Achegal Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -5, D:1) a bat corpse (skeletalised by now) (2, 20, D:1) a hobgoblin skeleton (2, 21, D:1) a rat skeleton (11, 1, D:1) a +0 club (19, 36, D:1) a +0 helmet (19, 42, D:1) a +0 ring mail (32, 21, D:1) a bat corpse (skeletalised by now) (33, -2, D:1) a +0 mace (33, 20, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, 21, D:1) a rat corpse (skeletalised by now) (39, 1, D:1) a hobgoblin skeleton (47, 36, D:1) a rat skeleton (48, 20, D:1) a bat corpse (skeletalised by now) (48, 21, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold skeleton (6, 8, D:2) a +0 club a kobold skeleton a jackal skeleton a jackal skeleton (7, 6, D:2) a +0 quarterstaff a kobold skeleton (8, 14, D:2) a +0 dagger (12, 17, D:2) the +3 short sword of the Saviour {holy, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (12, 26, D:2) a +0 short sword (21, -6, D:2) a +0 club a goblin skeleton (23, -7, D:2) a +0 short sword a kobold skeleton (33, 12, D:2) a +0 short sword of venom a kobold corpse (skeletalised by now) (34, -8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 flail (8, 6, D:3) a ball python corpse (skeletalised by now) (9, 6, D:3) a +0 leather armour (13, 3, D:3) a +0 ring mail (13, 15, D:3) a bat corpse (skeletalised by now) (14, -12, D:3) a +0 flail (14, -3, D:3) a +0 short sword (22, -15, D:3) a +0 leather armour (22, 2, D:3) a rat skeleton (22, 4, D:3) a hobgoblin skeleton (22, 5, D:3) a +0 hand axe a kobold corpse (skeletalised by now) (23, 0, D:3) a +0 mace a goblin skeleton (26, 0, D:3) a +0 club (30, 2, D:3) a +0 helmet a +0 animal skin a kobold corpse (skeletalised by now) (35, 11, D:3) a +0 dagger (36, 2, D:3) a +0 scale mail (44, -11, D:3) a +0 ring mail (49, -1, D:3) a +0 whip a kobold corpse (skeletalised by now) (57, 18, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (1, 16, D:4) an adder corpse (skeletalised by now) (17, 35, D:4) a +0 spear (21, 35, D:4) a +0 giant club an ogre corpse (skeletalised by now) (32, 38, D:4) a +0 hand axe (34, 10, D:4) a +0 dagger a goblin skeleton (35, 39, D:4) a +0 hand axe (40, 30, D:4) a +0 club a +0 leather armour the goblin skeleton of Ijyb (42, 29, D:4) a +0 scythe a +1 robe of positive energy the human skeleton of Sigmund (42, 35, D:4) a +0 whip (46, 4, D:4) a ball python corpse (skeletalised by now) (51, 8, D:4) a +0 robe (54, 33, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 flail (3, 9, D:5) a +0 buckler a +0 spear a gnoll corpse (skeletalised by now) (6, -28, D:5) an adder corpse (skeletalised by now) (7, 1, D:5) a +0 spear (13, 14, D:5) a +0 spear (13, 15, D:5) a +0 halberd (14, 17, D:5) a +1 heavy trident a +0 ring mail (18, 21, D:5) a +0 hand axe (29, -4, D:5) a +0 orcbow (30, -4, D:5) an adder skeleton (32, 19, D:5) a quokka corpse (skeletalised by now) (41, 14, D:5) an adder corpse (skeletalised by now) (55, -31, D:5) a jackal corpse (skeletalised by now) (60, 12, D:5) a +0 leather armour Level 6 of the Dungeon (3, -26, D:6) a +1 mace a +0 robe (5, 8, D:6) a +0 mace (5, 9, D:6) a +0 war axe an orc skeleton (5, 10, D:6) a +0 hand axe an orc skeleton (6, -26, D:6) a +0 trident a +0 robe (9, 5, D:6) a +0 leather armour (24, 12, D:6) a +0 ring mail (27, -18, D:6) a +0 shortbow a centaur skeleton (28, -26, D:6) a +0 robe a +3 hand axe of freezing (35, 9, D:6) a +0 falchion a +0 giant club an orc corpse (skeletalised by now) (36, 6, D:6) a +0 plate armour (41, 16, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (1, 0, D:7) a +0 club a kobold corpse (1, 1, D:7) a +0 short sword (2, 0, D:7) a +1 dagger of venom (2, 1, D:7) a +0 whip a kobold corpse (30, 21, D:7) a +0 leather armour (34, 19, D:7) 13 gold pieces (39, 18, D:7) a vampire mosquito corpse (41, -1, D:7) a +0 dagger (43, 0, D:7) a +3 mace a +0 robe (44, 0, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 1, D:8) the ring "Beutroxto" {rN+ Dex+2 Slay+4 Stlth-} [ring of slaying] rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy.