton (24, 15, D:11) a +0 troll leather armour a troll skeleton (29, 32, D:11) a +0 shortbow (29, 33, D:11) a +0 giant club a +0 giant club (30, 13, D:11) the +1 giant club of Qoucrypp {freeze, *Slow Int+7 Stlth+} Int: It affects your intelligence (+7). *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (33, 14, D:11) a +2 dagger of chaos a +2 dagger of chaos (34, 16, D:11) a +2 spear of chaos (35, 15, D:11) a +2 spear of chaos (35, 17, D:11) a +0 club of chaos (46, 10, D:11) a +0 ring mail a +0 flail (46, 11, D:11) a +0 short sword (47, 10, D:11) a +0 hand axe a +0 robe a +0 dagger (48, 9, D:11) a +0 flail Level 12 of the Dungeon (0, 5, D:12) a +0 club a +0 dagger a +0 robe (0, 6, D:12) a yak corpse (1, 5, D:12) a +0 dagger a +0 short sword a curare-tipped dart (2, 5, D:12) a +0 battleaxe a +0 chain mail (2, 6, D:12) a +0 war axe a +0 plate armour 3 stones a +0 club a yak corpse a kobold skeleton (4, -9, D:12) a +0 leather armour (8, 10, D:12) a +0 chain mail