Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 50 Aargh the Skirmisher (level 3, -3/29 HPs) Began as a Demonspawn Abyssal Knight on Mar 8, 2015. Was a Follower of Lugonu. Slain by an orc priest ... wielding a +0 dagger (5 damage) ... on Level 3 of the Dungeon. The game lasted 00:07:19 (968 turns). Aargh the Skirmisher (Demonspawn Abyssal Knight) Turns: 968, Time: 00:07:19 HP -3/29 AC 5 Str 12 XL: 3 Next: 55% MP 5/5 EV 10 Int 13 God: Lugonu [*.....] Gold 47 SH 0 Dex 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Clarity . b - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: yellow scales 1 a: Depart the Abyss, Renounce Religion You were on level 3 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 47 gold pieces. Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales (AC +2). Skills: + Level 3.5 Fighting + Level 2.0 Axes - Level 1.7 Armour + Level 1.3 Dodging + Level 1.4 Stealth + Level 3.1 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Inventory: Hand weapons a - a +1 hand axe (weapon) h - a +0 whip (You took it off a kobold on level 1 of the Dungeon) j - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) l - a +0 spear (You found it on level 2 of the Dungeon) Missiles d - 26 stones (quivered) Armour b - a +0 leather armour (worn) Comestibles c - 3 bread rations f - a meat ration g - a chunk of rat flesh m - a rotting chunk of rat flesh o - a royal jelly {restore abilities} p - 4 fruits Scrolls e - a scroll of remove curse {unknown} i - 2 scrolls of identify {unknown} k - a scroll of enchant armour {unknown} Potions n - a potion of haste {unknown} q - a potion of restore abilities {unknown} ### ####.# #....# #....# #....# #....###+###.... #.....)@o....... #.....oo######## #.......# #.......# #.......# #.......# ####'#### #.# #.# You could see an orc priest and 2 orcs. Action || total -------------------------++------- Melee: Hand axe || 80 Throw: Stone || 5 Invok: Depart the Abyss || 1 Use: Potion || 1 Vault maps used: D:1: minmay_arrival_solitary_statue, hangedman_glass_teeth D:2: first_bread, uniq_crazy_yiuf_cottage D:3: minmay_misc_feat_rows, kennysheep_minor_cross, xom_teletrap_fun Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Aargh, the Demonspawn Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 1/1 131 | Abyss:1 | Noticed a ynoxinul 192 | D:1 | Escaped the Abyss 204 | D:1 | Reached skill level 1 in Dodging 226 | D:1 | Acquired Lugonu's first power 499 | D:1 | Gained mutation: You are partially covered in yellow scales (AC +2). [demonic ancestry] 499 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 608 | D:3 | Reached skill level 3 in Invocations 672 | D:3 | HP: 5/24 [adder (3)] 674 | D:3 | Reached skill level 1 in Stealth 674 | D:3 | Reached XP level 3. HP: 4/29 MP: 5/5 944 | D:3 | Reached skill level 2 in Axes 967 | D:3 | HP: 5/29 [orc/club (6)] 967 | D:3 | HP: 2/29 [orc priest/dagger (2)] 968 | D:3 | Slain by an orc priest Vanquished Creatures 2 adders (D:2 D:3) A giant mite (D:3) 2 orcs (D:3) 2 bats (D:1 D:2) 2 goblins (D:1 D:3) 2 hobgoblins (D:2 D:3) 2 jackals (D:1) 3 kobolds (D:1 D:2) 2 quokkas (D:3) 5 rats (D:1 D:2 D:3) 23 creatures vanquished. Vault maps used: D:1: minmay_arrival_solitary_statue, hangedman_glass_teeth D:2: first_bread, uniq_crazy_yiuf_cottage D:3: minmay_misc_feat_rows, kennysheep_minor_cross, xom_teletrap_fun Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.8 | 4.5 | 99.0 Dungeon | 69.4 | 69.4 | 0.0 | 2.5 | 5.5 | 91.7 Abyss | 30.6 | 30.6 | 0.0 | 0.0 | 2.5 | 121.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------