Dungeon Crawl Stone Soup version 0.10.4 character file. 20 Aargh the Skirmisher (level 1, 1/14 HPs) Began as a Merfolk Abyssal Knight on July 9, 2013. Was a Follower of Lugonu. Quit the game in The Abyss. The game lasted 00:02:16 (104 turns). Aargh the Skirmisher (Merfolk Abyssal Knight) Turns: 104, Time: 00:02:16 HP 1/14 AC 3 Str 12 XL: 1 Next: 0% MP 1/1 EV 12 Int 10 (11) God: Lugonu [*.....] Gold 20 SH 0 Dex 13 Spells: 0 memorised, 0 levels left Res.Fire : . . . See Invis. : . a - +2 short sword Res.Cold : . . . Warding : . . b - +0 leather armour Life Prot.: . . . Conserve : . (no shield) Res.Acid. : . . . Res.Corr. : . (no helmet) Res.Poison: . Clarity : . (no cloak) Res.Elec. : . Spirit.Shd : . (no gloves) Sust.Abil.: . . Stasis : . (no boots) Res.Mut. : . Ctrl.Telep.: x (no amulet) Res.Rott. : . Levitation : . (no ring) Saprovore : . . . Ctrl.Flight: . (no ring) @: slow, not resistant to hostile enchantments, unstealthy A: change form in water, swift swim, -10% hp, slowness 1 a: Depart the Abyss, Renounce Religion You were in the Abyss. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +2,+2 short sword (weapon) d - a +0,+0 dagger (quivered) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.4 Short Blades + Level 0.6 Armour + Level 2.6 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/27) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are frail (-10% HP). You cover ground slowly. Message History There is some shallow water here. There is some shallow water here. Your legs become a tail as you enter the water. The neqoxec gestures at you. Something tries to feed on your intellect! There is some shallow water here. There is some shallow water here. The white imp gestures at you. The puff of frost misses you. The midge hits you. The neqoxec gestures at you. You feel dopey. Something feeds on your intellect! The iron imp lashes its tail. The midge barely misses you. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Are you sure you want to quit without saving? (Confirm with "yes".) ..## .≈.≈.≈#..#.≈.# . ...# #§#..≈..§##≈≈≈ # .. ##.#.#.....§§§≈.≈. ... #.##.#≈5≈..§...≈ . .#≈≈.#≈≈≈§.§.... ≈ #.#....3≈.§.§.≈.≈ ##...#≈≈.##.##≈ #.....#5≈≈##.#. #55@≈# .# #...## #.### #≈# .≈# ≈#≈# ≈≈≈.# . ≈# .≈# You could see a neqoxec, an iron imp, a white imp and 2 midges. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss | Aargh, the Merfolk Abyssal Knight, began the quest for the Orb. 0 | Abyss | Reached XP level 1. HP: 16/16 MP: 1/1 74 | Abyss | Gained mutation: You cover ground slowly. 91 | Abyss | Gained mutation: You are frail (-10% HP). 104 | Abyss | Quit the game