Ablot Level 1 of the Dungeon [Shop] Arhisch's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of magic mapping (49 gold) a scroll of torment (105 gold) a scroll of identify (28 gold) a scroll of fear (49 gold) a scroll of identify (28 gold) 3 scrolls of teleportation (126 gold) a scroll of teleportation (42 gold) [Shop] Doizxul's Weapon Boutique a +2 demon trident of draining (546 gold) 11 stones (15 gold) a +0 falchion (42 gold) a +2 whip of draining (231 gold) a +2 vorpal falchion (231 gold) a +0 club (14 gold) 20 stones (28 gold) a +0 flail of venom (86 gold) the +4 arbalest "Hyel" {elec, +Blink rC- Dex+2} (593 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. +Blink: It lets you blink. (1, 10, D:1) a +0 club (2, -3, D:1) a +0 leather armour (14, -15, D:1) a +0 scimitar (21, -7, D:1) a +0 club (22, 25, D:1) a +0 club (24, 19, D:1) a +0 dagger (25, -18, D:1) a +0 club (32, 19, D:1) a +0 leather armour (36, 26, D:1) a +0 short sword (54, 24, D:1) a +0 war axe (57, 10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a worm corpse (4, 3, D:2) a +0 hunting sling (11, 2, D:2) a +0 dagger (13, -6, D:2) a ball python corpse (17, 15, D:2) 2 stones (19, 15, D:2) a stone (20, 15, D:2) a stone (21, 14, D:2) a stone (25, 3, D:2) a bat skeleton (47, -7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (48, -1, D:2) a +0 robe (62, -7, D:2) a +0 hunting sling