Achegal Level 1 of the Dungeon [Shop] Pyulitir's General Store 2 potions of enlightenment (100 gold) a scroll of acquirement (520 gold) a granite talisman (600 gold) 6 stones (6 gold) 3 stones (3 gold) a +4 ring of protection (360 gold) a scroll of poison (40 gold) a potion of enlightenment (50 gold) 3 stones (3 gold) (0, 0, D:1) 11 gold pieces (1, -9, D:1) a rat skeleton (2, 0, D:1) a +0 dagger a +0 whip of electrocution a goblin skeleton (8, -12, D:1) a +0 ring mail (8, -10, D:1) a +0 scale mail (20, 6, D:1) a +0 war axe (25, -11, D:1) a +0 hand axe (35, 6, D:1) a +0 club a goblin skeleton (36, 5, D:1) a rat skeleton (37, 6, D:1) a +0 short sword a ball python skeleton (45, -2, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Byrcherch's Weapon Shop a +0 flail (45 gold) a +1 hand axe of electrocution (188 gold) a +0 flail (45 gold) a +0 mace (39 gold) a +0 club (13 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (718 gold) rF+: It protects you from fire. the +1 glaive of Salt {spect, *Noise rPois Str+2 Stlth+} (466 gold) Str+2: It affects your strength (+2). rPois: It protects you from poison. *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. a +0 whip (32 gold) a +0 dagger (26 gold) (0, 0, D:2) a goblin corpse (skeletalised by now) (1, -12, D:2) a +0 buckler (3, -17, D:2) a hobgoblin skeleton (6, -15, D:2) a +0 whip (9, -12, D:2) a rat skeleton (10, -14, D:2) a frilled lizard skeleton (10, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 10, D:2) an iguana corpse (skeletalised by now) (12, -21, D:2) a ball python corpse (skeletalised by now) (15, -6, D:2) a +0 dagger a +0 sling a goblin skeleton (20, -17, D:2) a ball python corpse (skeletalised by now) (35, 8, D:2) a +0 short sword (38, -6, D:2) a rat corpse (skeletalised by now) (39, 3, D:2) a hobgoblin corpse (skeletalised by now) (41, -28, D:2) a +0 ring mail (41, -27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, -19, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of amnesia (1, -2, D:3) a potion of degeneration (1, 2, D:3) a potion of cancellation (2, 0, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (3, -2, D:3) a potion of brilliance (4, 0, D:3) a scroll of identify (6, 6, D:3) a frilled lizard corpse (skeletalised by now) (15, 15, D:3) a +0 sling (16, 25, D:3) a hobgoblin corpse (20, 13, D:3) a +0 club a kobold corpse (skeletalised by now) (23, 12, D:3) a +2 antimagic dagger (23, 23, D:3) a +0 robe (26, 29, D:3) a +1 helmet