Ablot Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 8, D:1) a +0 club (1, 9, D:1) a +0 club (6, -6, D:1) a +0 dagger (11, -5, D:1) a +0 mace (18, 2, D:1) a +0 ring mail (20, 19, D:1) a +0 club (31, 7, D:1) a +0 dagger (35, 14, D:1) a +0 club (37, 18, D:1) a +0 short sword (43, 0, D:1) a +0 short sword (48, 31, D:1) a +0 leather armour (48, 34, D:1) a +0 club (49, 7, D:1) a +0 club Level 2 of the Dungeon [Shop] Serejil's Antique Weapon Emporium a +0 spear (72 gold) a +0 quarterstaff (96 gold) a +0 spear (72 gold) a +0 club (24 gold) the +6 arbalest "Damnation" {damnation} (1920 gold) Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. a +0 hand axe (72 gold) a +0 dagger (48 gold) (0, 0, D:2) a +0 hunting sling (1, 0, D:2) a +0 hunting sling (1, 10, D:2) a +0 hunting sling a +0 club (1, 26, D:2) a +0 club (4, 28, D:2) a +0 club (8, 22, D:2) a +0 short sword (14, 22, D:2) a +0 leather armour (17, 1, D:2) a +0 ring mail a +0 whip (17, 18, D:2) a +0 club (19, 16, D:2) a +0 short sword (22, 14, D:2) a +0 short sword (26, -12, D:2) a +0 spear (27, -12, D:2) a +0 club a +0 flail (31, 14, D:2) a +0 hunting sling (32, 12, D:2) a +0 short sword Level 3 of the Dungeon (21, -14, D:3) a +0 leather armour (21, 12, D:3) a +0 ring mail (29, 6, D:3) a +0 club (41, 37, D:3) a +0 club (42, 36, D:3) 9 gold pieces (still there?) an adder corpse (still there?) (44, 3, D:3) a +0 scale mail (44, 37, D:3) a bat corpse (50, 5, D:3) a +0 flail (60, 15, D:3) a +0 dagger a +0 scale mail