Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 14 Aargh the Skirmisher (level 2, -1/24 HPs) Began as a Demonspawn Abyssal Knight on Mar 8, 2015. Was a Follower of Lugonu. Slain by a giant gecko (4 damage) ... on Level 1 of the Dungeon. The game lasted 00:03:40 (625 turns). Aargh the Skirmisher (Demonspawn Abyssal Knight) Turns: 625, Time: 00:03:40 HP -1/24 AC 3 Str 12 XL: 2 Next: 27% MP 2/2 EV 10 Int 13 God: Lugonu [*.....] Gold 29 SH 0 Dex 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Clarity . b - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: nightstalker 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 29 gold pieces. Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Skills: + Level 3.1 Fighting + Level 2.0 Axes - Level 1.7 Armour + Level 1.3 Dodging + Level 0.4 Stealth + Level 2.6 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Inventory: Hand weapons a - a +1 hand axe (weapon) e - a +0 whip (You took it off a kobold on level 1 of the Dungeon) g - a +0 short sword (You took it off a kobold on level 2 of the Dungeon) Missiles d - 3 stones (quivered) Armour b - a +0 leather armour (worn) Magical devices i - a wand of digging (11) {unknown} (You found it on level 2 of the Dungeon) Comestibles c - a bread ration Scrolls f - 2 scrolls of remove curse {unknown} j - a scroll of enchant armour {unknown} k - a scroll of enchant weapon {unknown} Jewellery h - a +5 ring of strength {unknown} (You found it on level 2 of the Dungeon) #.#.# # ... ##.#.# .. ##.### ######..#.# #...###..... ..........# #.#..##..#.## ######....# #........#..# #......#.# ###........#..# #.###.##.# #...........#.># #.##..##.# ...g #.....l@..# #.##.###.# #...###...#.##.# #.##.###.# #.....#...##.##...###.#......# ..............(..............# .........###..........#.....## .###.....# #.........##.##### ##.....## #......... #.# ###...#.## ### .###..##.# ###....##.# ##....### You could see a giant gecko. Action || total -------------------------++------- Melee: Hand axe || 56 Vault maps used: D:1: tarquinn_simple_flora_water_d D:2: old_standard_altar, roderic_lattice_a Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Aargh, the Demonspawn Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 1/1 7 | D:1 | Escaped the Abyss 61 | D:1 | Reached skill level 1 in Dodging 116 | D:2 | HP: 3/18 [kobold/short sword (2)] 432 | D:2 | Reached skill level 2 in Axes 432 | D:2 | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 432 | D:2 | Reached XP level 2. HP: 22/24 MP: 2/2 622 | D:1 | HP: 5/24 [giant gecko (3)] 623 | D:1 | HP: 2/24 [giant gecko (3)] 625 | D:1 | Slain by a giant gecko Vanquished Creatures An ooze (D:2) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) 4 kobolds (D:1 D:2) 2 rats (D:1 D:2) 11 creatures vanquished. Vault maps used: D:1: tarquinn_simple_flora_water_d D:2: old_standard_altar, roderic_lattice_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.7 | 3.6 | 74.3 Dungeon | 96.9 | 96.9 | 0.0 | 2.8 | 3.2 | 108.0 Abyss | 3.1 | 3.1 | 0.0 | 0.0 | 14.3 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------