ANON1729 Level 1 of the Dungeon (16, 21, D:1) a +0 dagger 14 stones a +0 ring mail (16, 22, D:1) a stone (17, 22, D:1) a stone (18, 20, D:1) a stone (18, 27, D:1) a stone (22, 49, D:1) 12 bolts (28, 47, D:1) a +0 helmet (31, 38, D:1) 23 stones (31, 45, D:1) a +0 club (32, 4, D:1) a stone (32, 7, D:1) a +0 whip (32, 13, D:1) a +0 club (32, 44, D:1) a cursed -1 club (35, 1, D:1) 11 stones (39, 11, D:1) a +0 dagger of protection (40, 51, D:1) a +0 club (43, 50, D:1) a +0 club (44, 46, D:1) a +0 ring mail (45, 7, D:1) a +0 dagger (47, 7, D:1) a +0 club (48, 22, D:1) a +0 short sword (49, 24, D:1) a cursed +0 club (50, 42, D:1) a +0 ring mail (60, 32, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 dagger (3, -16, D:2) a cursed -1 club (9, -32, D:2) a cursed +0 leather armour (11, -26, D:2) 7 javelins (12, -30, D:2) a +0 flail (15, -34, D:2) a +0 dagger (22, -16, D:2) a +0 short sword (37, -31, D:2) a cursed -1 club (39, -12, D:2) a +0 ring mail (44, -8, D:2) 11 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour (1, -20, D:3) a +0 scale mail a +0 hand axe (1, -17, D:3) 4 large rocks (9, -28, D:3) an uncursed amulet of inaccuracy a -2 ring of dexterity 2 scrolls of noise (9, -27, D:3) a +0 whip (16, -20, D:3) 4 stones a +0 dagger (18, -34, D:3) a +0 short sword (18, -13, D:3) a +0 spear (18, -12, D:3) a +0 whip (20, -7, D:3) a +1 robe of positive energy (23, -28, D:3) 2 stones (31, -19, D:3) a +0 leather armour (33, -18, D:3) a +0 club (36, -38, D:3) a +0 club (42, -18, D:3) a +0 club (43, -30, D:3) a +0 club (43, -26, D:3) a stone (47, 0, D:3) a +0 dagger (48, -25, D:3) a +0 short sword (49, 8, D:3) a +0 spear a +0 spear (50, 4, D:3) a +0 spear Level 4 of the Dungeon [Shop] Zerux's General Store the +8 storm bow {elec} (756 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +0 scale mail (52 gold) 17 stones (22 gold) a potion of heal wounds (65 gold) a meat ration (65 gold) the +8 mace "Ehaneamo" {elec, *Noise rElec Str+2} (808 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It insulates you from electricity. It may make noises in combat. a +0 giant club (22 gold) 28 arrows (72 gold) a lamp of fire (520 gold) a royal jelly (26 gold) a bread ration (65 gold) a wand of polymorph (19/24) (273 gold) (0, 0, D:4) a +2 scale mail of magic resistance a +6 flail of crushing (8, -6, D:4) a +0 morningstar (10, -7, D:4) a +0 dagger (11, -19, D:4) 27 stones (16, 19, D:4) a +0 ring mail (18, -15, D:4) 24 stones (24, 16, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (16, -8, D:5) a +0 dagger (17, -15, D:5) a +0 leather armour (33, 3, D:5) a +0 chain mail (42, 3, D:5) a +0 leather armour (60, 5, D:5) a +0 leather armour (60, 16, D:5) 14 stones Level 6 of the Dungeon [Shop] Pepasem's Antique Armour Boutique a +0 scale mail (92 gold) a +2 pair of gloves (379 gold) a +0 scale mail (92 gold) a +3 chain mail of positive energy (540 gold) a +1 pair of gloves (264 gold) a +0 ring mail (92 gold) a +0 ring mail of cold resistance (253 gold) a +0 leather armour (46 gold) the +3 robe of Folly {Archmagi, MR-- Int+5} (1242 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 robe (16 gold) the +9 plate armour "Suneiku" {*Corrode rPois Regen+ Dex+5} (1934 gold) It affects your dexterity (+5). It protects you from poison. It increases your rate of regeneration. It may corrode you when you take damage. (0, 0, D:6) a +0 leather armour (11, 19, D:6) 15 bolts (24, 43, D:6) a +0 giant club (30, 47, D:6) 10 stones (31, 11, D:6) a +0 flail 4 tomahawks (32, 11, D:6) a +0 leather armour (32, 13, D:6) a +0 mace a +1 flail of draining (32, 14, D:6) a tomahawk (36, 4, D:6) 27 bolts (37, 39, D:6) a +0 battleaxe (38, 26, D:6) a scroll of noise (39, 37, D:6) 20 arrows (54, 52, D:6) a +0 rapier (54, 60, D:6) 18 stones (59, 23, D:6) a +1 rapier of protection (59, 60, D:6) 21 stones (60, 10, D:6) a +3 scimitar a cursed -1 robe (60, 14, D:6) a cursed -3 flail a +0 flail (60, 15, D:6) a +0 falchion a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 robe (17, -5, D:7) 14 gold pieces (18, -13, D:7) an uncursed ring of protection from cold Level 8 of the Dungeon (0, 0, D:8) a potion of experience (4, 4, D:8) a stone (5, 6, D:8) a +0 dagger (5, 7, D:8) a +0 dagger (unseen) (5, 8, D:8) a +0 dagger (unseen) (6, 7, D:8) a +0 short sword (still there?) 2 stones (still there?) (8, 7, D:8) a stone (8, 10, D:8) 2 stones (11, 1, D:8) a +0 leather armour (11, 15, D:8) a scroll of identify (15, 0, D:8) 20 gold pieces (25, 8, D:8) a +0 chain mail (28, 10, D:8) a +0 whip (32, -5, D:8) 6 javelins the Ecumenical Temple