Dungeon Crawl Stone Soup version 0.27-a0-684-g359e429f13 (webtiles) character file. Game seed: 14027095487915397328 1235 Aapotti the Conjurer (level 8, -14/61 HPs) Began as a Demigod Conjurer on Mar 19, 2021. Splashed by a centaur's acid (17 damage) ... on level 6 of the Dungeon on Mar 20, 2021. The game lasted 00:26:14 (6422 turns). Aapotti the Conjurer (Demigod Conjurer) Turns: 6422, Time: 00:26:14 Health: -14/61 AC: 4 Str: 12 XL: 8 Next: 4% Magic: 35/35 EV: 11 Int: 24 God: Gold: 374 SH: 0 Dex: 12 Spells: 2/15 levels left rFire . . . SeeInvis . l - staff of cold rCold + . . Faith . (no shield) rNeg . . . Spirit . A - +2 leather armour "Hybu" {+Fly} rPois . Reflect . t - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . k - +0 pair of gloves Will ..... B - +0 pair of boots Stlth ++........ y - amulet of magic regeneration HPRegen 0.20/turn n - ring of magical power MPRegen 0.49/turn z - ring of magical power @: corroded A: high mp 1, forlorn a: Evoke Flight You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 374 gold pieces. Inventory: Hand Weapons f - a +0 short sword q - a +0 falchion v - the +6 arbalest "Beat" {elec, *Corrode Int+9 SInv Stlth-} (You found it on level 4 of the Dungeon) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+9). It lets you see invisible. It may corrode you when you take damage. It makes you less stealthy. Armour k - a +0 pair of gloves (worn) t - a +0 helmet (worn) w - a +0 buckler A - the +2 leather armour "Hybu" (worn) {+Fly} (You found it on level 5 of the Dungeon) It lets you fly. B - a +0 pair of boots (worn) Magical Staves l - a staff of cold (weapon) Jewellery n - a ring of magical power (right hand) y - an amulet of magic regeneration (around neck) z - a ring of magical power (left hand) Scrolls a - a scroll of enchant armour {unknown} c - 3 scrolls of teleportation {unknown} d - a scroll of brand weapon {unknown} e - 2 scrolls of blinking {unknown} g - 7 scrolls of identify {unknown} h - a scroll of magic mapping {unknown} i - 2 scrolls of immolation {unknown} j - a scroll of amnesia {unknown} m - 2 scrolls of enchant weapon {unknown} p - a scroll of vulnerability {unknown} s - a scroll of acquirement {unknown} Potions b - 4 potions of heal wounds {unknown} o - 3 potions of lignification {unknown} r - a potion of mutation {unknown} u - a potion of haste x - a potion of flight {unknown} C - a potion of brilliance {unknown} D - a potion of ambrosia Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 1.8 Shields + Level 4.1 Spellcasting * Level 7.1 Conjurations + Level 0.9 Hexes + Level 3.5 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 3d6 1% 2 c - Ozocubu's Armour Ice 33% N/A 9% 3 d - Frozen Ramparts Ice 66% 1d8 9% 3 e - Fulminant Prism Conj/Hex 12% 3d9 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d11 2% 1 Slow Hex 9% N/A 13% 2 Blink Tloc N/A N/A 19% 2 Call Imp Summ 4% N/A 19% 2 Dazzling Flash Conj/Hex 48% N/A 7% 3 Conjure Flame Conj/Fire 22% 6-21 9% 3 Mephitic Cloud Conj/Pois/Air 16% N/A 14% 3 Hailstorm Conj/Ice 45% 3d10 14% 4 Confusing Touch Hex 9% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 28% 4 Gell's Gravitas Tloc 2% N/A 36% 3 Summon Ice Beast Ice/Summ 20% N/A 52% 4 Petrify Tmut/Erth 4% N/A 77% 4 Metabolic Englaciation Hex/Ice 11% N/A 80% 5 Yara's Violent Unravell Hex/Tmut 3% 3d4 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Annotations: D:5 1 runed translucent door, Rosaphim's ghost, novice GrFi D:6 3 runed translucent doors, Allula97's ghost, novice DsGl Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History The searing ray hits the centaur! The centaur is severely wounded. (Press . to maintain the ray.) The wall freezes the centaur. The centaur closely misses you. The wall freezes the centaur. The centaur hits you. The searing ray misses the centaur. The wall freezes the centaur. You kill the centaur! You have reached level 8! Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Things that are here: a +0 shortbow; 19 arrows; a centaur corpse You start resting. Magic restored. You start resting. HP restored. Okay, then. Things that are here: a +0 shortbow; 19 arrows; a centaur skeleton You see here a +0 ring mail. You see here a +0 giant club. A hound comes into view. A centaur comes into view. It is wielding a +0 short sword and carrying a wand of acid (5). The centaur shouts! The centaur unwields a +0 short sword. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. You start resting. The centaur zaps a wand. The bolt of acid hits you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * The centaur zaps a wand. The bolt of acid hits you! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... .......)...[.......#.#.# #.# ......##########.#...#.# #<# ..........# #...#.###)######## ...c......# #...#.#..........# ..........# #...#.#.#.######.# ..........# ###.#.#.#.#....#.# ..........# #.#.#.#.#.#..#.# ..........# #.#.#.#.#.##.#.# ......#..#######@#.#.#.#......# ...................#.#.####.### ......##..####.c####.#......# ......###.# #.....#.############ ...... #.. #.....#............. .... ##.####..###############. ... .........)............... #####.###.)################ #...#..##..# #. You could see a centaur. Vanquished Creatures Edmund (D:4) 4 ogres A centaur (D:6) 2 scorpions A bullfrog zombie (D:6) 2 orc priests (D:6) 2 centaur skeletons An iguana (D:5) An orc wizard (D:6) 9 worker ants Robin (D:3) 4 adders A white imp (D:5) An ufetubus (D:5) 2 oozes An adder zombie (D:6) An adder skeleton (D:5) 4 dart slugs 4 leopard geckos 15 orcs 13 bats 4 giant cockroaches 19 goblins 4 hobgoblins 4 jackals 3 quokkas A ball python (D:1) 7 frilled lizards A jackal zombie (D:5) 5 kobolds A quokka skeleton (D:4) 4 rats 124 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:6) 2 creatures vanquished. Grand Total: 126 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aapotti the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 94 | D:1 | Upgraded the game from 0.27-a0-679-g77a6b55cf3 to | 0.27-a0-684-g359e429f13 307 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/7 310 | D:1 | Learned a level 2 spell: Searing Ray 616 | D:1 | Reached skill level 4 in Conjurations 1035 | D:2 | You fall into a shaft and drop 2 floors! 1129 | D:4 | Reached XP level 3. HP: 14/26 MP: 0/9 1268 | D:4 | Learned a level 3 spell: Ozocubu's Armour 1368 | D:4 | Noticed an ogre 2043 | D:2 | Reached XP level 4. HP: 33/33 MP: 10/10 2536 | D:3 | Reached skill level 1 in Ice Magic 3030 | D:3 | Noticed Robin 3036 | D:3 | Reached skill level 5 in Conjurations 3039 | D:3 | Killed Robin 3041 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/12 3760 | D:4 | Noticed Edmund 3766 | D:4 | Killed an ogre 4091 | D:4 | Identified the +6 arbalest "Beat" {elec, *Corrode Int+9 | SInv Stlth-} 4160 | D:4 | Reached skill level 1 in Fighting 4210 | D:4 | Reached XP level 6. HP: 47/47 MP: 13/13 4215 | D:4 | Learned a level 3 spell: Frozen Ramparts 4525 | D:4 | Killed Edmund 4634 | D:5 | Entered Level 5 of the Dungeon 4775 | D:5 | Reached skill level 6 in Conjurations 4877 | D:5 | Found a staircase to the Ecumenical Temple. 4895 | D:5 | Reached XP level 7. HP: 55/55 MP: 12/15 5073 | D:5 | Identified the +2 leather armour "Hybu" {+Fly} 5166 | D:5 | Learned a level 4 spell: Fulminant Prism 5249 | D:5 | Found a runed translucent door. 5252 | D:5 | Noticed Rosaphim's ghost (novice GrFi) 5786 | D:6 | Reached skill level 1 in Shields 5961 | D:6 | Found a runed translucent gate. 5963 | D:6 | Found a runed translucent gate. 5964 | D:6 | Found a runed translucent gate. 5966 | D:6 | Noticed Allula97's ghost (novice DsGl) 6042 | D:6 | Reached skill level 7 in Conjurations 6173 | D:6 | Reached XP level 8. HP: 26/61 MP: 17/17 6422 | D:6 | HP: 3/61 [centaur/bolt of acid (15)] 6422 | D:6 | Splashed by a centaur's acid Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, minmay_hexomino_p4 D:2: layout_loops_cross D:3: layout_basic, uniq_robin D:4: layout_loops_ring, uniq_edmund D:5: layout_loops_cross, nicolae_overflow_crystal_walls, temple_doors_cd, ebering_ghost_sewer_d, minmay_ogre_servants D:6: layout_basic, ashenzari_altar_1, grunt_dithmenos_smoke, nicolae_overflow_hidden_temple, gammafunk_ghost_necromancy, serial_shops, shop Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 2 3 4 | 4.1 Conjurations | 4 5 6 7 | 7.1 Ice Magic | 1 2 3 | 3.5 Fighting | 1 2 | 2.0 Shields | 1 | 1.8 Hexes | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Short sword | 8 | | || 8 Falchion | | 2 | || 2 Staff | | | 1 || 1 Cast: Magic Dart | 55 | 34 | 8 || 97 Searing Ray | 12 | 34 | 18 || 64 Frozen Ramparts | | 7 | 11 || 18 Ozocubu's Armour | | 4 | 6 || 10 Fulminant Prism | | | 2 || 2 Abil: Evoke Flight | | | 1 || 1 Use: Potion | 2 | | || 2 Armor: Robe | 1 | | || 1 Animal skin | | 3 | || 3 Leather armour | | | 4 || 4 Dodge: Dodged | 12 | 18 | 13 || 43 Rpst.: Falchion | | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6403 | 6251 | 152 | 1898 | 2821 | 6 | 1067.2 | Dungeon | 6403 | 6251 | 152 | 1898 | 2821 | 6 | 1067.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1521 daAuts D:4: 1274 daAuts D:5: 1110 daAuts D:1: 1026 daAuts D:2: 793 daAuts D:6: 676 daAuts