Absurdism Level 1 of the Dungeon (7, 0, D:1) a +0 short sword (12, 9, D:1) 5 stones (20, -1, D:1) a +2 vampiric dagger (23, 1, D:1) 6 stones (26, -23, D:1) a +0 whip 2 stones (33, -33, D:1) a +0 leather armour (36, 11, D:1) a +0 leather armour (44, -13, D:1) 4 poisoned darts (46, 8, D:1) a +0 dagger (47, -12, D:1) a +0 club (54, -11, D:1) a +0 dagger (56, -25, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Voufyladd's General Store 6 stones (8 gold) a +3 war axe of distortion (359 gold) a +0 leather armour (28 gold) a +0 spear (42 gold) a scroll of identify (28 gold) an amulet of guardian spirit (420 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) [Shop] Wecarch's Antique Weapon Shoppe a +0 short sword (84 gold) the +1 quarterstaff "Gixostret" {drain, rF- Str+8} (812 gold) Str+8: It affects your strength (+8). rF-: It makes you vulnerable to fire. a +0 dagger (56 gold) the +2 great sword of Igesad {heavy, ^Fragile +Blink Str+5 Dex+4} (1372 gold) Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). +Blink: It lets you blink. ^Fragile: It will be destroyed if unequipped. a +0 long sword (98 gold) a +1 hand axe of flaming (347 gold) a +0 short sword (84 gold) a +0 club (28 gold) a +0 flail (98 gold) [Shop] Foats's Magic Scroll Boutique a scroll of enchant weapon (105 gold) a scroll of silence (133 gold) a scroll of teleportation (42 gold) a scroll of immolation (56 gold) a scroll of enchant weapon (105 gold) a scroll of immolation (56 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of enchant armour (105 gold) (4, 2, D:2) a +0 short sword 3 stones (24, -15, D:2) 3 poisoned darts (27, -4, D:2) an orb of mayhem (29, -16, D:2) a +0 dagger (29, 6, D:2) a +0 dagger (44, -9, D:2) a +0 club (48, -11, D:2) a flux talisman Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 20, D:3) a +0 whip (6, 26, D:3) a +0 whip (9, 12, D:3) a +0 trident (14, 22, D:3) a +0 mace (17, 2, D:3) a +0 dagger (23, 29, D:3) 2 stones (24, 14, D:3) a +0 whip (26, 33, D:3) a +0 flail a +0 ring mail (28, 31, D:3) a +0 mace (30, 17, D:3) a +0 dagger (32, 5, D:3) a +0 whip (35, 7, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 flail a +0 leather armour (1, 0, D:4) a +0 dagger a +0 robe a +2 whip of freezing (2, -30, D:4) 9 stones (2, 0, D:4) a +0 war axe (8, -33, D:4) 8 stones (13, -25, D:4) a +0 leather armour (15, 4, D:4) 8 stones (17, -7, D:4) a +0 short sword a stone (24, -19, D:4) a +0 dagger (43, -14, D:4) a +0 club 2 stones (45, 6, D:4) a +0 whip (60, -7, D:4) a +0 short sword (62, -30, D:4) a +0 dagger (63, -3, D:4) the +4 pair of gloves of Inquiry {rPois rN++ Str-3 Int+2} Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). rPois: It protects you from poison rN++: It greatly protects you from negative energy. (65, -4, D:4) a +0 club (65, -2, D:4) a +0 short sword a +0 short sword (65, -1, D:4) a +0 dagger a +0 robe a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 robe (3, 12, D:5) a +0 club (5, 22, D:5) a +0 ring mail (5, 30, D:5) a +0 pair of gloves (24, 10, D:5) 8 stones (27, 3, D:5) a +0 robe (36, 37, D:5) a +0 leather armour a +0 club (38, -11, D:5) a +0 club (38, 18, D:5) a +0 ring mail (39, 16, D:5) the +9 dagger of the Swamp {freeze, *Rage Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). *Rage: It berserks you when you make melee attacks (+20% chance). (44, 8, D:5) a +0 flail (47, 11, D:5) a +0 falchion (53, 23, D:5) a +0 ring mail a +0 club (58, 34, D:5) 4 boomerangs (60, 13, D:5) a +0 plate armour (67, -7, D:5) the +0 mace of the Purple Skies {heavy, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Level 6 of the Dungeon [Shop] Barivuaj's General Store (Shop contents are unknown) (0, 0, D:6) a +0 giant club (3, -5, D:6) 15 gold pieces (5, -16, D:6) a water moccasin corpse (7, -34, D:6) a water moccasin corpse (skeletalised by now) (8, -9, D:6) 6 stones (11, -27, D:6) a +0 giant spiked club an ogre corpse (15, -34, D:6) a boulder beetle corpse (17, -29, D:6) a +0 plate armour (33, -28, D:6) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) the Ecumenical Temple