Aargh Level 1 of the Dungeon (0, 0, D:1) a meat ration (11, 2, D:1) a +0 club a +0 dagger (33, 3, D:1) a +0 leather armour (-1, 10, D:1) a +0 club (-1, 11, D:1) a goblin corpse (skeletalised by now) (2, 12, D:1) 21 stones (-16, 14, D:1) a +0 club (27, 20, D:1) a giant gecko corpse (skeletalised by now) (16, 23, D:1) a +0 club (31, 25, D:1) a bat corpse (skeletalised by now) (9, 29, D:1) a +0 leather armour (4, 34, D:1) a +0 club (7, 34, D:1) a +0 spear (3, 48, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, 5, D:2) a potion of confusion {!q} (-8, 15, D:2) a goblin corpse (rotten by now) (-2, 22, D:2) 18 stones (-5, 25, D:2) 5 tomahawks (-9, 27, D:2) a scroll of recharging Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (-12, 3, D:3) an adder corpse (-15, 17, D:3) 21 bolts (-16, 19, D:3) a +0 robe (11, 22, D:3) an orc corpse (rotten by now) (2, 28, D:3) 7 sling bullets (1, 29, D:3) a +0 ring mail (0, 30, D:3) 8 gold pieces (9, 31, D:3) a +0 ring mail