Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 32 Aargh the Skirmisher (level 3, 0/33 HPs) Began as a Draconian Abyssal Knight on Nov 16, 2014. Was a Believer of Lugonu. Slain by a worker ant (7 damage) ... on Level 4 of the Dungeon. The game lasted 00:08:36 (1188 turns). Aargh the Skirmisher (Draconian Abyssal Knight) Turns: 1188, Time: 00:08:36 HP 0/33 AC 5 Str 14 XL: 3 Next: 10% MP 4/4 EV 12 Int 13 God: Lugonu [**....] Gold 29 SH 0 Dex 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Clarity . (armour unavailable) rNeg . . . rCorr . (no shield) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: lethally poisoned, not resistant to hostile enchantments, very unstealthy A: unfitting armour, cold-blooded, AC +5 a: Depart the Abyss, Bend Space, Renounce Religion You were on level 4 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You visited the Abyss 1 time. You collected 29 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +5). Your body does not fit into most forms of armour. Your cold-blooded metabolism reacts poorly to cold. Skills: + Level 3.8 Fighting + Level 2.7 Long Blades + Level 2.2 Dodging + Level 2.4 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Inventory: Hand weapons a - a +1 falchion (weapon) d - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) e - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) h - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) j - a +0 hand axe (You took it off a hobgoblin on level 3 of the Dungeon) Missiles f - 5 stones (quivered) Armour i - a +0 shield (You found it on level 4 of the Dungeon) Comestibles c - 2 bread rations l - a meat ration Scrolls b - a scroll of random uselessness g - a scroll of identify {unknown} k - a scroll of enchant weapon {unknown} #####.#### . #........# .... #<#..# ..... ##.#..# .<.... # #..#..# ......# #. #.##..##......# #..#.##........... #.........a...# #.......#.@...# #.##.#..#..#..# #. #.......# .... # ###>..... #... #....... #. ....####.# ##### .. ## You could see a worker ant. Action || total -------------------------++------- Melee: Falchion || 107 Use: Scroll || 5 Eat: Beef jerky || 1 Vault maps used: D:1: dpeg_arrival_pond D:2: kennysheep_six_static_rooms D:3: hangedman_decor_slide_cut, uniq_natasha D:4: first_bread Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Aargh, the Draconian Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 15 | Abyss:1 | Noticed an unborn 30 | D:1 | Escaped the Abyss 155 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 244 | D:1 | Acquired Lugonu's second power 532 | D:2 | HP: 6/27 [jackal (2)] 903 | D:1 | Reached XP level 3. HP: 28/33 MP: 4/4 1187 | D:4 | HP: 8/33 [poisoned by a worker ant] 1188 | D:4 | Slain by a worker ant Vanquished Creatures 6 bats (D:1 D:4) 2 giant cockroaches (D:1 D:3) 6 hobgoblins (D:1 D:3) 5 goblins (D:1 D:2) 4 jackals (D:2) 4 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Vault maps used: D:1: dpeg_arrival_pond D:2: kennysheep_six_static_rooms D:3: hangedman_decor_slide_cut, uniq_natasha D:4: first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 5.0 | 7.4 | 64.6 Dungeon | 94.4 | 94.4 | 0.3 | 5.2 | 7.5 | 76.2 Abyss | 5.6 | 5.6 | 0.0 | 0.0 | 5.6 | 18.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.4 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.8 +-------+-------+-------+-------+-------+----------------------