Ablot Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, -17, D:1) a +0 scale mail (27, -32, D:1) a +0 robe (37, -18, D:1) a +0 mace Level 2 of the Dungeon (8, 25, D:2) a +0 short sword (12, -20, D:2) a +0 club (30, -20, D:2) a +0 hand axe (33, 11, D:2) 4 large rocks (35, -20, D:2) a +0 club (49, -20, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 vorpal quarterstaff (4, -18, D:3) a +0 short sword (15, -25, D:3) a +0 robe (24, 2, D:3) a +0 dagger (26, 6, D:3) a +0 leather armour (46, -1, D:3) a +0 club Level 4 of the Dungeon [Shop] Cejulich's Assorted Antiques a wand of acid (4) (528 gold) a +0 chain mail (148 gold) a +0 scale mail of willpower (363 gold) a +0 leather armour (66 gold) a +0 hand axe (99 gold) (14, 9, D:4) a +0 robe (26, 55, D:4) a +0 robe (31, 37, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 1, D:5) a +0 mace (0, 2, D:5) a +0 mace (0, 26, D:5) a +0 shortbow (0, 28, D:5) a +0 shortbow (1, -2, D:5) a +1 mace of protection (1, -1, D:5) a +2 quarterstaff of chaos (1, 0, D:5) a +0 mace (1, 1, D:5) the +4 mace of Doors {protect, rElec Str+5 Int-5 Dex+3} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+5). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (2, -12, D:5) a +0 hand axe (2, -6, D:5) a +0 mace (2, -4, D:5) a +2 mace of holy wrath (2, -3, D:5) a +0 mace (2, 0, D:5) a +0 mace (2, 1, D:5) a +0 mace (2, 2, D:5) a +0 mace (2, 11, D:5) a +0 shortbow (3, -7, D:5) a +0 mace (3, -5, D:5) a +2 mace of protection (6, 13, D:5) a +0 spear (6, 38, D:5) a +0 club (9, 3, D:5) a +0 robe a +0 club (9, 4, D:5) a +1 quarterstaff of distortion a +0 club a +0 robe a +0 whip of flaming (11, 2, D:5) a +0 spear (17, 1, D:5) a +0 halberd (25, 27, D:5) a +0 robe (26, 34, D:5) a +0 dagger (35, 23, D:5) a +0 long sword (44, 23, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 flail (5, -12, D:6) a +0 dagger a +0 leather armour a +0 short sword (5, -11, D:6) a +0 leather armour (9, 18, D:6) a +0 leather armour (10, 5, D:6) a +0 rapier (14, -6, D:6) a +0 flail (14, -5, D:6) a +0 ring mail a +0 hand axe (16, -4, D:6) a +0 leather armour a +0 short sword (16, 4, D:6) a +0 robe (22, -17, D:6) a +0 dagger a +0 ring mail (31, -14, D:6) a +0 halberd (32, -19, D:6) a +0 chain mail (32, -14, D:6) a +0 spear a +0 ring mail (32, 7, D:6) a +0 robe (33, -10, D:6) a +0 flail (34, -10, D:6) a +0 flail a +0 club a +0 club (44, -6, D:6) a +0 club (45, -4, D:6) a +0 spear a +0 scale mail (53, 5, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club an ogre corpse (5, -2, D:7) a +0 ring mail (10, 10, D:7) a +0 chain mail (12, 33, D:7) a poisoned dart (13, 11, D:7) a +0 hand axe (16, 29, D:7) a poisoned dart (20, 31, D:7) 18 stones (28, 1, D:7) +0 acid dragon scales (28, 3, D:7) a +2 morningstar of flaming (28, 4, D:7) a +0 leather armour (30, 4, D:7) 3 potions of degeneration (38, 25, D:7) a +0 spear (38, 26, D:7) a +0 flail a +0 halberd (40, 8, D:7) a +0 short sword (40, 9, D:7) a +0 club (41, 8, D:7) a +0 short sword (42, 8, D:7) a +0 dagger (42, 9, D:7) a +0 dagger a +0 dagger (42, 10, D:7) a +0 dagger the Ecumenical Temple