Ablot Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 22, D:1) a +0 club (3, 5, D:1) a +0 flail (4, -1, D:1) a +0 dagger (4, 21, D:1) a +0 club (5, -7, D:1) a +0 leather armour (8, 10, D:1) a +0 spear (22, 8, D:1) a +0 scale mail (24, 0, D:1) a +0 dagger a +0 dagger (39, 12, D:1) a +0 whip (39, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +3 hand axe a +0 scale mail (29, 33, D:2) a +0 spear (35, -2, D:2) a +0 leather armour a +0 club (36, -6, D:2) a +0 spear (46, -16, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Ofreryej's Antique Armour Shoppe a +2 chain mail of poison resistance (555 gold) a +0 robe (21 gold) a +0 chain mail (135 gold) a +0 pair of gloves (135 gold) a +0 plate armour (690 gold) a +0 ring mail (120 gold) a +0 pair of boots (135 gold) a +0 robe (21 gold) the +1 chain mail "Lufavuit" {Fly rPois rF+ MP-9} (327 gold) rF: It protects you from fire. rPois: It protects you from poison. MP: It affects your magic capacity (-9). Fly: It grants you flight. (0, 0, D:3) a +0 dagger a +0 war axe a +0 leather armour a +0 short sword a +0 flail a +0 leather armour a +0 whip (4, -2, D:3) a +0 dagger (16, 41, D:3) a +0 club (17, 26, D:3) a +0 short sword (21, 6, D:3) a +0 ring mail a +0 mace (21, 38, D:3) a +0 short sword (34, 39, D:3) a +0 short sword (34, 42, D:3) a +0 buckler Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (13, -13, D:4) a +0 spear (13, -12, D:4) a +0 trident (16, 10, D:4) a +0 flail a +0 leather armour (17, -11, D:4) a +3 whip a +0 whip a +0 club a +0 robe a +0 whip a +0 club (24, -22, D:4) a +0 whip a +0 leather armour (24, 26, D:4) a +0 robe a +0 flail (27, 32, D:4) a +0 robe a +4 flail (30, 7, D:4) a +3 halberd of freezing a +0 robe (31, 37, D:4) a +0 robe (36, 11, D:4) a +0 leather armour a +0 hand axe (37, -23, D:4) a +2 dagger of protection a +0 dagger a +0 robe a +0 hand axe a +0 club a +0 scale mail (38, 35, D:4) a +0 mace (40, 7, D:4) a +0 falchion a +0 dagger a +0 short sword (40, 33, D:4) a +0 giant club a +0 hand axe a +0 scale mail (40, 34, D:4) a +0 short sword a +0 leather armour (48, 7, D:4) a +0 giant club (50, 0, D:4) a +0 club (51, 3, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Datedoc's Fire Supplies a staff of fire (250 gold) a wand of flame (12) (70 gold) the ring of Lonosm {Fire Str+7 Dex-4} (383 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+7). Dex: It affects your dexterity (-4). rF: It protects you from fire. rC: It makes you vulnerable to cold. a ring of protection from fire (250 gold) a +0 falchion of flaming (74 gold) the Papyrus of Fire (400 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Sticky Flame Conjuration/Fire 4 yes d - Ignition Fire 8 no the ring "Ginoga" {Fire rCorr Int+7 SInv} (565 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+7). rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a ring of fire (250 gold) the Catalogue of the Blaze (320 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Flame Wave Conjuration/Fire 4 no c - Ignition Fire 8 no a +0 robe of fire resistance (77 gold) (0, 0, D:5) a +0 ring mail (3, 14, D:5) a +1 mace of protection (9, -6, D:5) a +0 antimagic rapier a +0 leather armour (35, -14, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:6) a +0 dagger (24, 23, D:6) a +0 ring mail (52, -37, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a scarf of harm (3, -36, D:7) a +0 mace (14, -24, D:7) a +0 ring mail a +0 whip a +0 robe a +0 club (14, -23, D:7) a +2 dagger of draining (15, -32, D:7) a +0 rapier (15, -25, D:7) a +0 robe a +0 dagger (18, 3, D:7) a +0 chain mail a +0 hand axe a +1 vorpal flail (26, -48, D:7) a +0 leather armour a +2 dagger of protection (28, -31, D:7) a +0 dagger (28, -14, D:7) a +0 dagger a +0 robe a +0 short sword (29, -13, D:7) a +0 club a +0 dagger (31, -13, D:7) a +0 dagger (46, -35, D:7) a +0 mace (53, -8, D:7) a +0 morningstar a +0 chain mail (62, -30, D:7) a +0 kite shield (64, -18, D:7) a +0 club a +0 club a +0 flail a +0 whip a +0 club (64, -17, D:7) a +0 spear a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) an amulet of the acrobat (12, 10, D:8) a +1 whip of flaming a +0 robe a +0 robe (15, 6, D:8) a +0 ring mail (16, -20, D:8) a +0 pair of gloves (16, -14, D:8) a +0 dagger (31, 4, D:8) a +0 leather armour (32, -14, D:8) a +0 robe a +3 great sword (32, 4, D:8) a +0 robe a +0 war axe (32, 5, D:8) a +0 robe a +0 short sword a +0 short sword (42, 17, D:8) a +0 robe (43, 17, D:8) a +0 hand axe of flaming (52, -15, D:8) a +0 club (52, -13, D:8) a +0 robe a +0 dagger (57, -17, D:8) a +0 scale mail a +0 club a +0 leather armour a +0 flail a +0 whip a +0 chain mail a +0 flail a +0 ring mail a +0 mace a +0 short sword a +0 hand axe a +0 ring mail a +0 dagger a +0 leather armour a +0 club a +0 ring mail a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 dagger a +0 short sword a +0 plate armour a +0 long sword a +0 club (58, -17, D:8) a +0 club (58, -16, D:8) a +0 hand axe a +0 ring mail a +0 club a +0 short sword Level 9 of the Dungeon (0, 0, D:9) 5 potions of degeneration (1, -3, D:9) a potion of degeneration (1, 1, D:9) a +0 short sword (11, -1, D:9) a +0 leather armour (14, 12, D:9) a +0 quarterstaff (18, -6, D:9) a +0 trident (21, -1, D:9) a +0 ring mail (21, 15, D:9) a +0 ring mail (22, 10, D:9) a +0 robe a +0 trident (22, 18, D:9) a +0 leather armour (25, 13, D:9) a +0 robe a +0 morningstar of draining (27, 3, D:9) a +0 scimitar (34, -21, D:9) a +0 mace of holy wrath (37, -6, D:9) a +1 war axe of freezing a +0 shortbow (41, 24, D:9) a +0 battleaxe (46, 3, D:9) a +0 helmet (46, 21, D:9) a +0 hunting sling Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (still there?) a +0 hand axe (still there?) a +0 robe (still there?) a +0 dagger (still there?) (0, 1, D:10) a +0 morningstar (1, 0, D:10) a +0 club a +0 robe a +0 dagger (8, 36, D:10) a +0 giant spiked club a +0 giant spiked club (8, 37, D:10) a +1 battleaxe of electrocution (22, 41, D:10) a +0 dire flail a +0 giant spiked club (36, 22, D:10) a +0 war axe (43, 31, D:10) a +0 robe a +0 scimitar (45, 31, D:10) a +2 vorpal spear (46, -3, D:10) a +0 shortbow (47, 32, D:10) a +0 robe a +3 mace (47, 33, D:10) a +0 robe a +3 long sword (49, 32, D:10) a +0 robe a +4 halberd (58, 4, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) Great Wizards, Vol. VII (8, -9, D:11) 2 large rocks (13, -24, D:11) a +0 club (13, -23, D:11) a +0 short sword (14, -24, D:11) a +0 robe a +0 dagger (14, -23, D:11) a +0 chain mail a +0 battleaxe (29, 13, D:11) 3 large rocks (38, -22, D:11) a +3 trident (39, -25, D:11) a +0 halberd a +0 plate armour (39, -24, D:11) a +0 short sword a +0 club a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (39, -22, D:11) a +3 chain mail of cold resistance (49, 5, D:11) 4 large rocks (54, -13, D:11) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (54, -12, D:11) a +0 morningstar a +0 flail (55, -12, D:11) a +0 leather armour a +0 hand axe (58, -14, D:11) a +0 shortbow (58, -9, D:11) a +0 glaive a +0 hand axe (58, -8, D:11) a +0 halberd a +2 scimitar a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (0, 24, D:12) a wand of charming (3) (10, -24, D:12) a +0 chain mail (11, -13, D:12) a +3 vampiric war axe a +0 robe (12, -13, D:12) a +0 robe a +0 hand axe (16, -3, D:12) a scroll of summoning (18, -3, D:12) the amulet of Ynirocei {Acrobat +Blink Fly} [amulet of the acrobat] It increases your evasion while moving and waiting. Fly: It grants you flight. +Blink: It lets you blink. (18, -2, D:12) a staff of air (19, -15, D:12) a +0 leather armour a +0 hand axe (19, -3, D:12) the +3 scale mail "Coywk" {*Corrode Fly Will++ SInv} SInv: It lets you see invisible. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. (19, -2, D:12) a staff of death (20, -3, D:12) the +4 battleaxe "Zituk" {chaos, Int+2 Dex+3} Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). (20, 17, D:12) a +0 hand axe (21, -25, D:12) a +0 falchion (22, -16, D:12) a +0 long sword a +0 ring mail (22, 26, D:12) a scroll of noise (23, -15, D:12) a +2 hat (33, -2, D:12) a +0 dire flail a +0 dire flail (34, -2, D:12) a +0 battleaxe a +0 ring mail (38, -6, D:12) a +0 ring mail a +1 vorpal mace a +0 club a +0 robe a +0 dagger of venom (39, -6, D:12) a +0 mace (41, -8, D:12) a +0 long sword (42, -21, D:12) a +0 longbow (43, -2, D:12) a +0 quarterstaff (44, 16, D:12) a +0 dagger a +0 robe (44, 18, D:12) a +0 club (44, 21, D:12) a +0 hand axe (45, -3, D:12) a +0 hand axe (45, 18, D:12) a +0 club (46, 18, D:12) a +0 hand axe (46, 23, D:12) a +0 pair of gloves (51, 18, D:12) a +0 giant club a +0 giant club (51, 27, D:12) a +0 robe (61, 23, D:12) a staff of death Level 13 of the Dungeon (0, 0, D:13) a scroll of noise (5, 17, D:13) a +0 ring mail (15, -8, D:13) a +0 falchion (28, -2, D:13) a +0 dagger of venom (29, -3, D:13) a +0 whip a +0 club a +0 short sword a +0 short sword a +0 club a +0 robe a +0 dagger (31, 4, D:13) a +2 kite shield a +0 leather armour a +0 war axe (35, 16, D:13) an amulet of regeneration (36, -18, D:13) a +0 mace (51, 4, D:13) a +0 longbow Level 14 of the Dungeon [Shop] Hicuasan's Assorted Antiques a potion of curing (87 gold) a +0 ring mail (116 gold) a +0 quarterstaff (116 gold) a wand of flame (10) (174 gold) a +0 long sword (101 gold) the +4 scimitar of Qoqudez {flame, Dex+3} (1174 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). a potion of curing (87 gold) (4, 34, D:14) a +0 leather armour (13, 26, D:14) a +0 longbow (13, 27, D:14) a +0 long sword (21, -4, D:14) a piece from Xom's chessboard (15/15) (21, 1, D:14) a +0 plate armour a +1 dire flail of venom (22, -5, D:14) a +0 leather armour a +0 hand axe (22, -2, D:14) a +0 chain mail a +0 dire flail a +0 giant club a +0 giant spiked club a +0 ring mail a +2 vorpal dire flail (22, 0, D:14) a +2 spear of venom (24, -23, D:14) a +0 ring mail (28, 4, D:14) a +0 robe a +2 dagger of flaming (47, 22, D:14) a +0 giant spiked club a +0 giant club (52, 14, D:14) a +0 scale mail (53, -4, D:14) a +0 longbow Level 15 of the Dungeon [Shop] Baosufa's Book Emporium Great Wizards, Vol. II (760 gold) Great Wizards, Vol. VII (600 gold) the Unrestrained Analects (880 gold) a book of Party Tricks (320 gold) a manual of Maces & Flails (1600 gold) a book of Iron (720 gold) a book of Transfigurations (800 gold) a Necronomicon (1120 gold) (0, 0, D:15) a +0 ring mail (16, -16, D:15) 4 large rocks a cyclops skeleton (16, -15, D:15) a +0 scimitar of flaming (17, -15, D:15) a scroll of immolation (24, -20, D:15) a hydra skeleton (25, -28, D:15) a +0 mace (28, -26, D:15) 9 gold pieces (30, -28, D:15) 13 gold pieces (30, -25, D:15) a +0 mace (30, -20, D:15) 2 poisoned darts (32, -49, D:15) a +0 ring mail a +0 broad axe a +0 ring mail a +0 great sword the Ecumenical Temple