Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 41 Aargh the Skirmisher (level 3, -1/29 HPs) Began as a Demonspawn Chaos Knight on Dec 24, 2014. Was a Plaything of Xom. Slain by an adder (4 damage) ... on Level 2 of the Dungeon on Dec 25, 2014. The game lasted 00:11:05 (1360 turns). Aargh the Skirmisher (Demonspawn Chaos Knight) Turns: 1360, Time: 00:11:08 HP -1/29 AC 6 Str 12 XL: 3 Next: 32% MP 3/3 EV 10 Int 14 God: Xom Gold 27 SH 0 Dex 12 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 hand axe (chaos) rCold . . . Clarity . b - +2 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: lethally poisoned, flying, not resistant to hostile enchantments, very unstealthy A: rugged brown scales 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales (AC +1, +3% HP). Skills: + Level 3.3 Fighting + Level 3.0 Axes + Level 2.5 Armour + Level 1.4 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Inventory: Hand weapons a - a +0 hand axe of chaos (weapon) j - a +0 hand axe (You found it on level 1 of the Dungeon) p - a +0 whip of holy wrath (You found it on level 2 of the Dungeon) Missiles d - 38 stones (quivered) Armour b - a +2 leather armour (worn) Comestibles c - a bread ration g - a meat ration i - a beef jerky r - a rotting chunk of goblin flesh s - a rotting chunk of ball python flesh Scrolls f - a scroll of teleportation l - a scroll of remove curse m - a scroll of noise {unknown} q - 2 scrolls of magic mapping {unknown} Potions e - a potion of magic o - a potion of haste {unknown} ##.## ### #....... #.# #.. #.##..## #.# #.# .# ##.##..# #.# #.###.# #...#..## #%# ###.....####.#...... #)###.......##%..#....## #..>...........#####..## #......b.....#...#...### ####...@................ #####.##.#.######......)# #........................ #.###.##.###.#####.###.## #.##.# #.# #.# #%# ##.##.# #.# #.# #.# #.....# #.#####.# #.# #.%#### #.....#.###.# #..# #####.#.....# You could see a bat. Action || total -------------------------++------- Melee: Hand axe || 105 Use: Scroll || 3 Potion || 2 Eat: Chunk || 2 Vault maps used: D:1: elethiomel_arrival_shortcut, minivault_25 D:2: corexii_corridor_pit Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Aargh, the Demonspawn Chaos Knight, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 208 | D:1 | Reached skill level 1 in Dodging 231 | D:1 | XOM: potion effect (haste) 431 | D:1 | XOM: divination: magic mapping 439 | D:1 | Gained mutation: You are partially covered in rugged brown scales (AC +1, +3% HP). [demonic ancestry] 439 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 491 | D:1 | Reached skill level 2 in Armour 870 | D:2 | Reached skill level 3 in Axes 870 | D:2 | Reached XP level 3. HP: 21/29 MP: 3/3 984 | D:2 | XOM: divination: detect items 1358 | D:2 | HP: 6/29 [something (4)] 1360 | D:2 | Slain by an adder Vanquished Creatures An adder (D:2) 3 giant geckos (D:1 D:2) A ball python (D:2) 2 giant cockroaches (D:1 D:2) 4 hobgoblins (D:1) 3 jackals (D:2) 6 kobolds (D:1 D:2) 2 bats (D:1) 6 giant newts (D:1 D:2) 2 goblins (D:2) A rat (D:2) 31 creatures vanquished. Vault maps used: D:1: elethiomel_arrival_shortcut, minivault_25 D:2: corexii_corridor_pit Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.3 | 2.5 | 359.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.3 | 2.5 | 359.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.5 +-------+-------+-------+-------+-------+----------------------