ARAM Level 1 of the Dungeon (0, 0, D:1) 14 arrows (2, 18, D:1) a +0 mace (5, 2, D:1) a +0 club (6, 1, D:1) a +0 spear (6, 17, D:1) 15 stones (11, 5, D:1) a +0 dagger (13, 14, D:1) a +0 short sword (15, 13, D:1) 17 sling bullets (34, 15, D:1) a +0 club (38, -11, D:1) a +0 whip (42, 10, D:1) 25 sling bullets Level 2 of the Dungeon (0, 3, D:2) a +0 club (2, 4, D:2) a +0 hunting sling a +0 dagger 23 stones (4, 1, D:2) a stone (4, 2, D:2) a stone a cursed -1 dagger (6, 1, D:2) a cursed -2 club a +0 hand axe a +1 leather armour of positive energy a +0 hand axe a +0 ring mail (6, 18, D:2) a +0 short sword (17, 18, D:2) 22 arrows (17, 26, D:2) a stone (18, 30, D:2) 19 stones (32, 7, D:2) a stone a +0 ring mail (33, 6, D:2) a stone (34, 5, D:2) a stone (36, 21, D:2) 19 sling bullets (37, 20, D:2) a +0 mace (38, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 1, D:3) a +0 club (0, 2, D:3) a +2 whip of flaming a +0 robe a +0 ring mail a +0 morningstar (0, 23, D:3) a +0 ring mail (2, 26, D:3) a +0 scale mail (4, 12, D:3) a stone (6, 17, D:3) a +0 war axe (7, 11, D:3) 13 stones a +0 club a +0 hunting sling (7, 13, D:3) a +0 robe a +1 scythe of protection (7, 32, D:3) a +0 whip (8, -14, D:3) 29 stones (8, 11, D:3) a stone (9, 6, D:3) 2 stones a +0 leather armour a +0 mace (9, 7, D:3) a +0 leather armour a +0 trident (9, 8, D:3) a +0 hand axe a +1 dagger of venom a +0 club (9, 11, D:3) a stone (10, 5, D:3) a +0 giant spiked club (11, 6, D:3) a +0 club (11, 7, D:3) a +0 short sword (11, 11, D:3) 3 stones (13, 11, D:3) 5 stones (33, 15, D:3) a +0 club (41, 18, D:3) a +0 long sword (46, 32, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, -14, D:4) a cursed -3 short sword (3, -8, D:4) a +0 ring mail (8, -9, D:4) a +0 whip (15, -20, D:4) a +0 ring mail (15, 3, D:4) a +0 giant spiked club (17, 2, D:4) a cursed -1 ring mail (18, 13, D:4) a +0 pair of boots (21, -24, D:4) a +0 club (22, 2, D:4) a +0 short sword (28, 6, D:4) a +0 ring mail (32, -2, D:4) 17 stones (40, -5, D:4) 25 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword 2 boomerangs (6, 20, D:5) 18 arrows (9, 17, D:5) a +0 whip (12, 6, D:5) a +0 hand axe a +0 ring mail (22, 21, D:5) a +0 spear (26, 28, D:5) a +0 leather armour (27, 37, D:5) a +0 whip (29, 32, D:5) a +0 giant club (32, 7, D:5) a +0 great sword a +0 leather armour (46, 27, D:5) a +0 flail (49, 18, D:5) a cursed -3 falchion (55, 19, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 11 stones (9, -37, D:6) a +0 hat (13, -23, D:6) a cursed -2 mace (14, -23, D:6) a +0 dagger a +0 robe (14, -22, D:6) a +0 leather armour (15, -53, D:6) a cursed +0 giant club (16, -43, D:6) a cursed amulet of inaccuracy the +0 robe "Veixtais" {Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). (18, -26, D:6) a potion of mutation (21, -35, D:6) 17 stones (21, -30, D:6) a ration (21, -24, D:6) 11 gold pieces (22, -24, D:6) 23 bolts (23, -44, D:6) 18 sling bullets (24, -24, D:6) a book of Summonings (28, -27, D:6) 8 gold pieces (29, -38, D:6) a +0 hand axe (31, -7, D:6) a +0 mace a +0 ring mail (32, -21, D:6) a +0 leather armour (34, -15, D:6) a +0 dagger a +0 robe (35, -17, D:6) a +0 whip a +0 ring mail a +2 battleaxe of electrocution a +0 plate armour (42, -6, D:6) a +0 plate armour (46, -6, D:6) a +0 dagger a +0 robe (47, -6, D:6) a +0 whip a +0 chain mail (48, -39, D:6) a +0 mace (49, -40, D:6) a cursed +0 club a +0 ring mail (49, -39, D:6) a +0 club a +0 dagger of venom a +0 leather armour (49, -32, D:6) 7 curare-tipped darts (49, -6, D:6) a +0 dagger a +0 robe (49, -4, D:6) a +0 leather armour (61, -2, D:6) a +0 leather armour (65, 1, D:6) a +0 club a +0 leather armour (75, 0, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (1, 19, D:7) a +0 war axe (3, 21, D:7) a +0 club a +0 leather armour a +0 club a +0 ring mail a +0 dagger a +0 leather armour (8, 1, D:7) a +0 giant spiked club (14, 0, D:7) a +0 quarterstaff (17, 2, D:7) a +0 giant club (30, -2, D:7) 19 stones (45, 6, D:7) 27 stones (48, 1, D:7) a +1 hat (53, 9, D:7) 9 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a scroll of random uselessness (9, -11, D:8) a +0 short sword (10, -23, D:8) a +0 flail a +0 scale mail a +0 hand axe (11, -33, D:8) a scroll of random uselessness (14, -24, D:8) a +0 dagger a +0 ring mail (15, -1, D:8) a +0 dagger a +0 robe (20, -6, D:8) 18 gold pieces (20, -5, D:8) the +1 scale mail of Music {+Blink rF+ MR+ Str+2} It affects your strength (+2). It protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. (26, -15, D:8) a cursed -3 giant club (28, -17, D:8) a +0 leather armour (33, -10, D:8) 9 poisoned darts (34, -9, D:8) a +0 robe (35, -5, D:8) a +0 whip (46, -5, D:8) the +1 great sword of Zin's Righteous Fury {elec, rPois rC++ MR- Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (46, -4, D:8) a +0 war axe Level 9 of the Dungeon (8, -15, D:9) a +0 giant club a +0 giant club (11, -13, D:9) 6 stones (11, -12, D:9) a +0 whip (11, -4, D:9) a +0 chain mail (13, -8, D:9) a +0 robe a cursed -1 dagger (13, -7, D:9) a cursed +0 plate armour 4 boomerangs a +0 mace (13, -3, D:9) a +0 chain mail (15, -31, D:9) 16 stones (31, -33, D:9) a +1 rapier of freezing (37, -24, D:9) a +0 chain mail a +0 dagger a +0 robe a +0 club (43, 2, D:9) 28 bolts Level 10 of the Dungeon (0, 0, D:10) 4 silver javelins a +0 scale mail a +2 double sword of holy wrath (3, 2, D:10) a silver javelin (20, 18, D:10) a +0 club (26, 27, D:10) a +0 shortbow (30, -3, D:10) a stone (31, -3, D:10) a stone (31, -2, D:10) a stone (33, -1, D:10) a stone (34, -1, D:10) a stone (36, 37, D:10) a cursed -3 shortbow (37, -1, D:10) a +0 scale mail a +0 flail (37, 0, D:10) 11 stones a +0 dagger (42, 5, D:10) 8 stones (47, 27, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a ration (1, 8, D:11) a wand of polymorph (7) the Ecumenical Temple Level 1 of the Lair of Beasts (15, -2, Lair:1) 25 stones (16, -2, Lair:1) 22 stones (17, 6, Lair:1) 24 bolts (25, 25, Lair:1) a +0 flail of holy wrath (26, 6, Lair:1) 22 stones (35, -2, Lair:1) a +0 broad axe (36, 22, Lair:1) a +0 morningstar (46, -11, Lair:1) a +1 cloak (53, 2, Lair:1) a +2 great sword of holy wrath Level 2 of the Lair of Beasts (0, 0, Lair:2) a -1 ring mail (6, 7, Lair:2) 18 stones (19, -21, Lair:2) 32 sling bullets (20, -3, Lair:2) 6 stones (20, 24, Lair:2) 16 poisoned darts (32, 16, Lair:2) a +0 scimitar (33, -9, Lair:2) a +0 flail (44, 10, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 scale mail (17, -2, Lair:3) a +0 leather armour (28, -43, Lair:3) a +2 buckler (46, -18, Lair:3) a cursed +0 hunting sling (47, -9, Lair:3) a +0 leather armour (48, -10, Lair:3) a +0 flail (55, -22, Lair:3) a +0 buckler (58, -46, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 1, Lair:4) a +0 great sword of flaming a +1 cloak a +0 shortbow (1, 14, Lair:4) a +0 shortbow a cursed +0 shortbow a hydra corpse (skeletalised by now) (1, 19, Lair:4) a +0 shortbow (8, 11, Lair:4) 23 stones (12, 21, Lair:4) a +0 shortbow (still there?) a water moccasin corpse (still there?) (12, 28, Lair:4) a +0 scale mail a Gauntlet (0, 0, Gauntlet) the cursed +1 short sword "Ufabell" {speed, Dex+5} Attacks with this weapon are significantly faster. It affects your dexterity (+5). It has a curse placed upon it. (0, 1, Gauntlet) a +0 great mace (0, 2, Gauntlet) a scarf of cloud immunity (9, 10, Gauntlet) 19 arrows (10, 10, Gauntlet) a potion of flight (12, 0, Gauntlet) 18 gold pieces (14, 0, Gauntlet) 37 gold pieces (15, 0, Gauntlet) a scarf of repulsion (20, 20, Gauntlet) an uncursed staff of power (24, 0, Gauntlet) a +0 bardiche (25, 0, Gauntlet) 32 gold pieces (25, 1, Gauntlet) a scarf of repulsion (30, 0, Gauntlet) 20 stones (31, 0, Gauntlet) an uncursed ring of magical power (34, 2, Gauntlet) a +1 pair of gloves of dexterity (36, 0, Gauntlet) the ring of Discretion {+Inv MR+ Str+6 Dex+2} [ring of protection from magic] It affects your strength (+6). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you turn invisible.