Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12950954374783446193 121 Achegal the Magician (level 5, -7/35 HPs) Began as a Djinni Conjurer on Jan 11, 2025. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:08:13 (1275 turns). Achegal the Magician (Djinni Conjurer) Turns: 1275, Time: 00:08:13 Health: -7/35 AC: 2 Str: 6 XL: 5 Next: 26% Gold: 156 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-8 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 156 gold pieces. Inventory: Missiles b - 19 stones Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions d - 3 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.1 Spellcasting * Level 5.1 Conjurations * Level 5.1 Hexes * Level 5.1 Summonings * Level 5.1 Necromancy * Level 5.1 Translocations * Level 5.1 Fire Magic * Level 5.1 Ice Magic * Level 5.1 Air Magic * Level 5.1 Earth Magic * Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 13% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Call Imp Summ 54% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You now have 156 gold pieces (gained 9). Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Sigmund shouts! A fulminant prism comes into view. Sigmund hits your fulminant prism with a +0 scythe. Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Sigmund casts a spell at you. You are confused. Your fulminant prism crackles loudly. Sigmund barely misses you. Your fulminant prism explodes! The blast of energy engulfs Sigmund!! Sigmund is almost dead. The blast of energy engulfs you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. You're too confused to move! Sigmund gestures at you while chanting. You are more confused. Sigmund screams, "Don't try to resist!" Sigmund points at you and mumbles some strange words. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. ... ..# #.# ##.## #.##.####.########.## #.................#.# #..#......#...#.##. # #..#.#...##........ #.###@.#.##..##...#.### #......#.##..###.##.# #####.##............# #.@.....######### ######### You could see Sigmund. Vanquished Creatures Natasha (thrice) (D:2) A dart slug (D:1) 2 ball pythons An endoplasm (D:1) 2 giant cockroaches (D:1) 6 goblins (D:1) 5 hobgoblins 5 jackals (D:1) 4 kobolds (D:1) 3 quokkas 2 frilled lizards (D:1) 8 rats 42 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:2) 2 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Achegal the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Achegal set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 36 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 254 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 254 | D:1 | Learned a level 1 spell: Kiss of Death 965 | D:2 | Noticed Natasha 971 | D:2 | Killed Natasha 972 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1008 | D:2 | Identified the +1 leather armour "Ycvusch" {Rampage rN+} 1082 | D:2 | Noticed Natasha 1090 | D:2 | Killed Natasha 1233 | D:2 | Noticed Natasha 1240 | D:2 | Killed Natasha 1241 | D:2 | Reached skill level 5 in Spellcasting 1241 | D:2 | Reached skill level 5 in Conjurations 1241 | D:2 | Reached skill level 5 in Hexes 1241 | D:2 | Reached skill level 5 in Summonings 1241 | D:2 | Reached skill level 5 in Necromancy 1241 | D:2 | Reached skill level 5 in Translocations 1241 | D:2 | Reached skill level 5 in Fire Magic 1241 | D:2 | Reached skill level 5 in Ice Magic 1241 | D:2 | Reached skill level 5 in Air Magic 1241 | D:2 | Reached skill level 5 in Earth Magic 1241 | D:2 | Reached skill level 5 in Alchemy 1241 | D:2 | Reached XP level 5. HP: 28/35 MP: 0/0 1241 | D:2 | Learned a level 2 spell: Call Imp 1264 | D:2 | Noticed Sigmund 1275 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, minmay_misc_feat_tiny, minmay_rat_gold_closets D:2: layout_loops_corners, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 9 || 84 Searing Ray | 3 | 4 || 7 Fulminant Prism | | 2 || 2 Armour: Robe | 5 | 3 || 8 Dodge: Dodged | 6 | 3 || 9