Ablot Level 1 of the Dungeon (10, -10, D:1) a +0 dagger of draining (15, 6, D:1) a +0 mace (17, 13, D:1) a +0 leather armour (20, 28, D:1) a +0 club (24, 41, D:1) a +0 dagger (35, 0, D:1) a +0 leather armour (38, -14, D:1) a +0 club (41, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 mace (3, -10, D:2) a +0 club (3, -8, D:2) a +0 leather armour (9, -19, D:2) a +0 spear (15, -13, D:2) a +0 leather armour (17, 2, D:2) a +2 quarterstaff of chaos (20, 3, D:2) a +0 mace (27, 14, D:2) a +0 hand axe (47, -25, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, 31, D:3) a +1 dagger of venom (11, 9, D:3) a +0 battleaxe (12, -8, D:3) a +0 club (20, 24, D:3) a +0 ring mail (24, 3, D:3) a +0 dagger (24, 4, D:3) a +0 dagger a +0 robe (25, 31, D:3) a +0 hunting sling (35, 34, D:3) a +0 dagger of draining (41, 0, D:3) a +0 club (42, 29, D:3) a +0 club (47, 33, D:3) a +0 spear (48, 27, D:3) a +0 dagger (48, 29, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (8, -3, D:4) a +0 giant club a +1 mace of draining a +0 ring mail (10, 25, D:4) a +0 mace (17, -3, D:4) a +0 flail (18, 25, D:4) a +0 whip (36, -1, D:4) a +0 giant spiked club a +0 leather armour a +0 rapier (37, 24, D:4) a +0 chain mail (38, -10, D:4) a +0 leather armour (45, 24, D:4) a +0 trident a +0 chain mail Level 5 of the Dungeon (13, -11, D:5) the +0 flail of True Grit {chaos, rPois rC+ Str+4} Each time it hits an enemy it has a different, random effect. It affects your strength (+4). It protects you from cold. It protects you from poison. (13, -8, D:5) a +0 giant club (23, -16, D:5) a +0 giant club (25, -4, D:5) a +0 leather armour (26, -6, D:5) 2 scrolls of noise (39, 3, D:5) a +0 mace a +0 ring mail a +0 shield (57, -23, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (5, -8, D:6) a +0 falchion a +0 leather armour a +0 trident a +0 dagger a +0 leather armour (5, -7, D:6) a +0 dagger a +0 robe (11, 7, D:6) a +0 falchion a +0 mace (16, 4, D:6) a cursed -2 club a +0 flail a +0 halberd of protection a +0 chain mail (22, -1, D:6) a +0 hand axe a +0 mace a +0 dagger a +0 robe (25, 7, D:6) a cursed +5 battleaxe of freezing a +0 robe a +0 whip of electrocution a +0 robe (26, 6, D:6) a +0 flail a +0 robe (27, 8, D:6) a cursed +0 great sword a +0 robe (30, -4, D:6) a cursed +2 dire flail a +0 robe (33, -1, D:6) a +0 club a +0 dagger a +0 robe (34, 14, D:6) a +0 dagger (35, -1, D:6) a +0 club (36, -1, D:6) a +0 dagger (37, -3, D:6) a +0 flail (40, -14, D:6) a +0 longbow Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (unseen) (2, 1, D:7) a +0 whip a scroll of random uselessness a +0 giant club a +0 hand axe an orc corpse an orc corpse (5, 1, D:7) an adder corpse (8, 1, D:7) a howler monkey skeleton (10, -2, D:7) a potion of invisibility (14, 1, D:7) 16 gold pieces (unseen) the Ecumenical Temple