Ablot Level 1 of the Dungeon [Shop] Kaxzarepn's Antique Armour Emporium a +0 leather armour (50 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +2 chain mail of fire resistance (537 gold) a +0 ring mail (100 gold) a +2 helmet (412 gold) a +0 pair of gloves (112 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +0 robe (17 gold) (0, 0, D:1) a +0 robe (14, 46, D:1) a +0 scale mail (15, 47, D:1) a +0 club (16, 33, D:1) a +0 ring mail (21, 41, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 17, D:2) a +0 ring mail (4, -26, D:2) a +0 short sword of venom (4, -25, D:2) a +0 robe (8, 15, D:2) a +0 whip (12, -27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 23, D:3) a +0 scale mail (6, -7, D:3) a +0 spear (8, 3, D:3) a +0 dagger (9, 1, D:3) a +0 dagger a +0 robe (10, 2, D:3) a +0 club (26, 33, D:3) a +0 dagger (29, 13, D:3) a +0 dagger a +0 leather armour (35, -2, D:3) a +0 club (39, 8, D:3) a +0 flail a +0 chain mail (40, 6, D:3) a +0 hand axe Level 4 of the Dungeon (1, 0, D:4) a +0 halberd (3, 0, D:4) a +0 trident (17, -17, D:4) a +0 hand axe (23, -17, D:4) a +0 dagger (29, 21, D:4) a +0 giant club (52, -6, D:4) a +1 whip of electrocution a +0 robe (52, -4, D:4) a +0 scythe a +0 robe Level 5 of the Dungeon (2, 8, D:5) a +0 giant club (2, 28, D:5) a +0 war axe (28, 13, D:5) a +0 robe (35, 15, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a ring of magical power (1, -1, D:6) a +0 dagger (3, -6, D:6) a +0 short sword a +0 plate armour (4, 25, D:6) a +0 club (4, 26, D:6) a +0 spear a +0 club a +0 leather armour a +0 club (4, 27, D:6) a +1 whip of electrocution (4, 28, D:6) a +4 whip of venom (21, -9, D:6) a scroll of immolation (22, -9, D:6) 15 gold pieces (33, -26, D:6) a +0 dagger (40, 10, D:6) a +0 leather armour a +0 whip (42, 22, D:6) a +0 mace (50, 22, D:6) a +1 dagger of draining Level 7 of the Dungeon [Shop] Fefirgh's Weapon Boutique 30 arrows (78 gold) 14 sling bullets (91 gold) a +0 rapier (52 gold) a +0 long sword (45 gold) the +9 hand axe "Cykkar" {flame, Dex+2} (800 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+2). a +0 morningstar (52 gold) 18 arrows (46 gold) a +0 rapier (52 gold) a +0 great sword (84 gold) 20 stones (26 gold) (0, 0, D:7) a +0 club (13, 5, D:7) a +0 whip (24, 27, D:7) a +0 mace (31, 14, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 spear of venom (1, 2, D:8) a +0 leather armour (9, -35, D:8) a +0 spear a +0 robe (10, -36, D:8) a +0 scimitar a +0 robe a +0 mace a +0 robe (11, -21, D:8) a +0 short sword (12, -21, D:8) a +0 club (12, -20, D:8) a +0 dagger a +0 short sword (13, -20, D:8) a +0 short sword (13, -19, D:8) a +0 dagger (14, -12, D:8) a +0 shortbow (16, 3, D:8) a +1 flail of holy wrath (18, -26, D:8) a staff of death (31, -38, D:8) a +0 halberd (33, -39, D:8) a +0 hunting sling a +0 leather armour a +1 flail of protection (43, -39, D:8) a +0 shortbow (46, -30, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 helmet (4, 8, D:9) 5 large rocks (9, -13, D:9) a +0 robe (10, -13, D:9) a wand of charming (4) (11, -20, D:9) a +0 giant club a +0 giant spiked club (14, -17, D:9) a staff of earth (14, -2, D:9) a +0 flail a +0 plate armour (15, -17, D:9) a +2 robe of cold resistance (15, -13, D:9) a +0 robe a +0 dagger (16, -13, D:9) a +0 ring mail a +0 war axe (16, -11, D:9) a +0 scale mail a +0 short sword (16, 22, D:9) a staff of earth (17, -13, D:9) a +0 club (19, -14, D:9) a ring of see invisible (19, 12, D:9) a +0 pair of gloves (21, 25, D:9) a +0 robe (28, -10, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (0, 17, D:10) a scroll of immolation (3, 15, D:10) a +0 glaive a +0 plate armour (12, 1, D:10) a +0 ring mail (14, 0, D:10) 2 potions of flight (15, -10, D:10) a +0 hunting sling (15, 0, D:10) a +0 spear a +0 shortbow (20, 10, D:10) a +0 dagger (21, 9, D:10) a +0 leather armour a +0 dagger a +0 club (21, 10, D:10) a +0 mace (22, 9, D:10) a +2 dire flail of protection a +0 plate armour of cold resistance Level 11 of the Dungeon (0, 0, D:11) +0 acid dragon scales (0, 1, D:11) the +7 battleaxe of Analysis {freeze, *Noise MP+9 Int+6 Dex+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). MP: It affects your magic capacity (+9). *Noise: It may make noises in combat. (0, 3, D:11) 298 stones (0, 4, D:11) 176 arrows (1, 1, D:11) a staff of poison (1, 2, D:11) a wand of iceblast (7) (1, 3, D:11) 2 scrolls of magic mapping (12, 21, D:11) a potion of flight (15, 21, D:11) a +0 hunting sling (16, 16, D:11) a +0 leather armour (19, 4, D:11) a +0 quarterstaff (19, 30, D:11) a +0 spear (22, 16, D:11) a +0 flail a +0 scale mail a +0 club a +0 ring mail a +2 dagger of venom a +0 robe (23, 16, D:11) a +0 mace a +0 chain mail the Ecumenical Temple