Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3958782055185233713 4512 Achegal the Fighter (level 10, -10/77 HPs) Began as a Djinni Conjurer on Jan 10, 2025. Was an Initiate of Ashenzari. Shot with an arrow by a centaur (12 damage) ... on level 9 of the Dungeon. The game lasted 01:01:24 (8173 turns). Achegal the Fighter (Djinni Conjurer) Turns: 8173, Time: 01:01:25 Health: -10/77 AC: 3 Str: 6 XL: 10 Next: 65% Gold: 399 EV: 13 Int: 24 God: Ashenzari [......] SH: 0 Dex: 12 rFire + + . v - +9 war axe of Disembowelment {venom, rElec rN+ Will+} rCold x . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + c - +0 cloak rCorr . (no gloves) SInv + (boots unavailable) Will ++... (no amulet) Stlth +++ x - ring of Apeoromancy {Fly, Comp, Self} (curse) HPRegen 0.32/turn J - ring of see invisible %: infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item, Shatter the Chains You were on level 9 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 399 gold pieces. Inventory: Hand Weapons o - a +0 mace v - the +9 war axe of Disembowelment (weapon) {venom, rElec rN+ Will+} (You took it off an orc on level 4 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. K - a +2 shortbow of flaming N - the +11 falchion "Grim" {drain, Will+ rCorr} (You found it on level 9 of the Dungeon) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Missiles b - 80 stones e - 18 poisoned darts m - 7 boomerangs Armour a - a +0 robe (worn) c - a +0 cloak (worn) E - a +0 cloak I - a +0 pair of boots Jewellery x - the cursed ring of Apeoromancy (left hand) {Fly, Comp, Self} (You found it on level 5 of the Dungeon) [ring of flight] Fly: It grants you flight. It has a curse which improves the following skills: Companions: Summonings and Necromancy. Introspection: Fighting and Spellcasting. y - a ring of positive energy J - a ring of see invisible (right hand) Talismans t - a flux talisman L - a blade talisman Wands q - a wand of digging (7) B - a wand of paralysis (13) G - a wand of flame (9) H - a wand of polymorph (12) Scrolls d - 2 scrolls of revelation {unknown} h - 2 scrolls of vulnerability {unknown} j - a scroll of enchant weapon {unknown} l - 4 scrolls of identify {unknown} p - 2 scrolls of poison {unknown} r - 3 scrolls of noise {unknown} s - a scroll of brand weapon {unknown} u - a scroll of immolation {unknown} D - 2 scrolls of teleportation {unknown} F - 2 scrolls of fog {unknown} O - a scroll of amnesia {unknown} P - a scroll of blinking {unknown} Potions f - a potion of might {unknown} g - 2 potions of heal wounds {unknown} i - a potion of degeneration {unknown} k - a potion of mutation {unknown} n - a potion of haste w - 2 potions of ambrosia {unknown} z - 2 potions of curing A - 2 potions of magic {unknown} C - a potion of resistance {unknown} M - a potion of attraction {unknown} Skills: * Level 8.4(8.8) Fighting + Level 6.9 Dodging + Level 5.6 Stealth * Level 7.8(8.2) Spellcasting * Level 7.8 Conjurations * Level 7.8 Hexes * Level 7.8(8.2) Summonings * Level 7.8(8.2) Necromancy * Level 7.8 Translocations * Level 7.8 Fire Magic * Level 7.8 Ice Magic * Level 7.8 Air Magic * Level 7.8 Earth Magic * Level 7.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 2% 4 d - Iskenderun's Mystic Conj/Tloc 47% 2d10 (+2d52% 4 e - Slow Hex 100% N/A 1% 1 f - Momentum Strike Conj/Tloc 94% 3d10 1% 2 g - Stone Arrow Conj/Erth 94% 3d12 1% 3 h - Inner Flame Hex/Fire 47% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair (0/5) D:8 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Qazlal Ru Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 ** Annotations: D:5 3 runed translucent doors, jaiteiro's ghost, amateur DsFE; zorance's ghost, amateur MDFi; zxspectator's ghost, novice GrFi D:7 3 runed translucent doors, MAN's ghost, novice MiGl Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism explodes! The centaur shoots an arrow. The arrow misses you. You hear a shout! x2 Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The centaur shoots an arrow. The arrow misses you. An orc comes into view. It is wielding a +0 hand axe. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! The orc hits you with a +0 hand axe. The orc attacks as it pursues you! The orc barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! The centaur shoots an arrow. The arrow hits you! An orc comes into view. It is wielding a +0 whip and wearing a +0 ring mail of poison resistance. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The orc moves out of view. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you but does no damage. A centaur is nearby! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #..........#..# #..####.####..# #..# #.# #..# #..# #.####..##### #..# #.##........## #..# .##.........# #..# #.##.........# # #..####.##.).#.....# #.#..##.@>..........## #.#..##.###..#.###.## #.......# #........# ###.c##.###..#.....# #..##........o...# #................# #........###.....# #......### ###.### ##.###.# #.# You could see a centaur. Vanquished Creatures A two-headed ogre (D:8) Pikel (D:8) Jeremiah (D:8) A hornet (D:9) Grinder (D:5) Sigmund (D:2) 2 water moccasins 2 orc warriors (D:6) An ice beast (D:7) 3 ogres A sky beast (D:7) 2 centaurs 3 lemures (D:8) 3 phantoms 3 kobold brigands A bullfrog (D:7) 2 scorpions 4 wights (D:8) 7 killer bees A jelly (D:7) A bombardier beetle (D:5) 2 sleepcaps (D:4) 2 iguanas 4 orc wizards 6 adders A shadow imp (D:4) 5 white imps 2 ufetubi (D:7) 2 dart slugs (D:1) 3 ribbon worms 27 orcs 4 bats 4 endoplasms 5 giant cockroaches 6 hobgoblins 14 jackals 21 kobolds 14 ball pythons 4 frilled lizards 8 goblins 5 rats 2 fulminant prisms 183 creatures vanquished. Vanquished Creatures (others) 68 fulminant prisms 68 creatures vanquished. Grand Total: 251 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Achegal the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Achegal set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 29 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 267 | D:1 | Reached XP level 3. HP: 9/25 MP: 0/0 267 | D:1 | Learned a level 1 spell: Slow 919 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1595 | D:2 | Noticed Sigmund 1606 | D:2 | Killed Sigmund 1607 | D:2 | Reached skill level 2 in Fighting 1607 | D:2 | Reached XP level 5. HP: 30/38 MP: 0/0 1607 | D:2 | Learned a level 2 spell: Momentum Strike 1607 | D:2 | Reached XP level 6. HP: 33/43 MP: 0/0 2461 | D:4 | Found a staircase to the Ecumenical Temple. 2475 | Temple | Entered the Ecumenical Temple 2543 | Temple | Became a worshipper of Ashenzari the Shackled 2585 | D:4 | Reached skill level 3 in Fighting 2585 | D:4 | Reached XP level 7. HP: 38/50 MP: 0/0 2585 | D:4 | Learned a level 3 spell: Stone Arrow 2764 | D:4 | Reached skill level 5 in Spellcasting 2764 | D:4 | Reached skill level 5 in Conjurations 2764 | D:4 | Reached skill level 5 in Hexes 2764 | D:4 | Reached skill level 5 in Summonings 2764 | D:4 | Reached skill level 5 in Necromancy 2764 | D:4 | Reached skill level 5 in Translocations 2764 | D:4 | Reached skill level 5 in Fire Magic 2764 | D:4 | Reached skill level 5 in Ice Magic 2764 | D:4 | Reached skill level 5 in Air Magic 2764 | D:4 | Reached skill level 5 in Earth Magic 2764 | D:4 | Reached skill level 5 in Alchemy 3035 | D:4 | Identified the +9 war axe of Disembowelment {venom, rElec | rN+ Will+} 3409 | D:5 | Entered Level 5 of the Dungeon 3410 | D:5 | Noticed a water moccasin 3632 | D:5 | Killed a water moccasin 3784 | D:5 | Reached skill level 4 in Fighting 3784 | D:5 | Reached XP level 8. HP: 53/58 MP: 0/0 3806 | D:5 | Found a runed translucent gate. 3806 | D:5 | Found a runed translucent gate. 3806 | D:5 | Found a runed translucent gate. 3810 | D:5 | Noticed zorance's ghost (amateur MDFi) 3810 | D:5 | Noticed zxspectator's ghost (novice GrFi) 3835 | D:5 | Noticed jaiteiro's ghost (amateur DsFE) 4133 | D:5 | Noticed Grinder 4172 | D:5 | Killed Grinder 4768 | D:6 | Found Bipn's General Store. 4795 | D:6 | Found Fups's Specific Store. 4893 | D:6 | Reached skill level 5 in Fighting 5003 | D:6 | Reached skill level 5 in Dodging 5091 | D:6 | Found a hazy altar of Hepliaklqana. 5091 | D:6 | Found a stormy altar of Qazlal. 5211 | D:6 | Reached XP level 9. HP: 50/66 MP: 0/0 5211 | D:6 | Learned a level 3 spell: Inner Flame 5631 | D:7 | Reached skill level 6 in Fighting 5703 | D:7 | Found a hide-covered altar of Uskayaw. 5817 | D:7 | Found a runed translucent gate. 5817 | D:7 | Found a runed translucent gate. 5818 | D:7 | Found a runed translucent gate. 5822 | D:7 | Noticed MAN's ghost (novice MiGl) 6988 | D:8 | Noticed Pikel 7033 | D:8 | Killed Pikel 7034 | D:8 | Reached skill level 7 in Fighting 7034 | D:8 | Reached skill level 5 in Stealth 7034 | D:8 | Reached XP level 10. HP: 52/76 MP: 0/0 7201 | D:8 | Noticed a two-headed ogre 7210 | D:8 | Killed a two-headed ogre 7211 | D:8 | Reached skill level 8 in Fighting 7218 | D:8 | Found a staircase to the Lair. 7410 | D:8 | Noticed Jeremiah 7432 | D:8 | Killed Jeremiah 7937 | D:9 | Identified the +11 falchion "Grim" {drain, Will+ rCorr} 8172 | D:9 | HP: 2/77 [centaur/arrow (14)] 8173 | D:9 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic D:2: layout_basic, serial_curves, eino_curves_04, eino_curves_01, basic_altar, serial_bayou_lagoon_a, uniq_sigmund D:3: layout_rooms D:4: layout_gridville, minmay_temple_entry_tees D:5: layout_basic, gammafunk_ghost_cemetery, serial_bayou_ford_a, grunt_ministairs_2, reono_crystal_passage, uniq_grinder D:6: layout_cave_pools, gammafunk_temple_overflow_elements, nicolae_specific_store D:7: layout_loops_ring, mainiacjoe_overflow_brackets, gammafunk_ghost_necromancy D:8: layout_loops_ring, dpeg_oklobed_lair, uniq_jeremiah, uniq_pikel D:9: layout_loops_ring, erik_orc_3 Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 2 3 4 5 | 5.6 Spellcasting | 4 5 6 7 | 7.8 Conjurations | 4 5 6 7 | 7.8 Hexes | 4 5 6 7 | 7.8 Summonings | 4 5 6 7 | 7.8 Necromancy | 4 5 6 7 | 7.8 Translocations | 4 5 6 7 | 7.8 Fire Magic | 4 5 6 7 | 7.8 Ice Magic | 4 5 6 7 | 7.8 Air Magic | 4 5 6 7 | 7.8 Earth Magic | 4 5 6 7 | 7.8 Alchemy | 4 5 6 7 | 7.8 Dodging | 3 4 5 6 | 6.9 Fighting | 2 3 4 5 7 8 | 8.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 4 | | | || 4 War axe | | | 1 | || 1 Cast: Magic Dart | 53 | 76 | 19 | || 148 Searing Ray | 3 | 9 | 6 | || 18 Slow | 1 | | | || 1 Fulminant Prism | | 7 | 37 | 26 || 70 Stone Arrow | | | 69 | 18 || 87 Iskenderun's Myst | | | 6 | 2 || 8 Momentum Strike | | | 1 | || 1 Invoke: Curse Item | | | 1 | || 1 Use: Potion | | | 3 | || 3 Armour: Robe | 21 | 10 | 36 | 14 || 81 Dodge: Dodged | 23 | 15 | 57 | 8 || 103