Ablot Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 22, D:1) a +0 club (7, 6, D:1) a +0 club (18, 3, D:1) a +0 dagger (25, 13, D:1) a cursed +0 club (28, 9, D:1) 4 boomerangs (31, 1, D:1) a +0 ring mail (33, -5, D:1) a +0 club (45, 24, D:1) a +0 ring mail (46, -4, D:1) a +0 robe (59, -19, D:1) a +0 short sword Level 2 of the Dungeon (16, -28, D:2) a +0 dagger (32, -6, D:2) a +0 dagger (33, -37, D:2) a +0 short sword Level 3 of the Dungeon (7, -6, D:3) a +0 leather armour (10, 19, D:3) a +0 war axe (12, -20, D:3) an uncursed ring of teleportation (18, -30, D:3) a +0 pair of boots (24, -24, D:3) a +0 leather armour (41, -19, D:3) a +0 dagger a +0 leather armour (41, -18, D:3) a +0 dagger (41, -13, D:3) a +0 cloak (41, -8, D:3) a +0 club (45, 17, D:3) a cursed +0 cloak (47, -17, D:3) a +0 giant club (54, -4, D:3) a +0 robe (60, -20, D:3) a +0 plate armour Level 4 of the Dungeon [Shop] Bitewn's Magic Scroll Boutique a scroll of vulnerability (75 gold) a scroll of torment (75 gold) a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) a scroll of blinking (75 gold) a scroll of teleportation (30 gold) a scroll of remove curse (30 gold) a scroll of enchant armour (75 gold) a scroll of remove curse (30 gold) (0, 0, D:4) a +0 scythe a +0 robe (1, 9, D:4) a +0 falchion (3, -12, D:4) a +0 ring mail (16, -2, D:4) a +0 rapier a +0 leather armour (26, -5, D:4) a +0 leather armour (35, 7, D:4) a +0 mace (36, 4, D:4) a +4 quarterstaff of chaos a +0 cloak (44, -28, D:4) a +0 pair of boots (54, 5, D:4) a +0 pair of boots (54, 10, D:4) a +0 spear a +0 giant spiked club a +0 leather armour (56, -5, D:4) a +0 whip (57, -13, D:4) a +0 club (57, -5, D:4) a +0 club a +0 short sword (62, 3, D:4) a +0 trident (66, 4, D:4) a +2 scimitar of slicing Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Past {rElec MR+ rCorr Int+4} (4800 gold) [ring of resist corrosion] It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. the ring "Uxkoinic" {+Blink rC+ Str-5 Dex+10 Slay+3} (6210 gold) [ring of protection from cold] It affects your strength (-5). It affects your dexterity (+10). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It lets you blink. the +5 ring mail of the Louse {Str+5 Int-5} (3600 gold) It affects your strength (+5). It affects your intelligence (-5). the amulet of Waduo {RegenMP rElec Str+4 Int+2} (5660 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+4). It affects your intelligence (+2). It insulates you from electricity. (3, -31, D:5) a +0 flail a +0 leather armour (3, -11, D:5) a +0 shortbow (4, -31, D:5) a +0 ring mail (5, -30, D:5) a +0 mace (16, 5, D:5) a +0 hand axe a +0 robe (21, -8, D:5) a +0 whip (31, -12, D:5) a +0 halberd (32, -12, D:5) a cursed +0 giant club a +0 club (54, -9, D:5) a +0 broad axe (55, -25, D:5) a +0 falchion (59, -15, D:5) a +0 leather armour Level 6 of the Dungeon (14, 1, D:6) a +0 buckler (23, -10, D:6) a +0 club (24, -10, D:6) a +0 giant club a +0 halberd a cursed -1 plate armour (25, -10, D:6) a +0 scale mail a +0 short sword (27, -19, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (14, 11, D:7) a +0 leather armour (21, 40, D:7) a +0 hunting sling (26, 39, D:7) a +0 dagger (39, 3, D:7) an uncursed amulet of rage (51, 21, D:7) 6 boomerangs Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (0, 7, D:8) a +0 mace a +0 ring mail (0, 8, D:8) a cursed -1 dagger a +0 robe (0, 13, D:8) an uncursed staff of death (1, 5, D:8) a +5 flail a +0 leather armour a +0 dagger a +0 robe (4, 16, D:8) a potion of agility (6, 14, D:8) a +0 rapier (6, 16, D:8) a scroll of identify (9, 19, D:8) a +2 flail of protection (10, 14, D:8) a potion of lignification (12, 16, D:8) 21 gold pieces (18, 11, D:8) a +0 flail a +0 robe (23, 15, D:8) a +4 long sword a +0 robe (23, 16, D:8) a +0 falchion a +0 robe (27, 20, D:8) a +0 scimitar a +0 robe (28, 1, D:8) a +0 hand axe (32, 43, D:8) a +0 battleaxe a +0 robe (34, 43, D:8) a cursed +3 scimitar a +0 robe a +3 halberd a +0 robe (35, 42, D:8) a +3 war axe of freezing a +0 robe (36, 14, D:8) a +0 trident (41, 27, D:8) a +0 short sword (43, 25, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (1, 24, D:9) a +0 shortbow a centaur skeleton (1, 43, D:9) a +0 buckler (3, 47, D:9) a +0 cloak (5, 11, D:9) a +0 short sword (11, 2, D:9) a cursed +0 giant club (13, 14, D:9) a +0 dagger (14, 12, D:9) a cursed +0 cloak (19, 14, D:9) 6 boomerangs (24, 3, D:9) a +0 giant club (29, 43, D:9) a +0 robe (35, 29, D:9) a +0 hand axe a +0 mace a +0 dagger a +0 robe (36, 30, D:9) a +1 dagger of speed a +0 robe (37, 48, D:9) a +0 war axe (40, 35, D:9) a +0 ring mail (41, -2, D:9) a +0 whip (43, 43, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) 7 scrolls of random uselessness (0, 14, D:10) a +2 shortbow of velocity the cursed +3 rapier of Emekab {vamp, *Noise +Inv rN+ Dex+8} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+8). It protects you from negative energy. It lets you turn invisible. It may make noises in combat. It has a curse placed upon it. (2, 11, D:10) 3 boomerangs (2, 12, D:10) a yak corpse (6, -9, D:10) 12 gold pieces (9, 10, D:10) 19 gold pieces the Ecumenical Temple