Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2710638251648270231 58 ANNNA the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Aug 4, 2025. Mangled by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:04:21 (906 turns). ANNNA the Conjurer (Deep Elf Conjurer) Turns: 906, Time: 00:04:22 Health: -6/19 AC: 3 Str: 6 XL: 3 Next: 76% Magic: 2/10 EV: 11 Int: 22 God: Gold: 127 SH: 0 Dex: 13 Spells: 5/9 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles g - 24 stones (quivered) Armour a - a +0 robe (worn) h - a +0 cloak (worn) Jewellery j - a ring of resist corrosion Scrolls l - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} f - 2 potions of curing {unknown} i - 2 potions of might {unknown} k - a potion of lignification {unknown} Baubles e - 2 flux baubles Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.8 Spellcasting + Level 5.3 Conjurations + Level 0.5 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Shock Conj/Air 68% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 6% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Airstrike Air 3% 2d(1-17) 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the frilled lizard! You kill the frilled lizard! (Press . to maintain the ray.) The gnoll shouts! The gnoll hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You stop channelling your searing ray. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... ##>....#..........# ##.................# #..................# ###### #..................# #..... #..........>.......# #####. #....÷...÷.......### #. #..................## ##. #..........j....#...# ####.. ##.........@...###..# #....# ##.....#..÷..## #..###.#### ########.#.## #...##.# #.#..# #......# ######## #.##.# ##.#.### #......# #.##.# #.#..##### #......###### #.##.# #......... #...........# #.##.# ##...###### #......####.###.##.####..#..## You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 dart slugs (D:1) 4 hobgoblins (D:1) 2 quokkas (D:2) 8 ball pythons 3 bats 2 endoplasms (D:1) 2 frilled lizards (D:2) 3 giant cockroaches 2 goblins A kobold (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ANNNA the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 23 | D:1 | Found a faded altar of an unknown god. 130 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 207 | D:1 | Learned a level 2 spell: Searing Ray 209 | D:1 | Learned a level 1 spell: Shock 313 | D:1 | Reached skill level 5 in Conjurations 582 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 906 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_rooms, basic_ecumenical_altar D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.8 Air Magic | | 0.5 Action || total ---------------------------++------- Cast: Magic Dart || 26 Shock || 43 Searing Ray || 3 Armour: Robe || 9 Dodge: Dodged || 6