Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 70 Aargh the Agent of Entropy (level 4, -3/35 HPs) Began as a Demonspawn Abyssal Knight on Mar 7, 2015. Was a Priest of Lugonu. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on Level 4 of the Dungeon. The game lasted 00:21:12 (2516 turns). Aargh the Agent of Entropy (DsAK) Turns: 2516, Time: 00:21:13 HP -3/35 AC 7 Str 13 XL: 4 Next: 3% MP 4/7 EV 7 Int 14 God: Lugonu [***...] Gold 154 SH 4 Dex 12 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Clarity . k - +0 scale mail rNeg . . . rCorr . l - +1 buckler rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: molten scales 1 a: Depart the Abyss, Bend Space, Banish, Renounce Religion You were on level 4 of the Dungeon. You worshipped Lugonu. Lugonu was most pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You visited the Abyss 1 time. You collected 154 gold pieces. Innate Abilities, Weirdness & Mutations You are partially covered in molten scales (AC +1). Skills: * Level 3.2 Fighting + Level 2.2 Axes + Level 1.9 Armour + Level 1.6 Dodging * Level 1.1 Stealth * Level 0.5 Shields * Level 0.5 Spellcasting * Level 3.3 Invocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder Inventory: Hand weapons a - a +1 hand axe (weapon) h - a +0 falchion (You took it off an orc on level 3 of the Dungeon) m - a +0 hand axe (You found it on level 1 of the Dungeon) n - a +4 short sword of draining (You found it on level 1 of the Dungeon) q - a +0 hunting sling (You found it on level 1 of the Dungeon) u - a +0 dagger (You took it off a kobold on level 3 of the Dungeon) w - a +0 club (You took it off a goblin on level 2 of the Dungeon) x - a +0 hunting sling (You took it off a goblin on level 2 of the Dungeon) y - a +0 dagger (You took it off a goblin on level 2 of the Dungeon) z - a +0 falchion (You took it off an orc on level 2 of the Dungeon) Missiles f - 61 stones o - 13 javelins (quivered) p - 30 bolts Armour b - a +0 leather armour k - a +0 scale mail (worn) (You took it off an orc on level 3 of the Dungeon) l - a +1 buckler (worn) (You found it on level 1 of the Dungeon) r - a +0 ring mail (You found it on level 2 of the Dungeon) A - a +0 leather armour (You took it off an orc on level 2 of the Dungeon) Comestibles c - 2 bread rations d - a rotting chunk of giant gecko flesh j - 2 fruits C - a chunk of bat flesh Scrolls g - 2 scrolls of recharging s - a scroll of fear B - a scroll of identify {unknown} Jewellery D - a +1 ring of intelligence {unknown} (You found it on level 4 of the Dungeon) Potions e - a potion of curing {unknown} i - 2 potions of haste {unknown} t - a potion of agility {unknown} v - a potion of restore abilities {unknown} . ... ....### ....... .......####### .......o#o....###### .......o@oo......... ........#Kg........# .>......o.......... .......#.....###### ?......#.....# ###############.### # #..........# #.# .# #........<.####.######.####. #........................... You could see an orc priest, an orc wizard, a gnoll, 4 orcs and a kobold. Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 218 | 5 || 223 Throw: Javelin | 7 | || 7 Use: Scroll | 8 | || 8 Eat: Fruit | 4 | || 4 Chunk | 2 | || 2 Vault maps used: D:1: eino_arrival_water_cross, minmay_surrounded D:2: first_bread D:3: okawaru_trees_1, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_end_1, infiniplex_forest_end_double, infiniplex_forest_corner_1, infiniplex_forest_corner_1, infiniplex_forest_join, infiniplex_forest_split, infiniplex_forest_clump_small, roderic_hopi_sauvastika, uniq_terence, uniq_grinder D:4: black_bear_nest_2, trog_eyes_of_draining, grunt_temple_overflow_forces_of_nature Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Aargh, the Demonspawn Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 1/1 117 | D:1 | Escaped the Abyss 153 | D:1 | Reached skill level 1 in Dodging 407 | D:1 | Gained mutation: You are partially covered in molten scales (AC +1). [demonic ancestry] 407 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 489 | D:1 | Reached skill level 2 in Axes 494 | D:1 | Acquired Lugonu's second power 1010 | D:3 | Reached skill level 3 in Invocations 1201 | D:2 | Reached XP level 3. HP: 21/29 MP: 5/5 1337 | D:2 | HP: 3/29 [worm (8)] 1697 | D:3 | Noticed Grinder 1827 | D:2 | Acquired Lugonu's third power 1911 | D:2 | Reached skill level 1 in Stealth 2453 | D:4 | Reached XP level 4. HP: 33/35 MP: 7/7 2516 | D:4 | Slain by a gnoll Vanquished Creatures An adder (D:2) A worm (D:2) 3 giant geckos (D:2 D:3 D:4) 2 orcs (D:2 D:3) 12 goblins (D:1 D:2 D:3) 3 hobgoblins (D:1 D:2) 4 jackals (D:1) 2 quokkas (D:2) A ball python (D:1) 7 bats (D:1 D:2 D:4) 3 giant newts (D:1) 3 kobolds (D:2 D:3) 8 rats (D:1 D:2) 50 creatures vanquished. Vault maps used: D:1: eino_arrival_water_cross, minmay_surrounded D:2: first_bread D:3: okawaru_trees_1, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_end_1, infiniplex_forest_end_double, infiniplex_forest_corner_1, infiniplex_forest_corner_1, infiniplex_forest_join, infiniplex_forest_split, infiniplex_forest_clump_small, roderic_hopi_sauvastika, uniq_terence, uniq_grinder D:4: black_bear_nest_2, trog_eyes_of_draining, grunt_temple_overflow_forces_of_nature Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.7 | 2.7 | 247.8 Dungeon | 99.0 | 99.0 | 0.0 | 1.7 | 2.6 | 306.5 Abyss | 1.0 | 1.0 | 0.0 | 0.0 | 15.4 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------