ANNNA Level 1 of the Dungeon (0, 0, D:1) a book of Blood (26, 16, D:1) Great Wizards, Vol. VII (32, 8, D:1) a +0 quarterstaff (34, 21, D:1) a +0 dagger (38, 0, D:1) a +0 whip (38, 21, D:1) a +0 short sword (40, 0, D:1) a +0 club (46, 21, D:1) a +0 spear (49, 0, D:1) a +0 short sword (51, 29, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -10, D:2) a +0 sling (6, -18, D:2) a +0 dagger (13, 2, D:2) a +0 leather armour (32, 20, D:2) a book of Geomancy Level 3 of the Dungeon (6, -6, D:3) a +0 dagger a +0 sling (9, -33, D:3) a +0 giant club (13, -36, D:3) a +0 club (13, -16, D:3) a +0 club (17, -40, D:3) a +0 leather armour (27, -23, D:3) a +0 dagger (27, -22, D:3) a +0 dagger (28, -25, D:3) a +0 hand axe (30, -32, D:3) a +0 short sword (39, -2, D:3) a +0 club (39, 9, D:3) a +0 club (40, -6, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (10, 51, D:4) a +0 club a +0 club (13, 6, D:4) a +0 whip (13, 8, D:4) 4 boomerangs (13, 13, D:4) a +0 ring mail (26, 23, D:4) a +0 flail (26, 31, D:4) a +0 hand axe (34, 3, D:4) the +2 cloak "Kuyplob" {Harm rF- Str+2} Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. (38, 25, D:4) a +0 short sword (66, 44, D:4) a +0 hand axe (68, 47, D:4) a +0 dagger Level 5 of the Dungeon (10, -14, D:5) Maxwell's Memoranda (13, -32, D:5) a +0 club (14, -10, D:5) a scroll of poison (16, -10, D:5) a potion of heal wounds (22, -44, D:5) a +0 short sword a +0 leather armour an ossuary (0, 0, Ossuary) a scroll of identify (0, 1, Ossuary) a scroll of teleportation (0, 2, Ossuary) a potion of curing (1, 0, Ossuary) a potion of cancellation (1, 1, Ossuary) a scroll of enchant weapon (1, 2, Ossuary) a wand of polymorph (8) (2, 0, Ossuary) a scroll of identify (2, 1, Ossuary) a scroll of teleportation (2, 2, Ossuary) a potion of curing (26, 2, Ossuary) a +0 robe (27, -1, Ossuary) a +0 spear a +0 robe (27, 1, Ossuary) a +0 hand axe