Dungeon Crawl Stone Soup version 0.25-a0-310-g60f0ac2d9a (webtiles) character file. Game seed: 13097260962434673773, levelgen mode: deterministic 3 ANON1729 the Digger (level 1, 0/11 HPs) Began as an Octopode Earth Elementalist on Dec 23, 2019. Killed from afar by a dart slug (4 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:22 (417 turns). ANON1729 the Digger (Octopode Earth Elementalist) Turns: 417, Time: 00:00:23 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 13 Int: 17 God: Gold: 7 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Missiles b - 45 stones (quivered) Scrolls d - a scroll of fog {unknown} Potions a - a potion of brilliance {unknown} Comestibles c - a ration Skills: + Level 0.0 Fighting + Level 2.0 Dodging + Level 2.6 Stealth + Level 0.0 Unarmed Combat + Level 2.0 Spellcasting Level 1.0 Transmutations + Level 3.2 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth #....... 12% 2 ###.... Stone Arrow Conj/Erth #..... 30% 3 ###.... Petrify Tmut/Erth #....... 63% 4 #####.. Lee's Rapid Deconstruct Erth ##........ 82% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The dart slug launches a dart at you. The slug dart hits you. You die... #.........# #.######### #.# # # #.# #.# #.# ####.###.# ##...#....# #...###.### ###.@#.#.## #....##.##### #.#.........# #...........# #..#.#.#.#..# #..........## ##.#w#.#.#.# #.........# ##### #.#.#.#.#.# #.... You could see a dart slug. Vanquished Creatures 2 goblins (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ANON1729 the Octopode Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 417 | D:1 | Killed from afar by a dart slug Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_c Action || total -------------------------++------- Melee: Unarmed || 10 Constrict || 3 Tentacles || 1 Cast: Sandblast || 1 Armor: Skin || 3 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------