Ablot Level 1 of the Dungeon (2, 13, D:1) a +0 dagger (9, -22, D:1) a +0 club (9, 7, D:1) a +0 chain mail (30, -13, D:1) a +0 ring mail (34, -10, D:1) a +0 short sword (49, -24, D:1) a +0 whip Level 2 of the Dungeon (9, -5, D:2) a +0 club (20, 5, D:2) a +0 club (20, 10, D:2) a +0 short sword (32, 22, D:2) a +0 rapier (39, -2, D:2) a +0 short sword (40, 21, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, -8, D:3) a +0 leather armour (4, -24, D:3) a +0 robe (5, -24, D:3) a +0 flail (9, -21, D:3) a +0 dagger a +0 dagger a +0 dagger (9, -20, D:3) a +0 dagger a +0 hunting sling a +0 dagger (10, -19, D:3) a +0 hunting sling a +0 hunting sling a +0 club (10, -12, D:3) a +0 spear a +0 animal skin a +0 helmet (11, -20, D:3) a +0 club a +0 hunting sling (11, -16, D:3) a +0 scale mail (12, -30, D:3) a cursed -2 leather armour (27, -23, D:3) a +1 dagger of speed (30, -25, D:3) a +0 hunting sling (36, -18, D:3) a +0 whip (46, -6, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Qentulus's Antique Armour Emporium a cursed +0 ring mail (96 gold) a +0 plate armour (736 gold) a scarf of resistance (1024 gold) a +0 chain mail (144 gold) a +0 chain mail (144 gold) a +2 plate armour of poison resistance (1184 gold) a cursed +0 pair of boots (48 gold) a +0 scale mail (128 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1510 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a +0 robe (22 gold) (0, 0, D:4) a +0 leather armour a +0 falchion a +0 scale mail a +0 leather armour a +0 short sword (15, -11, D:4) a +0 pair of gloves (15, 2, D:4) a +0 giant club a +0 giant club (19, 2, D:4) a +0 helmet (22, -14, D:4) a +0 chain mail (27, 14, D:4) a +0 long sword (32, 10, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (10, -3, D:5) a +0 ring mail (12, -6, D:5) a +0 club (16, -1, D:5) a +0 falchion (33, -26, D:5) a +0 spear (33, -25, D:5) a +0 spear (35, -28, D:5) a +0 leather armour (35, -24, D:5) a +0 whip (46, -6, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, -11, D:6) a +0 ring mail (6, -4, D:6) a +0 robe a +3 mace (8, 32, D:6) a +2 quarterstaff of chaos (10, 31, D:6) a cursed +0 mace (11, -6, D:6) a +0 robe a +5 flail a +0 robe a cursed +2 falchion (13, -5, D:6) a cursed -3 flail (13, -4, D:6) a +0 leather armour a +0 robe a +0 dagger (16, 15, D:6) a +0 leather armour (18, 26, D:6) 6 large rocks (19, 23, D:6) 6 large rocks (21, 15, D:6) a +3 dire flail of protection a +0 chain mail (30, 2, D:6) a +0 hand axe (30, 3, D:6) a +0 short sword a +0 hand axe a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, -1, D:7) a cursed +0 hand axe (8, 15, D:7) a +0 spear (9, 13, D:7) a +0 club (9, 16, D:7) a +2 hand axe of venom (10, 13, D:7) a +0 dagger a +0 robe (14, 37, D:7) a +0 scale mail (15, 4, D:7) a +0 giant club (21, 32, D:7) 2 tomahawks (21, 33, D:7) 2 tomahawks (22, 31, D:7) a +0 club a +0 short sword a +0 scale mail a +0 dagger a cursed +0 scale mail a +0 long sword a +0 plate armour (27, 6, D:7) a +0 chain mail (29, 38, D:7) a +0 quarterstaff a +0 ring mail Level 8 of the Dungeon [Shop] Ymibil's Weapon Boutique the +4 war axe of Beipom {protect, *Contam rElec MR++ Int+2} (678 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a +2 short sword of freezing (261 gold) 10 stones (15 gold) a +0 flail (52 gold) a +0 short sword (45 gold) the +6 trident of the Whelk {pierce, +Inv rElec MP+9 Stlth+} (1168 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your magic capacity (+9). It lets you turn invisible. It makes you more stealthy. the cursed +0 short sword of Awkwardness {pain, rPois Dex+3} (330 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. a +0 quarterstaff (60 gold) (0, 0, D:8) a +2 dagger of holy wrath a +0 robe a +0 mace a +0 ring mail (10, -18, D:8) a +0 giant club a +0 dire flail (14, -5, D:8) a +0 dagger a +0 short sword a +0 club a +0 dagger a +0 robe (15, -4, D:8) a cursed -3 blowgun a +0 club (15, -3, D:8) a +0 dagger (16, -22, D:8) a cursed +0 falchion a +0 robe (16, -21, D:8) a cursed +4 falchion a +0 robe a +4 short sword a +0 robe a cursed +0 morningstar a +0 robe (21, -32, D:8) a +0 leather armour (21, -3, D:8) a +0 giant club (51, -11, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (7, -5, D:9) a +0 shield (16, 7, D:9) a +0 chain mail (17, 11, D:9) a +0 war axe a +0 chain mail (20, 5, D:9) 6 tomahawks of returning (34, 24, D:9) a +0 glaive a +0 animal skin (35, 24, D:9) a +0 war axe a +0 club a +0 dagger a +0 robe a +0 hand axe (36, 1, D:9) a +0 trident (36, 24, D:9) a cursed -2 club a +0 battleaxe a +0 chain mail (38, -3, D:9) a +0 leather armour (38, 1, D:9) a +0 hunting sling (42, 13, D:9) a cursed -1 giant club (45, 8, D:9) a +0 robe (47, 46, D:9) a +0 ring mail (50, 35, D:9) an uncursed staff of poison (58, 31, D:9) a +0 robe (59, 25, D:9) a +0 arbalest Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (2, 1, D:10) a +0 scythe (5, -40, D:10) a +0 glaive a +0 chain mail an orc skeleton (6, -40, D:10) a +0 whip a cursed +0 ring mail a +0 morningstar a +0 dagger a +0 robe a +0 giant club a +0 giant spiked club an orc skeleton a necrophage corpse an orc skeleton a two-headed ogre skeleton (22, -28, D:10) a +0 dagger a +0 robe (22, -26, D:10) a +1 flail of protection (23, -28, D:10) a +0 dagger a cursed +0 robe (23, -27, D:10) a +0 dagger a +0 robe (25, -34, D:10) a +4 mace of protection a +2 whip of electrocution a +0 trident (30, -38, D:10) a +0 whip a +0 scale mail (31, -38, D:10) a +0 spear (36, -8, D:10) a +1 scale mail of poison resistance (44, -20, D:10) an uncursed staff of death an uncursed staff of earth (46, -4, D:10) a +0 shortbow (48, -5, D:10) a +0 shortbow (56, -20, D:10) a +0 leather armour a +0 flail a +0 flail a +0 leather armour a +0 long sword 5 tomahawks a +0 plate armour a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 chain mail (57, -13, D:10) a cursed +0 shortbow (58, -22, D:10) 3 tomahawks Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a cursed +0 robe a kobold corpse (0, 2, D:11) a +0 dagger a +0 robe (1, 0, D:11) a +0 club a big kobold corpse (1, 1, D:11) a +0 dagger (1, 2, D:11) a +1 dagger of protection a +0 robe a kobold corpse (3, 5, D:11) a curare-tipped needle (3, 7, D:11) a +0 flail a +0 blowgun a +0 short sword of venom a +0 club a +0 hand axe an orc skeleton an orc skeleton (9, 13, D:11) 19 gold pieces the Ecumenical Temple