Abraham Level 1 of the Dungeon (13, 1, D:1) 19 bolts (14, 1, D:1) 23 bolts Level 2 of the Dungeon (0, 0, D:2) a +0,+0 dagger (6, 8, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0,+1 dwarven flail Level 4 of the Dungeon (0, 0, D:4) 2 poisoned needles (1, 0, D:4) a +0,+1 orcish club 9 poisoned needles (-19, 4, D:4) 22 arrows (-8, 4, D:4) a +0,+0 giant spiked club (-11, 5, D:4) a -1,+0 orcish club Level 5 of the Dungeon (0, 0, D:5) 21 stones (-9, 10, D:5) a +0,+1 quarterstaff (-5, 18, D:5) 20 sling bullets (10, 28, D:5) 19 bolts (16, 29, D:5) a +0,+0 dagger Level 6 of the Dungeon (0, 0, D:6) a +1,+0 dwarven sabre Level 7 of the Dungeon (0, 0, D:7) a +0,+1 orcish trident (1, 0, D:7) a +0 orcish leather armour (1, 1, D:7) a -1,+1 orcish club Level 8 of the Dungeon (0, 0, D:8) 2 potions of mutation (-2, 3, D:8) a +2,+1 morningstar of pain (6, 4, D:8) a +0,+0 giant club