AarnesTheHuman Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -20, D:1) a +0 short sword (8, -13, D:1) a +0 ring mail (26, -33, D:1) a +0 dagger (36, -21, D:1) 15 arrows (36, -4, D:1) a +0 whip (42, -31, D:1) a +0 whip (45, -5, D:1) a +0 short sword Level 2 of the Dungeon (5, -3, D:2) a +0 dagger (7, -11, D:2) a +0 club (12, -41, D:2) a +0 leather armour (20, -33, D:2) 5 large rocks Level 3 of the Dungeon (9, -4, D:3) a +0 whip (10, -4, D:3) a +0 short sword (21, 5, D:3) a +0 chain mail a +0 dagger (26, 0, D:3) a +0 short sword (34, 13, D:3) a +0 dagger (35, 10, D:3) 15 arrows (53, 33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 club a +0 whip a +0 club (2, -17, D:4) a +0 hunting sling (2, -10, D:4) a +0 hand axe (4, -19, D:4) a +0 trident (9, -26, D:4) a +0 ring mail (10, -31, D:4) a staff of conjuration (22, -16, D:4) a +0 fustibalus (30, -35, D:4) a +0 quarterstaff (34, -11, D:4) 19 arrows Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 whip of the Leaping Coward {distort, rN+ Will+} (6800 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rN: It protects you from negative energy. Will: It increases your willpower. the ring of Bussif {Will+ rCorr} (3260 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +9 dagger "Seesinlakk" {protect, Dex+4 SInv} (6700 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). SInv: It lets you see invisible. the ring "Vievy" {Ice rPois Will+++ MP-9 Int+2} (3270 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (-9). Will: It greatly increases your willpower. (1, -20, D:5) a +0 club (5, -4, D:5) a +0 hunting sling (7, 18, D:5) a +0 giant club (7, 19, D:5) a potion of haste 3 scrolls of noise a potion of degeneration (13, -11, D:5) a +0 robe (20, 1, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (23, -34, D:6) 5 gold pieces (23, -29, D:6) a potion of curing (28, -29, D:6) a +0 buckler