AarnesTheHuman Level 1 of the Dungeon (10, -30, D:1) a +0 club (10, -27, D:1) a +0 club (21, -36, D:1) a +0 hunting sling (31, -33, D:1) 25 arrows (38, -48, D:1) a +0 whip (38, -7, D:1) a +0 dagger (40, -42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear a +0 hunting sling (0, 3, D:2) a +0 club (12, 18, D:2) a +0 club (13, 1, D:2) a +0 dagger (14, -32, D:2) a +0 dagger (15, -21, D:2) a +0 dagger (20, 0, D:2) a +0 club (22, -20, D:2) a +0 mace (22, -10, D:2) a +0 short sword (24, -9, D:2) a +0 whip a +0 dagger (25, -10, D:2) a +0 hunting sling (29, -9, D:2) a +0 short sword (30, -4, D:2) a +0 club (31, -12, D:2) 29 arrows (31, -4, D:2) a +0 short sword (32, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 1, D:3) a +0 mace (10, 6, D:3) a +0 short sword (20, -24, D:3) 8 bolts (34, 9, D:3) a +0 dagger (38, -29, D:3) a +0 club (still there?) a boomerang (still there?) a +0 ring mail (still there?) a +0 club (still there?) Level 4 of the Dungeon (3, 0, D:4) a +0 spear (15, 7, D:4) a +0 dagger (15, 10, D:4) a +0 ring mail (16, 10, D:4) a +0 dagger (17, 13, D:4) the +0 helmet of Protective Custody {Harm Drain Int+6} Int: It affects your intelligence (+6). Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +0 hand axe a +0 scale mail 2 boomerangs a +0 dagger (18, 17, D:4) a +0 ring mail a +0 dagger (19, 17, D:4) a +0 leather armour a +0 club a +0 hand axe (21, 18, D:4) a +0 leather armour (24, -10, D:4) 18 bolts (33, -2, D:4) a +0 dagger (34, 12, D:4) a +0 club (35, 11, D:4) a +0 club a +0 hunting sling (38, -6, D:4) a +0 dagger a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 2 potions of heal wounds (8, 7, D:5) a +0 hunting sling (9, 0, D:5) 2 boomerangs the Ecumenical Temple an ossuary