Achegal Level 1 of the Dungeon [Shop] Pyulitir's General Store 2 potions of enlightenment (100 gold) a scroll of acquirement (520 gold) a granite talisman (600 gold) 6 stones (6 gold) 3 stones (3 gold) a +4 ring of protection (360 gold) a scroll of poison (40 gold) a potion of enlightenment (50 gold) 3 stones (3 gold) (0, 0, D:1) 11 gold pieces (2, 1, D:1) a +0 whip of electrocution a kobold skeleton (6, 9, D:1) a +0 dagger a goblin skeleton (8, -12, D:1) a +0 ring mail (8, -10, D:1) a +0 scale mail (20, 6, D:1) a +0 war axe (25, -11, D:1) a +0 hand axe (37, 6, D:1) a +0 club a goblin skeleton (38, 6, D:1) a +0 short sword a ball python skeleton a rat skeleton (45, -2, D:1) a +0 ring mail (46, 10, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Byrcherch's Weapon Shop a +0 flail (45 gold) a +1 hand axe of electrocution (188 gold) a +0 flail (45 gold) a +0 mace (39 gold) a +0 club (13 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (718 gold) rF+: It protects you from fire. the +1 glaive of Salt {spect, *Noise rPois Str+2 Stlth+} (466 gold) Str+2: It affects your strength (+2). rPois: It protects you from poison. *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. a +0 whip (32 gold) a +0 dagger (26 gold) (0, 0, D:2) a +2 dagger of draining a goblin corpse (skeletalised by now) (3, -17, D:2) a +0 buckler (8, -29, D:2) a hobgoblin skeleton (8, -20, D:2) a +0 whip a kobold skeleton (9, 7, D:2) an adder corpse (skeletalised by now) (13, -19, D:2) a frilled lizard skeleton (20, -12, D:2) a +0 dagger a +0 sling (24, 5, D:2) an iguana skeleton (24, 8, D:2) a +0 dagger (37, 3, D:2) a +0 short sword (40, -24, D:2) a +0 dagger a kobold corpse (skeletalised by now) (41, -10, D:2) a rat skeleton (43, -33, D:2) a +0 ring mail (43, -32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (47, -4, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (0, 1, D:3) a +0 mace an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) (1, 2, D:3) a +0 whip a kobold corpse (skeletalised by now) (15, -3, D:3) a scroll of amnesia (16, -5, D:3) a potion of degeneration (16, -1, D:3) a potion of cancellation (17, -3, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (18, -5, D:3) a potion of brilliance (19, -3, D:3) a scroll of identify (23, 19, D:3) a hobgoblin corpse (skeletalised by now) (30, 12, D:3) a +0 sling (34, -6, D:3) a +0 short sword a +0 leather armour a +0 dagger a +0 mace an orc corpse (skeletalised by now) (36, 9, D:3) a +0 club (36, 30, D:3) a rat skeleton (38, 9, D:3) a +2 antimagic dagger (38, 20, D:3) a +0 robe (41, 18, D:3) a +1 helmet (44, 41, D:3) a human corpse (skeletalised by now) (45, 41, D:3) a human corpse (skeletalised by now) (45, 46, D:3) a human skeleton (46, 41, D:3) a +0 chain mail (47, 39, D:3) a human skeleton (48, -5, D:3) a +0 mace a +2 ring mail of cold resistance an orc corpse (skeletalised by now) (50, 45, D:3) a human skeleton (51, 44, D:3) a human skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 sling (4, 17, D:4) a +0 robe a +1 whip of flaming the kobold corpse of Pikel (skeletalised by now) (5, -2, D:4) a +0 club an orc corpse (skeletalised by now) (5, 19, D:4) a +0 short sword a +0 leather armour (6, 14, D:4) a +0 dagger a kobold corpse (skeletalised by now) (7, -3, D:4) a +0 short sword (7, 17, D:4) a +2 hand axe of freezing a +0 leather armour (8, 17, D:4) a +0 short sword an orc corpse (skeletalised by now) (14, 30, D:4) a +0 dagger (30, 28, D:4) a giant cockroach corpse (33, 8, D:4) a +0 quarterstaff (34, 28, D:4) a +0 dagger a +0 robe the elf corpse of Dowan