Abuh Level 1 of the Dungeon (0, 0, D:1) 19 sling bullets (6, 5, D:1) a +0 ring mail (9, 42, D:1) a +0 club (11, 17, D:1) a cursed +0 leather armour (11, 42, D:1) a +0 dagger (19, 0, D:1) 7 poisoned needles (20, 27, D:1) a +0 club (30, -19, D:1) a +0 dagger (33, 3, D:1) 20 stones (36, 14, D:1) 2 stones (38, 7, D:1) a +0 leather armour (39, 4, D:1) a +0 club (39, 17, D:1) a stone (39, 21, D:1) a +0 dagger (40, -11, D:1) 17 bolts (40, 24, D:1) a +0 dagger (41, 17, D:1) a +0 whip (45, 2, D:1) a +0 dagger (45, 3, D:1) a +0 club (46, -9, D:1) a +0 whip a +0 hunting sling 15 stones (47, 14, D:1) a +0 scale mail (48, -9, D:1) a +0 club (50, -10, D:1) a stone (51, -9, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 3 curare-tipped needles (17, 3, D:2) a +0 club (18, -37, D:2) 26 stones (33, -16, D:2) a +0 club (42, 6, D:2) a cursed -2 mace (43, 7, D:2) a +0 cloak a +4 quarterstaff of chaos (45, 1, D:2) 7 arrows (49, -16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 10 stones (7, -5, D:3) 26 arrows (12, -28, D:3) a cursed -1 hunting sling (24, -2, D:3) a +0 ring mail (34, -20, D:3) a stone (35, -20, D:3) a +0 short sword (35, -19, D:3) a +0 club a +0 club (36, -17, D:3) a +0 dagger (37, -17, D:3) a +0 short sword (38, -2, D:3) a +0 whip (62, -16, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (1, 0, D:4) a +0 whip (5, -43, D:4) 14 stones (9, -27, D:4) 18 arrows (16, -38, D:4) 7 stones (31, -54, D:4) 6 exploding tomahawks (47, -39, D:4) a +0 giant spiked club (48, -9, D:4) a +0 short sword a +0 dagger a +0 robe (48, -7, D:4) a +0 mace (60, -8, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) 19 bolts (5, -28, D:5) a +0 spear (6, -12, D:5) a +0 ring mail (8, -29, D:5) the +5 war axe "Sev Yseo" {vamp, -Tele Str+4 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your dexterity (+4). It prevents most forms of teleportation. (14, -29, D:5) 30 stones (21, -20, D:5) a +0 leather armour (23, -23, D:5) a +0 falchion (23, -22, D:5) a +0 scythe a +0 robe of magic resistance (25, -6, D:5) 3 tomahawks (27, -33, D:5) 7 poisoned needles (37, 4, D:5) 27 stones (38, -34, D:5) the cursed +1 leather armour "Ofrianoy" {*Corrode rPois rF+ Int+2} It affects your intelligence (+2). It protects you from fire. It protects you from poison. It may corrode you when you take damage. It has a curse placed upon it. (38, -8, D:5) a +0 shortbow 19 arrows (42, 3, D:5) 13 stones (43, -1, D:5) 28 stones (47, -31, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, -9, D:6) 16 stones (2, -4, D:6) a +0 war axe (9, 5, D:6) a +0 scimitar a +0 leather armour (9, 6, D:6) a +0 short sword a +0 hunting sling (10, 5, D:6) a +0 short sword a +0 flail a +0 scale mail (10, 6, D:6) 3 tomahawks (11, 6, D:6) a +0 dagger a +0 robe (14, -14, D:6) a +0 falchion (16, 8, D:6) a cursed +0 helmet (24, -13, D:6) a +0 falchion a +0 leather armour (26, -15, D:6) a +0 falchion (27, -14, D:6) a +0 mace (34, -19, D:6) a +0 robe (34, -18, D:6) a +0 giant spiked club (37, 2, D:6) a +0 ring mail a +0 leather armour a +0 trident (38, -14, D:6) 22 stones (39, -18, D:6) a +0 whip (50, -40, D:6) a +0 ring mail (51, -5, D:6) a +0 dagger a +0 robe (52, -7, D:6) a +0 rapier (52, -6, D:6) a +0 dagger a +0 robe (55, -42, D:6) a +0 long sword of holy wrath Level 7 of the Dungeon (0, 0, D:7) 19 stones (0, 20, D:7) 4 steel tomahawks (13, 47, D:7) a +0 leather armour (25, 29, D:7) a cursed -1 rapier (36, 38, D:7) a +0 dagger (37, 25, D:7) a +0 hand crossbow Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (2, -11, D:8) a +0 war axe (2, -7, D:8) 24 stones (2, 16, D:8) a stone (2, 18, D:8) a potion of berserk rage (10, -10, D:8) 14 bolts (15, 8, D:8) a +0 ring mail (18, -3, D:8) the cursed +0 scale mail of the Rose {MR+ Int+4 Slay-2 Stlth+} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it.