Dungeon Crawl Stone Soup version 0.25-a0-21-ga5a8db46c7 (webtiles) character file. Game seed: 3707529156508952903, levelgen mode: deterministic 9 Aaksess the Vexing (level 2, -3/28 HPs) Began as an Ogre Arcane Marksman on Oct 16, 2019. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:58 (222 turns). Aaksess the Vexing (Ogre Arcane Marksman) Turns: 222, Time: 00:01:58 Health: -3/28 AC: 3 Str: 13 XL: 2 Next: 16% Magic: 4/4 EV: 7 Int: 14 God: Gold: 35 SH: 6 Dex: 9 Spells: 2/3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . h - +0 shield rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn b - ring of ice MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Missiles g - 4 stones (quivered) Armour a - a +0 robe (worn) h - a +0 shield (worn) Jewellery b - a ring of ice (left hand) Scrolls e - a scroll of identify {unknown} Comestibles f - 4 rations i - 3 chunks of flesh Skills: + Level 1.9 Fighting + Level 2.2 Throwing - Level 1.7 Dodging * Level 0.6 Shields - Level 1.3 Spellcasting - Level 2.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 43% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 58% 2 ###.... Inner Flame Hex/Fire #....... 95% 3 ####... Portal Projectile Hex/Tloc #..... 95% 3 ####... Cause Fear Hex #......... 99% 4 #####.. Leda's Liquefaction Hex/Erth #......... 100% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You block the leopard gecko's attack. Your shield prevents you from hitting the leopard gecko. The leopard gecko is severely wounded. The leopard gecko hisses menacingly. You block the leopard gecko's attack. Your shield prevents you from hitting the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you but does no damage. You closely miss the leopard gecko. The leopard gecko is severely wounded. You block the leopard gecko's attack. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory) g - 5 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (severely wounded, clinging) You throw a stone. The stone hits the leopard gecko but does no damage. The leopard gecko is severely wounded. The leopard gecko bites you. You die... ..#######......##'''''##...# ..# ###...............# . ..##########..............## .. ..'..........############..####.. ..##########.##### #.......... ### #.....# #.......=.. #####.# #.......... #.######......(..( #@##.K).(...(..... #l##.#######..##.. #K##.# ##.# .. #(...# ... . ###### #.... ..[. #... .## .# You could see a leopard gecko and a kobold. Vanquished Creatures A dart slug (D:1) 4 hobgoblins (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aaksess the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 182 | D:1 | Reached XP level 2. HP: 28/28 MP: 4/4 221 | D:1 | HP: 1/28 [leopard gecko (4)] 222 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic Action || total -------------------------++------- Melee: Unarmed || 12 Throw: Large rock || 6 Stone || 17 Throwing net || 2 Cast: Corona || 3 Armor: Robe || 6 Dodge: Dodged || 8 Block: Shield || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------