Dungeon Crawl Stone Soup version 0.33-a0-718-g836663c12a (webtiles) character file. Game seed: 10722567615650908152 426 Achegal the Ducker (level 7, -1/6 (45) HPs) Began as a Djinni Conjurer on Jan 14, 2025. Slain by a scorpion (3 damage) ... on level 5 of the Dungeon. The game lasted 00:21:44 (3146 turns). Achegal the Ducker (Djinni Conjurer) Turns: 3146, Time: 00:21:45 HP: -1/6 (45) AC: 4 Str: 6 XL: 7 Next: 18% Gold: 206 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . b - +0 dagger rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . j - +0 cloak rCorr . t - +0 pair of gloves SInv . (no amulet) Will ..... i - ring of positive energy Stlth ++ (no ring) HPRegen 0.21/turn %: infuse magic (-2 HP) @: flying, extremely drained A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) x - the +5 short sword "Elorph" {freeze, *Corrode Will++ Str-3 Dex+2} (You found it on level 4 of the Dungeon) *Corrode: It may corrode you when you take damage. Will++: It greatly increases your willpower. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). Missiles c - 32 stones Armour a - a +0 robe (worn) e - an orb of mayhem j - a +0 cloak (worn) t - a +0 pair of gloves (worn) Jewellery i - a ring of positive energy (worn) Talismans w - a blade talisman Wands v - a wand of charming (13) Scrolls d - 3 scrolls of blinking {unknown} h - a scroll of poison {unknown} l - a scroll of silence {unknown} o - a scroll of amnesia {unknown} r - a scroll of fear {unknown} s - a scroll of immolation {unknown} u - a scroll of enchant armour {unknown} Potions f - 3 potions of heal wounds g - a potion of brilliance m - 2 potions of might n - a potion of moonshine p - a potion of berserk rage q - 2 potions of curing Skills: + Level 5.0 Dodging + Level 4.0 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Forgecraft + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Kiss of Death Conj/Necr 92% 2d12 1% 1 f - Lesser Beckoning Tloc 46% N/A 2% 2 g - Fugue of the Fallen Necr 23% N/A 5% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Kiss of Death (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (asleep, 100% to hit) The magic dart hits the scorpion but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. The scorpion stings you. Ouch! That really hurt! You die... #..+........# #.#####........# #..............# #..####........# #.....#........# #....#........# #....#..........# #....#.#####+#### ..####.@........... ......s.....###..## ........#......>... ........#.....##### ........#.....# ........#.....# ....)...#....... #########.....### #.....# You could see a scorpion. Vanquished Creatures An ogre (D:4) A bullfrog (D:4) 2 bombardier beetles (D:4) A jelly (D:4) A sleepcap (D:4) 2 iguanas (D:4) 3 adders 2 ribbon worms 2 orcs 4 endoplasms 5 giant cockroaches 5 goblins 4 hobgoblins 9 jackals 9 kobolds 7 quokkas 4 ball pythons 7 bats 3 frilled lizards 8 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Achegal the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Achegal set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 153 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 417 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 417 | D:1 | Learned a level 1 spell: Kiss of Death 819 | D:1 | Found a faded altar of an unknown god. 982 | D:2 | Reached skill level 3 in Dodging 1151 | D:2 | Identified the +6 trident "Yshroedgh" {spect, Fly rF+ | Str+2} 1189 | D:2 | Reached XP level 4. HP: 21/23 MP: 0/0 2298 | D:4 | Noticed a bullfrog 2303 | D:4 | Killed a bullfrog 2304 | D:4 | Reached XP level 5. HP: 10/24 MP: 0/0 2304 | D:4 | Learned a level 2 spell: Lesser Beckoning 2317 | D:4 | Noticed an ogre 2354 | D:4 | Killed an ogre 2355 | D:4 | Reached skill level 4 in Dodging 2355 | D:4 | Reached XP level 6. HP: 14/29 MP: 0/0 2719 | D:4 | Identified the +5 short sword "Elorph" {freeze, *Corrode | Will++ Str-3 Dex+2} 2742 | D:4 | Reached XP level 7. HP: 10/16 MP: 0/0 2742 | D:4 | Learned a level 3 spell: Fugue of the Fallen 2786 | D:4 | Reached skill level 5 in Dodging 3101 | D:5 | Entered Level 5 of the Dungeon 3146 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon, nicolae_twisty_statue_hallways D:2: layout_basic, minmay_splitting_lines D:3: layout_loops_ring, grunt_decor_mini_mirrors, st_stairs_8, chequers_serial_rivers_large_b D:4: layout_cave_pools D:5: layout_basic, chequers_temple_overflow_minitemple, gammafunk_ghost_arena, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.0 Dodging | 3 4 5 | 5.0 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | | 1 || 1 Cast: Magic Dart | 78 | 80 | 11 || 169 Kiss of Death | 2 | 10 | 3 || 15 Fugue of the Fall | | | 1 || 1 Use: Scroll | | | 6 || 6 Armour: Robe | 13 | 2 | 4 || 19 Dodge: Dodged | 7 | 3 | 3 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3143 | 2361 | 782 | 104 | 1782 | 5 | 628.6 | Dungeon | 3143 | 2361 | 782 | 104 | 1782 | 5 | 628.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 921 daAuts D:3: 816 daAuts D:4: 757 daAuts D:2: 603 daAuts D:5: 44 daAuts