Ablot Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of pain (2, 11, D:1) a +0 dagger (14, -18, D:1) a +0 dagger (14, 14, D:1) a +0 short sword (39, 8, D:1) a +0 scale mail (41, -6, D:1) a +0 dagger (41, 8, D:1) a +0 club a +0 club (42, -4, D:1) a +0 hunting sling (48, 18, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Qutzokov's Antique Armour Shop a +2 ring mail of willpower (504 gold) a +2 leather armour of positive energy (384 gold) the +0 pair of gloves of the Constellations {rC+} (444 gold) rC: It protects you from cold. a +0 robe (16 gold) a +2 plate armour of poison resistance (888 gold) a +0 robe (16 gold) a +0 scale mail (96 gold) a +0 ring mail (96 gold) [Shop] Kirag's Magic Scroll Shoppe a scroll of blinking (97 gold) a scroll of identify (26 gold) 2 scrolls of immolation (91 gold) a scroll of enchant weapon (97 gold) a scroll of brand weapon (260 gold) a scroll of enchant weapon (97 gold) a scroll of fear (45 gold) a scroll of teleportation (39 gold) [Shop] Fosomev's Weapon Emporium 3 boomerangs (21 gold) a +0 vorpal executioner's axe (238 gold) a +0 war axe (49 gold) the +12 flail "Rejorry" {holy, rElec MP+9} (1388 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +1 battleaxe of venom (207 gold) a +0 dagger (28 gold) a +4 mace of protection (358 gold) a +0 whip (35 gold) the +2 dagger of Brawling {vorpal, rN+ rCorr Str+3} (505 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 whip (35 gold) [Shop] Gusm's Jewellery Emporium a ring of positive energy (200 gold) a ring of protection from cold (250 gold) a ring of poison resistance (200 gold) a ring of positive energy (200 gold) an amulet of regeneration (300 gold) a +6 ring of strength (585 gold) a ring of see invisible (150 gold) a ring of willpower (250 gold) a ring of poison resistance (200 gold) a ring of magical power (200 gold) a +6 ring of dexterity (585 gold) [Shop] Mabrus's Weapon Shoppe a +0 quarterstaff (48 gold) a +0 hunting sling (18 gold) a +0 rapier (48 gold) the +7 quarterstaff of Gallantry {freeze, +Blink rElec rC+ Will-} (792 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. Will: It decreases your willpower. the +10 halberd "Xusmeq" {antimagic, rF- rCorr Int+3} (886 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. 4 javelins (38 gold) a +0 rapier (48 gold) a +0 flail (42 gold) (12, -11, D:2) a +0 club (16, -15, D:2) a +0 dagger a +0 robe (27, -29, D:2) a +0 club (34, -28, D:2) a +0 whip (38, -11, D:2) a +0 hand axe (45, -26, D:2) a +0 spear (46, -26, D:2) a +0 flail (47, -26, D:2) a +0 spear (51, -34, D:2) a +0 short sword (52, -30, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 broad axe (3, -1, D:3) a +0 hand axe (5, -13, D:3) a +0 leather armour (6, -13, D:3) a +0 shortbow (14, -1, D:3) a +0 flail of draining (20, -15, D:3) a +0 ring mail (22, 23, D:3) a +0 dagger a +0 hunting sling (29, 14, D:3) a scroll of noise Level 4 of the Dungeon [Shop] Wininac's Antique Weapon Emporium the +1 war axe "Qeusm" {chaos, Fly rF++} (644 gold) Each time it hits an enemy it has a different, random effect. rF: It greatly protects you from fire. Fly: It grants you flight. a +0 short sword (51 gold) a +0 war axe (59 gold) a +0 quarterstaff (68 gold) a +0 halberd (68 gold) a +0 mace (51 gold) a +0 club (17 gold) a +0 morningstar (68 gold) a +0 trident (59 gold) a +2 vampiric demon whip (969 gold) a +1 whip of electrocution (224 gold) a +0 whip (42 gold) [Shop] Ucwopew's Distillery 2 potions of magic (192 gold) a potion of magic (96 gold) a potion of mutation (96 gold) a potion of mutation (96 gold) 3 potions of invisibility (288 gold) a potion of might (48 gold) a potion of heal wounds (60 gold) a potion of lignification (36 gold) a potion of ambrosia (96 gold) a potion of heal wounds (60 gold) [Shop] Rammeseu's Book Emporium a book of the Hunter (338 gold) a book of Pain (364 gold) a book of Iron (468 gold) a book of Displacement (312 gold) a book of Alchemy (364 gold) a book of Callings (260 gold) a book of the Moon (520 gold) a book of Hexes (468 gold) a book of Transfigurations (520 gold) [Shop] Diegerig's Book Emporium an Everburning Encyclopedia (260 gold) a Young Poisoner's Handbook (200 gold) a book of Power (420 gold) the Unrestrained Analects (440 gold) a book of Fire (440 gold) a book of Blood (280 gold) the Reference Book on Hurtful Lightness (440 gold) Spells Type Level Known a - Magic Dart Conjuration 1 yes b - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes c - Freezing Cloud Conjuration/Ice/Air 5 no d - Maxwell's Capacitive Coupling Air 8 no (0, 0, D:4) a +0 leather armour a +0 club (1, 0, D:4) a +0 dagger a +0 club (8, -1, D:4) a +0 giant spiked club (8, 4, D:4) a +0 club (12, 23, D:4) a +0 dagger (12, 27, D:4) a +0 dagger (12, 28, D:4) a +0 helmet (17, 22, D:4) a +0 hand axe a +0 ring mail a +0 mace a +0 chain mail a +0 short sword (17, 23, D:4) a +0 leather armour a +0 club (18, 22, D:4) a +0 short sword a +0 club (26, 15, D:4) a +0 leather armour (33, -6, D:4) a +0 leather armour (35, 4, D:4) a +0 whip (38, 0, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 dire flail (still there?) a +0 robe (still there?) (17, -4, D:5) a +0 falchion (27, 8, D:5) a +0 plate armour (27, 28, D:5) a +0 shortbow (30, 24, D:5) a +0 whip (34, 20, D:5) a +0 club (36, -2, D:5) a +0 spear (36, -1, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 flail (36, 0, D:5) a +0 robe (37, -2, D:5) a +0 ring mail (37, 29, D:5) a +0 helmet (38, 18, D:5) a +0 shortbow (39, -1, D:5) a +0 leather armour a +0 morningstar (39, 22, D:5) a +0 giant spiked club (45, 12, D:5) a +0 scale mail (51, 19, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 14 bolts the Ecumenical Temple (0, 0, Temple) a +0 whip a +0 robe a +0 leather armour a +0 club (0, 1, Temple) a +0 flail (0, 2, Temple) a +0 halberd of freezing (2, 1, Temple) a +0 club