ANON1729 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -6, D:1) a +0 mace (8, 11, D:1) 20 bolts (11, -2, D:1) 11 arrows (14, 14, D:1) a +0 chain mail (16, -2, D:1) a cursed -2 short sword (20, -29, D:1) a +0 club (20, 9, D:1) a cursed -3 club (21, 15, D:1) a +0 club (22, 10, D:1) a +0 ring mail (27, -16, D:1) 24 arrows (28, -18, D:1) a +0 dagger (30, -24, D:1) a +0 club (31, -28, D:1) 29 arrows (31, -14, D:1) a +0 club (34, 9, D:1) a +0 leather armour (36, -1, D:1) 19 stones (36, 4, D:1) 9 arrows (37, 8, D:1) 14 stones (44, -7, D:1) a +0 dagger 5 stones (44, -1, D:1) a +1 dagger of electrocution (45, 12, D:1) a +0 dagger Level 2 of the Dungeon (6, 37, D:2) a +0 club (9, 38, D:2) a +2 pair of gloves (11, 25, D:2) 2 stones (11, 26, D:2) a stone (13, 39, D:2) a +0 hunting sling 16 stones (14, 28, D:2) a +0 club (18, -2, D:2) a +0 club (19, -2, D:2) a +0 club (33, 15, D:2) a +0 whip (37, -2, D:2) 22 arrows (38, 33, D:2) 13 stones (38, 34, D:2) a +0 robe (45, 29, D:2) 4 stones (47, 39, D:2) 21 arrows Level 3 of the Dungeon (0, 0, D:3) 27 stones (0, 9, D:3) 22 stones (5, 4, D:3) a +2 pair of gloves (11, -5, D:3) 5 boomerangs a +0 mace (14, -13, D:3) a +0 dagger a +0 robe (14, 6, D:3) 15 arrows (16, -4, D:3) a +0 quarterstaff 2 stones (16, 32, D:3) a +0 shortbow (still there?) 27 arrows (still there?) (19, 5, D:3) 17 arrows (29, 18, D:3) a +0 club (30, 17, D:3) a +0 club (31, 11, D:3) a +2 dagger of protection 29 stones (40, 6, D:3) a +0 club (52, 13, D:3) a +0 ring mail (55, 33, D:3) a +0 robe (56, 11, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Qurab's Assorted Antiques a book of Ice (1755 gold) the ring of Obsession {Ice *Corrode rElec Int-3 Slay+5} (1298 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It may corrode you when you take damage. an uncursed ring of fire (675 gold) the +1 buckler of Ileiteyf {MR+} (596 gold) It affects your resistance to hostile enchantments. a +4 morningstar of protection (723 gold) a scroll of identify (54 gold) an uncursed amulet of guardian spirit (810 gold) the Compendium of Beguiling (1620 gold) Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 no b - Yara's Violent Unravelling Hexes/Transmutation 5 no c - Invisibility Hexes 6 no a potion of heal wounds (135 gold) a scroll of teleportation (81 gold) a scroll of identify (54 gold) (0, 0, D:4) a +0 robe (1, -21, D:4) 11 stones (5, 14, D:4) a cursed +0 robe (6, 3, D:4) a +0 robe (8, -25, D:4) a +0 falchion a +0 ring mail (9, -24, D:4) a +1 vorpal hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 short sword a +0 ring mail (27, 27, D:4) 17 stones (28, -4, D:4) a +0 robe (43, -4, D:4) 19 stones (48, -9, D:4) 2 throwing nets (58, -28, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 robe Level 5 of the Dungeon (0, 0, D:5) a cursed +0 ring mail (still there?) a human skeleton (still there?) (0, 1, D:5) a goblin skeleton (0, 5, D:5) a bat skeleton (1, 7, D:5) a stone (4, 7, D:5) 3 stones a +0 short sword (4, 14, D:5) a +0 short sword a kobold corpse (4, 15, D:5) a +0 pair of gloves (6, 4, D:5) a hobgoblin skeleton (6, 5, D:5) a goblin skeleton (6, 18, D:5) a stone a +0 whip (7, 19, D:5) a stone (9, 18, D:5) a +0 whip (10, 13, D:5) a stone (10, 16, D:5) 3 stones a +0 dagger (12, 13, D:5) a +0 short sword (13, 12, D:5) a +0 dagger (14, 19, D:5) 7 javelins (17, -6, D:5) a +0 dagger a +0 robe (18, -6, D:5) a +0 dagger a +0 robe a +0 club (19, -8, D:5) a +0 mace (25, 8, D:5) 18 stones (29, 22, D:5) a jackal corpse (skeletalised by now) (33, 15, D:5) 15 sling bullets (34, 20, D:5) a +0 flail a +0 flail a +0 whip a ball python corpse (skeletalised by now)