Ablot Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -7, D:1) a +0 mace (15, -2, D:1) a +0 dagger (15, 11, D:1) a +0 club (23, -17, D:1) a +0 short sword (25, -16, D:1) a +0 hand axe (26, 2, D:1) a +0 club (33, -27, D:1) a +0 leather armour (33, 11, D:1) a +0 club (39, 8, D:1) a +0 whip Level 2 of the Dungeon (6, -18, D:2) a +0 dagger (24, -35, D:2) a +0 dagger (31, -39, D:2) a +0 rapier (39, -38, D:2) a +0 club (39, -8, D:2) a +0 leather armour (45, 5, D:2) a +0 spear (46, 2, D:2) a +0 ring mail (57, 0, D:2) a +0 club (58, 0, D:2) a +0 animal skin (59, 0, D:2) a +0 dagger a +0 dagger a cursed -2 club (60, -30, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Googhic" {RegenMP *Drain rElec Int-4 Dex+7} (4470 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (-4). It affects your dexterity (+7). It insulates you from electricity. It causes draining when unequipped. the +8 hand axe "Arcanum" {freeze, Str+4 Int+5} (7130 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+5). the +4 hunting sling "Impbane" {venom, Dex+7} (4350 gold) It poisons the ammo it fires. It affects your dexterity (+7). the ring of Luve {rElec Stlth-} (2150 gold) [ring of attention] It insulates you from electricity. It makes you less stealthy. (7, -38, D:3) a scroll of identify (8, -35, D:3) a +0 hand axe (unseen) (10, -8, D:3) a +0 quarterstaff (18, 9, D:3) a kobold corpse (20, 3, D:3) a bat skeleton (26, 4, D:3) a +0 club