Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 15485675440820455710 60 AZSletch the Ducker (level 3, -1/28 HPs) Began as a Demonspawn Gladiator on Oct 7, 2021. Slain by a centaur zombie (2 damage) ... in an ossuary. The game lasted 00:06:48 (2148 turns). AZSletch the Ducker (Demonspawn Gladiator) Turns: 2148, Time: 00:06:49 Health: -1/28 AC: 5 Str: 14 XL: 3 Next: 82% Magic: 3/3 EV: 12 Int: 10 God: Gold: 103 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois + Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... m - +0 pair of boots Stlth +......... e - amulet of magic regeneration HPRegen 0.09/turn j - ring of poison resistance MPRegen 0.33/turn (no ring) @: no status effects A: foul stench 1, powered by pain 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Ossuary. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) m - a +0 pair of boots (worn) Jewellery e - an amulet of magic regeneration (around neck) j - a ring of poison resistance (left hand) Wands k - a wand of charming (12) Scrolls f - 2 scrolls of enchant armour {unknown} g - 2 scrolls of identify {unknown} h - a scroll of noise {unknown} l - a scroll of amnesia {unknown} Potions i - a potion of heal wounds {unknown} Skills: + Level 2.9 Fighting - Level 2.6 Polearms - Level 1.7 Throwing + Level 1.6 Armour + Level 3.3 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 43% 1 Passwall Tmut/Erth 0% N/A 56% 2 Lee's Rapid Deconstruct Erth 0% 3d5* 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You sometimes gain a little power by taking damage. Message History The centaur zombie kicks you but does no damage. The centaur zombie hits you. The centaur zombie kicks you. The centaur zombie misses you. The centaur zombie kicks you. The centaur zombie hits you but does no damage. The centaur zombie misses you. The centaur zombie misses you. x2 The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie barely misses you. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie completely misses you. Press: ? - help, v - describe, . - travel Here: a centaur zombie (moderately damaged) The floor. Unknown command. Press: ? - help, v - describe, . - travel The floor. You hit the centaur zombie but do no damage. The centaur zombie is moderately damaged. The sentinel's mark upon you fades away. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you but does no damage. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. A jackal zombie comes into view. The centaur zombie hits you but does no damage. The centaur zombie kicks you but does no damage. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you but does no damage. The centaur zombie closely misses you. The centaur zombie kicks you but does no damage. The centaur zombie hits you but does no damage. The centaur zombie completely misses you. The centaur zombie hits you. You die... #################### ........∩∩Z....Z...# ...................# ..##############...# ..# #...# ..# #...# #Z..# ..# ....+####ZZ.# ..# #.∩.....#@..# ..# #.......#...# ..# #.......#...# ..#Z####.......#...# ..#............#...# ..# #Z^# #...# ..# #..# #...# ..# #.^# #...# ..######..######...# You could see a jackal zombie (wandering) and 3 centaur zombies. Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons 2 bats (D:1) 5 endoplasms 4 giant cockroaches 3 goblins 6 hobgoblins 3 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 6 hobgoblin zombies (Ossuary) 3 kobolds 5 kobold zombies (Ossuary) 9 orc zombies (Ossuary) 2 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AZSletch the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 348 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 348 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 524 | D:1 | Reached skill level 3 in Dodging 545 | D:1 | Reached skill level 1 in Armour 1100 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1100 | D:1 | Reached XP level 3. HP: 25/28 MP: 3/3 1267 | D:1 | Found a faded altar of an unknown god. 1662 | D:2 | You fall into a shaft and drop 2 floors! 1909 | D:4 | Found a sand-covered staircase. 1914 | Ossuary | Entered an ossuary 2141 | Ossuary | HP: 1/28 [centaur zombie (2)] 2148 | Ossuary | Slain by a centaur zombie Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, chequers_ecumenical_altar_simple_redux, minmay_nonomino_d4 D:2: layout_loops_ring, palyth_stone_intersect D:4: layout_basic, tso_altar, nicolae_uskayaw_dance_hall, nicolae_ossuary_entry_plus, uniq_blork_the_orc, uniq_eustachio Ossuary: ossuary_tomb_1 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Armour | 1 | 1.6 Fighting | | 2.9 Polearms | | 2.6 Throwing | | 1.7 Action || total -------------------------++------- Melee: Trident || 180 Stab: Sleeping || 1 Armor: Leather armour || 79 Dodge: Dodged || 143