Ablot Level 1 of the Dungeon (2, -36, D:1) a +0 spear (18, 7, D:1) a +0 spear (19, 5, D:1) a cursed +0 club (26, -46, D:1) a +0 short sword (29, -35, D:1) a +0 spear (30, 10, D:1) a +0 club (38, -8, D:1) a +0 dagger (50, -42, D:1) a +0 dagger (53, -21, D:1) a +0 chain mail (55, -6, D:1) a +0 club (62, -37, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, 6, D:2) a +0 pair of gloves (14, 1, D:2) a +0 leather armour (17, -10, D:2) a cursed -3 dagger (24, -18, D:2) a +0 spear (31, -11, D:2) a +2 dagger of venom (40, 0, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 47, D:3) a +0 dagger of venom (6, 8, D:3) a +0 dagger (20, 3, D:3) a +0 hand axe of venom (31, 8, D:3) a +0 club (35, 16, D:3) a +0 mace (41, 36, D:3) a +0 scale mail (47, 47, D:3) a +0 dagger (52, 25, D:3) a +0 club Level 4 of the Dungeon [Shop] Guca Rarr's General Store 27 stones (32 gold) a ration (60 gold) 11 arrows (26 gold) a +0 long sword (42 gold) a cursed +0 buckler (18 gold) a lamp of fire (480 gold) a +0 hand axe (36 gold) a phantom mirror (360 gold) [Shop] Elamaet's Armour Emporium a +0 plate armour (276 gold) the +2 scale mail "Geruonax" {Dex+4 Slay+2} (453 gold) It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +0 scale mail (48 gold) a +0 pair of gloves (54 gold) a +0 leather armour (24 gold) the +2 robe of the Heavens {rElec MR+} (363 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 leather armour (24 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (480 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +2 scale mail of fire resistance (252 gold) [Shop] Vyplaum's Assorted Antiques a +0 scale mail (116 gold) the +2 long sword of Darkness {speed, *Contam Str-5 Int+5 Stlth+} (716 gold) Attacks with this weapon are significantly faster. It affects your strength (-5). It affects your intelligence (+5). It causes magical contamination when unequipped. It makes you more stealthy. a potion of lignification (87 gold) a scroll of torment (217 gold) a wand of iceblast (8) (348 gold) a scroll of teleportation (87 gold) [Shop] Sid Jis's Jewellery Shop a +2 ring of evasion (120 gold) an uncursed amulet of regeneration (360 gold) an uncursed ring of poison resistance (240 gold) the ring of the Evening {rElec rPois} (408 gold) [ring of poison resistance] It insulates you from electricity. It protects you from poison. an uncursed ring of flight (210 gold) a +2 ring of evasion (120 gold) an uncursed ring of flight (210 gold) an uncursed amulet of guardian spirit (360 gold) the ring "Kogam" {rN+ Str+8 Int+2 Slay+2} (676 gold) [ring of positive energy] It affects your strength (+8). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. an uncursed amulet of faith (480 gold) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} (571 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (0, 0, D:4) a cursed -3 dagger (3, -4, D:4) a +0 falchion (3, 28, D:4) a +0 mace (4, 1, D:4) a +0 robe (6, 24, D:4) a +0 quarterstaff (6, 25, D:4) a +0 flail a +0 scale mail (7, 24, D:4) a +0 club a +0 ring mail a +0 ring mail (11, 24, D:4) a +0 rapier (15, 33, D:4) a tomahawk (16, 33, D:4) a +0 club a +0 dagger a +0 robe (17, 33, D:4) 3 tomahawks a +0 club a +0 leather armour (18, 33, D:4) a tomahawk (19, 1, D:4) a +0 hunting sling (20, 8, D:4) a +0 whip (23, 0, D:4) a +0 short sword (34, -8, D:4) a +0 hand axe (43, -10, D:4) a +0 dagger (49, -15, D:4) a cursed ring of teleportation Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (1, 10, D:5) a +0 plate armour (3, 21, D:5) a +0 hand axe (3, 23, D:5) a +0 war axe a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe (5, -5, D:5) a +0 spear (6, -5, D:5) a +0 flail a +0 club (13, 7, D:5) a +0 falchion (16, -19, D:5) a +0 leather armour (19, -3, D:5) a +0 leather armour (25, -28, D:5) a +0 flail of protection (41, -17, D:5) a +0 plate armour (55, 13, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (6, 28, D:6) a +0 flail (6, 29, D:6) a +0 hand axe a +0 plate armour (11, 32, D:6) a +0 dagger a +0 robe (27, 12, D:6) a +0 shortbow (41, -12, D:6) a cursed +0 club (43, 41, D:6) a +0 dagger 2 tomahawks (49, 21, D:6) a +0 whip a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 trident (19, -13, D:7) a potion of curing