Ablot Level 1 of the Dungeon (0, 0, D:1) a cursed -2 hand axe (9, 14, D:1) a +0 club (10, 12, D:1) a +0 ring mail (12, 12, D:1) a +0 hand axe (15, -13, D:1) a +0 ring mail (16, -8, D:1) a +0 dagger (28, 32, D:1) a +0 club (32, -16, D:1) a +0 club (34, 6, D:1) a +0 short sword (35, 19, D:1) a +0 dagger (49, 3, D:1) a +0 club (49, 4, D:1) a +0 dagger (51, 17, D:1) a +0 dagger (54, 20, D:1) a +0 club (55, -1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, -4, D:2) a +0 club (6, 22, D:2) a +0 ring mail (31, 13, D:2) a +0 club (32, 14, D:2) a +0 club (32, 15, D:2) a +0 club a +0 club (32, 16, D:2) a +0 club a +0 spear a +0 animal skin (32, 17, D:2) a +0 spear a +0 ring mail (39, 28, D:2) a +0 dagger (40, 26, D:2) a scroll of amnesia Level 3 of the Dungeon (0, 0, D:3) a +0 spear (4, 4, D:3) a +0 club (7, -17, D:3) a +0 robe (20, -29, D:3) a +0 shortbow a +0 dagger (37, -33, D:3) a cursed -1 short sword (41, -26, D:3) a +0 scale mail (44, -20, D:3) a +0 club (45, -20, D:3) a cursed -2 club Level 4 of the Dungeon [Shop] Igeniv's Book Shoppe a book of Frost (385 gold) Jaoplaivoff's Handbook of Flight and Black Secrets (770 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Corpse Rot Necromancy 2 c - Static Discharge Conjuration/Air 3 d - Vampiric Draining Necromancy 3 e - Excruciating Wounds Charms/Necromancy 5 f - Bolt of Draining Conjuration/Necromancy 5 a book of Misfortune (220 gold) a book of Frost (385 gold) a book of Maledictions (275 gold) a book of Air (385 gold) a book of Cantrips (220 gold) (0, 0, D:4) a +0 dagger (10, -30, D:4) a +0 robe (15, -3, D:4) a +0 ring mail (34, -3, D:4) a +0 chain mail (37, -22, D:4) a +0 short sword (40, -14, D:4) a +0 robe (43, -29, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Odghynk's Antique Armour Emporium a +0 ring mail (100 gold) a +3 leather armour of poison resistance (525 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) the +5 plate armour of the Wumpus {rElec rN+++ Str-4 SInv} (1970 gold) It affects your strength (-4). It insulates you from electricity. It renders you almost immune to negative energy. It lets you see invisible. a +1 robe of the Archmagi (817 gold) a +2 robe of positive energy (367 gold) +0 ice dragon scales (1500 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 pair of gloves (112 gold) a +3 leather armour of fire resistance (600 gold) (0, 0, D:5) a +0 giant club (6, 46, D:5) a +0 flail (10, 4, D:5) a +0 leather armour (14, 2, D:5) a wand of random effects (20) (24, 35, D:5) a +0 robe (27, 26, D:5) a +0 club (27, 27, D:5) a +0 spear (28, 27, D:5) a +0 whip (29, 46, D:5) a +0 robe (34, 16, D:5) a +0 whip (42, 19, D:5) a cursed -1 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, -1, D:6) 9 gold pieces (4, -2, D:6) a cursed +0 robe (5, -3, D:6) 9 gold pieces (5, 20, D:6) a +0 hunting sling (11, 34, D:6) a +0 longbow (14, 11, D:6) a +0 leather armour (25, 29, D:6) a +4 falchion (30, 13, D:6) a +0 flail (39, 3, D:6) a +0 hunting sling Level 7 of the Dungeon [Shop] Vogaohot's General Store a +0 long sword (49 gold) a scroll of identify (28 gold) 25 arrows (70 gold) the +3 hunting sling of Seamusse {freeze, MR++ MP+9} (728 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a scroll of remove curse (42 gold) a ration (70 gold) an uncursed ring of positive energy (280 gold) a ration (70 gold) a scroll of immolation (49 gold) a phantom mirror (420 gold) a ration (70 gold) a ration (70 gold) a +0 trident (49 gold) (0, 0, D:7) 4 large rocks (0, 14, D:7) a +0 shortbow (0, 16, D:7) a +0 dagger a +0 robe (0, 17, D:7) a +0 dagger (0, 20, D:7) a +0 dagger (9, 26, D:7) a +0 whip a +0 robe a +2 flail of protection (9, 27, D:7) a +0 halberd a +0 club (10, 28, D:7) a +0 halberd (18, 16, D:7) a +0 shortbow (28, 25, D:7) a +0 leather armour (29, -1, D:7) a +0 chain mail (30, -1, D:7) a +0 dagger (30, 0, D:7) a +0 vampiric battleaxe a +1 robe of fire resistance (31, 1, D:7) a +0 whip (31, 3, D:7) a +0 long sword a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 2, D:8) a cursed -3 short sword a +0 leather armour (3, 5, D:8) a +0 short sword a +0 leather armour (4, 3, D:8) a +0 shortbow (5, 9, D:8) a +0 war axe (31, -2, D:8) a +0 giant club (36, 19, D:8) a +0 ring mail (38, 3, D:8) a +0 dagger a +0 robe (40, -11, D:8) a +0 long sword (40, 10, D:8) a +0 leather armour (41, -16, D:8) a +0 shortbow (41, 3, D:8) a +0 war axe (41, 4, D:8) a +0 dagger a +0 robe (41, 5, D:8) a +0 dagger a +0 robe (43, -3, D:8) a +0 flail (44, 22, D:8) a +0 shortbow (46, -4, D:8) a +0 hunting sling (49, -19, D:8) a +0 halberd a +0 plate armour (49, -17, D:8) a wand of random effects (11) (49, 16, D:8) a +1 dagger of speed (50, -20, D:8) a +0 robe Level 9 of the Dungeon [Shop] Olohamno's Assorted Antiques a scroll of identify (50 gold) a wand of clouds (7) (825 gold) a phantom mirror (750 gold) a wand of paralysis (18) (500 gold) a fan of gales (1000 gold) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} (1112 gold) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. a +2 short sword of venom (390 gold) a +2 plate armour of fire resistance (1000 gold) a wand of enslavement (14) (400 gold) (0, 0, D:9) a +0 giant club (4, -20, D:9) a +0 giant club (6, -39, D:9) a +0 club a +0 leather armour (7, -41, D:9) a +0 club a +0 leather armour (8, -39, D:9) a +0 dagger a +0 robe (10, -39, D:9) a +0 dagger a +0 leather armour (22, -18, D:9) a potion of degeneration (29, -13, D:9) a +0 robe (33, -24, D:9) a cursed +5 mace a +0 robe (33, -23, D:9) a +2 halberd a +0 robe (33, -22, D:9) a cursed +0 hand axe a +0 robe (34, -39, D:9) an uncursed amulet of the acrobat (37, -27, D:9) a +0 plate armour (38, -27, D:9) a +4 trident of freezing (38, -26, D:9) 21 gold pieces (39, -27, D:9) the cursed +0 hunting sling of Akhloyfo {freeze, rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It has a curse placed upon it. (39, -26, D:9) a +3 ring of strength (40, -27, D:9) a +3 vampiric lajatang (40, -26, D:9) 14 gold pieces (41, -27, D:9) a sack of spiders (41, -26, D:9) 10 gold pieces (54, -38, D:9) a cursed -2 whip a +0 leather armour (66, -16, D:9) a +2 leather armour of fire resistance (66, -15, D:9) a +0 leather armour (66, -14, D:9) a cursed +0 mace a +0 plate armour (66, -12, D:9) a +0 club Level 10 of the Dungeon [Shop] Apuosura's Distillery a potion of curing (33 gold) a potion of ambrosia (88 gold) 2 potions of invisibility (176 gold) a potion of flight (33 gold) a potion of heal wounds (55 gold) a potion of mutation (88 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of haste (110 gold) (0, 0, D:10) a +0 shortbow (0, 33, D:10) a +0 club (1, -19, D:10) a +0 giant club a +0 giant spiked club (11, -17, D:10) a +0 flail (27, 27, D:10) a +0 quarterstaff (31, 30, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) a +0 club 4 tomahawks (1, 45, D:11) 2 poisoned tomahawks (3, 28, D:11) a +0 robe (7, 20, D:11) a +0 hand axe a +0 ring mail (7, 26, D:11) a +0 long sword (7, 47, D:11) a cursed -3 club a +0 ring mail (8, 47, D:11) a +0 club a +0 leather armour (8, 48, D:11) a +0 flail (11, 29, D:11) a bolt (14, 43, D:11) a +0 long sword a +0 leather armour (15, 42, D:11) a +1 glaive of flaming (15, 43, D:11) a +1 hat a +0 helmet (16, 3, D:11) a +0 troll leather armour (16, 29, D:11) a cursed +0 robe (16, 43, D:11) a +0 blowgun a +0 whip of electrocution a +0 hand crossbow (17, 34, D:11) a +0 club (17, 43, D:11) a cursed +0 short sword (18, 43, D:11) a +0 robe (19, 1, D:11) a +0 dagger (19, 34, D:11) a +0 hand axe (19, 43, D:11) a +0 hat a +0 hat a +0 robe (20, 1, D:11) a +0 quarterstaff (21, 34, D:11) a +0 dagger a +0 robe (22, 4, D:11) a +0 short sword (22, 27, D:11) a cursed +0 short sword (22, 34, D:11) a +0 mace a +0 robe a potion of degeneration (23, 34, D:11) a +0 leather armour a cursed -3 mace a +0 scale mail a +0 hand axe a cursed +0 chain mail a +0 dagger a +0 robe (24, 35, D:11) a +0 robe (26, 23, D:11) the +4 war axe of Abumpuolyk {flame, rC- rN+ Str+2 Dex-5 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your dexterity (-5). It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. (28, 38, D:11) a +0 short sword Level 12 of the Dungeon (0, 41, D:12) a +0 shortbow (2, 0, D:12) a +0 shortbow (17, 12, D:12) a +0 spear a +0 spear (18, 13, D:12) a +0 spear a +0 spear (23, 48, D:12) a bolt (23, 50, D:12) a bolt (26, 22, D:12) a +0 dire flail a +0 giant club (27, 31, D:12) a +0 chain mail of fire resistance a +0 dagger a +0 robe (30, 24, D:12) an uncursed staff of wizardry (37, 25, D:12) a +0 trident (38, 37, D:12) a +0 long sword (39, 35, D:12) a +0 blowgun (40, 34, D:12) a +0 flail (40, 35, D:12) a +0 whip (41, 34, D:12) a cursed -2 club (44, 18, D:12) a +0 robe (44, 27, D:12) a +2 helmet of intelligence an uncursed amulet of the gourmand a wand of polymorph (3) (46, 10, D:12) a +0 blowgun (46, 23, D:12) a +0 shortbow (47, 23, D:12) a +0 glaive a +0 plate armour (48, 23, D:12) a +0 troll leather armour (49, 16, D:12) a +0 blowgun a +0 club (49, 17, D:12) a +0 whip (50, 22, D:12) a +0 long sword a +0 ring mail the Ecumenical Temple (1, 3, Temple) 3 potions of degeneration (1, 4, Temple) a +2 dagger of venom a +0 spear