Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 34 Aargh the Skirmisher (level 3, -1/31 HPs) Began as a Draconian Abyssal Knight on Dec 26, 2014. Was a Follower of Lugonu. Killed by divine providence ... invoked by an orc priest (13 damage) ... on Level 4 of the Dungeon. The game lasted 00:09:48 (1560 turns). Aargh the Skirmisher (Draconian Abyssal Knight) Turns: 1560, Time: 00:09:48 HP -1/31 AC 5 Str 14 XL: 3 Next: 14% MP 4/4 EV 12 Int 13 God: Lugonu [*.....] Gold 65 SH 0 Dex 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +2 falchion rCold . . . Clarity . (armour unavailable) rNeg . . . rCorr . (no shield) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, cold-blooded, placid magic 1, AC +5 a: Depart the Abyss, Renounce Religion You were on level 4 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You visited the Abyss 1 time. You collected 65 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +5). Your body does not fit into most forms of armour. Your cold-blooded metabolism reacts poorly to cold. Your spells are a little easier to cast, but a little less powerful. Skills: + Level 3.5 Fighting + Level 2.2 Long Blades + Level 2.5 Dodging + Level 1.0 Stealth + Level 2.5 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Inventory: Hand weapons a - a +2 falchion (weapon) d - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) e - a +0 blowgun (You took it off a kobold on level 3 of the Dungeon) l - a +0 vampiric whip (You took it off a kobold on level 2 of the Dungeon) p - a +0 hand axe (You found it on level 2 of the Dungeon) q - a cursed -1 whip (You took it off a kobold on level 3 of the Dungeon) Missiles f - 34 poisoned needles h - 6 needles of sleeping j - 44 stones n - 7 tomahawks (quivered) Comestibles c - 2 bread rations g - 2 fruits k - a slice of pizza r - a chunk of bat flesh Scrolls i - 2 scrolls of identify Jewellery b - a cursed ring of loudness {unknown} (You found it on level 2 of the Dungeon) Potions o - a potion of curing {unknown} Magical staves m - an uncursed staff of air {rElec} (You found it on level 2 of the Dungeon) .. ................. ... #.. ..........?.. #.##.# #.......... ....# #.........# #..########.%##.## #.......##...# ... . #...##.....#.# #.. #....######..#....##.###.. .oo.....)@.....##....#...# .#.#.#######.#####.#.....# #.# #......## #...###....#... ###.....#..###. ####..#..... ##..#..###. ##.<........ #.......#..# You could see an orc priest and an orc wizard. Action || total -------------------------++------- Melee: Falchion || 75 Throw: Tomahawk || 4 Invok: Depart the Abyss || 1 Use: Scroll || 6 Eat: Chunk || 2 Vault maps used: D:1: kb_arrival_jail D:3: minivault_11, uniq_iyjb D:4: lemuel_round_altar Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Aargh, the Draconian Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 58 | Abyss:1 | Noticed a neqoxec 59 | Abyss:1 | Noticed a demonic crawler 62 | Abyss:1 | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [a neqoxec] 77 | D:1 | Escaped the Abyss 80 | D:1 | Noticed a troll 80 | D:1 | Noticed an ogre 82 | D:1 | Noticed a minotaur 82 | D:1 | Noticed a naga 84 | D:1 | Noticed a vampire 86 | D:1 | Noticed a felid 88 | D:1 | Noticed a spriggan 88 | D:1 | Noticed a formicid 90 | D:1 | Noticed a human 90 | D:1 | Noticed an octopode 92 | D:1 | Noticed a ghoul 92 | D:1 | Noticed a demigod 94 | D:1 | Noticed an elf 94 | D:1 | Noticed a dwarf 96 | D:1 | Noticed a vine stalker 98 | D:1 | Noticed a draconian 100 | D:1 | Noticed a centaur 100 | D:1 | Noticed a demonspawn 102 | D:1 | Noticed a merfolk 104 | D:1 | Noticed a tengu 104 | D:1 | Noticed a gargoyle 305 | D:1 | Acquired Lugonu's first power 588 | D:2 | Reached XP level 2. HP: 16/26 MP: 2/2 1229 | D:2 | Reached skill level 1 in Stealth 1407 | D:2 | Reached XP level 3. HP: 31/31 MP: 4/4 1524 | D:4 | Noticed an ogre 1560 | D:4 | Killed from afar by an orc priest Vanquished Creatures An adder (D:2) An ooze (D:2) An orc (D:4) 2 bats (D:2 D:4) 3 goblins (D:1 D:3) 4 hobgoblins (D:1 D:2) 2 jackals (D:1) A quokka (D:2) 5 kobolds (D:1 D:2 D:3) 20 creatures vanquished. Vault maps used: D:1: kb_arrival_jail D:3: minivault_11, uniq_iyjb D:4: lemuel_round_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 3.2 | 10.0 | 68.0 Dungeon | 93.0 | 92.9 | 0.3 | 3.5 | 9.8 | 79.0 Abyss | 7.0 | 7.1 | 0.0 | 0.0 | 12.5 | 24.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.8 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.2 +-------+-------+-------+-------+-------+----------------------