Ablot Level 1 of the Dungeon (15, 1, D:1) a +0 club (16, 0, D:1) a +0 dagger (23, -20, D:1) a +0 club (31, 5, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Fohar's Weapon Emporium a +0 mace (39 gold) a +0 hunting sling of freezing (61 gold) 6 atropa-tipped darts (46 gold) a +0 short sword (39 gold) a +0 spear (39 gold) 24 arrows (62 gold) 19 bolts (49 gold) a +0 spear (39 gold) the +5 hand axe "Rokhaple" {flame, Fly Str+7} (704 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+7). Fly: It grants you flight. a +0 whip (32 gold) (0, 0, D:2) a +0 scale mail (1, 4, D:2) a quokka corpse (skeletalised by now) (2, 17, D:2) a +0 dagger (8, 20, D:2) a +0 dagger (9, 3, D:2) a +0 short sword (9, 20, D:2) a +0 dagger (10, 2, D:2) a rat corpse (skeletalised by now) (10, 11, D:2) a +0 war axe (22, 3, D:2) a +0 chain mail (23, 10, D:2) a +0 leather armour (31, 2, D:2) a +0 club (36, 12, D:2) a +0 club (39, 11, D:2) a +0 robe (40, 28, D:2) a +0 club (47, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (0, 6, D:3) 9 stones (14, 16, D:3) a +0 falchion (14, 23, D:3) a +1 morningstar of holy wrath a +0 ring mail a potion of heal wounds